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Super Mario Bros.
2
During the development of Super Mario Bros., a 16x32 pixel square represented the player character. After asking to see sales figures from the head of Nintendo's Sales and Marketing Division, Takashi Tezuka and Shigeru Miyamoto decided to make Mario the game's protagonist due to the success of the Famicom port of Mario Bros.
Metal Gear Solid Delta: Snake Eater
subdirectory_arrow_right Metal Gear (Franchise)
1
In a 2024 Famitsu interview, Metal Gear Solid Delta: Snake Eater producer Noriaki Okamura expressed uncertainty about his team developing future remakes or installments in the series. He felt they could not make remakes of the first two Metal Gear games or Metal Gear Solid in the same way they remade Snake Eater, and that they would have to make many new parts, and significant changes and deviations from the original games' playstyle to meet contemporary standards. As for new installments in the series, he felt this depended on the feedback they would get from the Snake Eater remake and a concerted effort with Konami to preserve the longevity of the series:

"The number of staff members who worked with the original staff at the time is dwindling considerably. Before everyone who was involved in the original is gone, we need to create a path to preserve the Metal Gear series for 10 or 50 years into the future. I think this is something we have to do."
person ProtoSnake calendar_month October 9, 2024
『メタルギア ソリッド デルタ』国内初インタビュー。原作の感動そのものを新世代へ届ける。『MGS』シリーズの今後も訊いた【TGS2024】:
https://www.famitsu.com/article/202410/19148

Translated tweet by @Genki_JPN:
https://www.twitter.com/Genki_JPN/status/1841640650359656919

Konami Explains Why Snake Eater Was Chosen for Remake Over Metal Gear Solid 1:
https://gameinfinitus.com/game-news/konami-explains-why-snake-eater-was-chosen-for-remake-over-metal-gear-solid-1/
Assassin's Creed Shadows
3
Attachment In 2024, Ubisoft faced controversy over two instances related to the game's marketing prior to its release being delayed. The first instance revolved around them using a flag created by the Sekigahara Teppo-tai, a Japanese historical re-enactment group, as part of the game's concept art and marketing materials without the group's permission. Ubisoft Japan would later issue an apology for this, agreeing to remove the flag from the game's website, but stated that it would likely remain in the concept art as part of the game's printed art book, something that the Sekigahara Teppo-tai would later request be removed as well. On July 23, Ubisoft posted an apology to Twitter for including material in their marketing that "caused concern within the Japanese community".

Two months after this statement, Ubisoft would face criticism again for a collectible figurine produced by PureArts featuring the protagonists Yasuke and Naoe standing in the ruins of a one-legged torii gate. This drew ire from critics who were already upset over Ubisoft's handling of the game's historical background, as the only known one-legged torii in Japan is located at the Sannō Shrine in Nagasaki. This torii was one of the few surviving structures after the United States' atomic bombing of the city in 1945. It became one-legged as a result of it being within 900 meters of the explosion's hypocenter, and serves as a local reminder of the bombing today. On September 24, just a few days after the figurine's announcement, Ubisoft cancelled their appearance at Tokyo Game Show for "various circumstances" (likely including these prior marketing controversies among other development factors) and later announced that the game's release would be delayed into the next year to allow for more time to polish it. PureArts' pre-order page for the figurine was removed from their website around the same time. They later released a statement on October 15 apologizing for the "insensitive design" and stated they would redesign the figurine for a later release.
person chocolatejr9 calendar_month October 8, 2024
Collection: Croc
4
Due to the success of the Croc games, Fox Interactive considered creating an animated television series based on them. A show bible was written by Flint Dille complete with backstory and six episode synopses, but plans for the series were scrapped. These documents were considered lost for over 25 years until 2024, when Argonaut Games announced that the show bible (as well as accompanying meeting notes) would be included in the remaster of Croc: Legend of the Gobbos as part of the game's Crocipedia.
person chocolatejr9 calendar_month October 5, 2024
2
In Archie's Sonic the Hedgehog comics, the G.U.N. Commander (who was unnamed in the games) was given the name "Abraham Tower". According to writer Ian Flynn, the reason he was given a name was because he "didn't want to be trapped by calling him 'Commander' or 'sir' every stinkin' time". The name (originally used by a character from a fan-made comic that Flynn never finished) was meant to evoke an idea of authoritative power: "Abraham", whether in regards to the biblical figure or the U.S. historical figure, lends itself to the notion of an influential leader, and "Tower" was in reference to how he was "tall, rigid, standing over all others". Although the name was exclusively used in the Archie comics, it would later be made canon to the game continuity when it was used for the character in the webseries "Sonic X Shadow Generations: Dark Beginnings", which was also written by Flynn.
person chocolatejr9 calendar_month October 3, 2024
Ian Flynn statement:
https://web.archive.org/web/20151102103058/http://bumbleking.com/forum/viewtopic.php?p=42114&;highlight=#42114

Sonic X Shadow Generations: Dark Beginnings - "Finding the Way":
https://www.youtube.com/watch?v=coN_xKNg0rs

Sonic X Shadow Generations: Dark Beginnings - "To the Ark":
https://www.youtube.com/watch?v=A2d9sS-muqI
Twin Breaker: A Sacred Symbols Adventure
subdirectory_arrow_right Lillymo Games (Company)
1
Twin Breaker: A Sacred Symbols Adventure features characters based on Colin Moriarty and Chris "Ray Gun" Maldonado, the hosts of Sacred Symbols, a weekly podcast dedicated to discussing modern PlayStation consoles and games. Moriarty was credited as the game's writer, and would join developer Lillymo Games as its Chief Creative Officer three months after the game's release when he acquired a 49% minority stake in the company.
Astro Bot
2
When Astro Bot released, many players noted how there was no reference to Cloud Strife from Final Fantasy VII despite how important that game was to the original PlayStation, or any sort of Square Enix content in the game for that matter. During an interview with Game File, Nicolas Doucet (studio head of Team Asobi) hinted that the team had considered adding a cameo from Cloud, but were unable to get permission from Square Enix, stating it was "difficult to comment on that".
Arzette: The Jewel of Faramore
3
Attachment The Special Coins that appear throughout the game were directly inspired by the DK Coins in the Donkey Kong series. Lead developer Dopply revealed this while watching a livestream of Arzette: The Jewel of Faramore by Frich's voice actor, Vinny Vinesauce, posting a comment in his Twitch chat after he highlighted the similarities.
person VinchVolt calendar_month September 29, 2024
YouTube reupload of Vinny's stream:
https://www.youtube.com/watch?v=UpbGfofJadE#t=4101s

Upload on Chat Replay, which includes an archived version of the stream's chat:
https://chatreplay.stream/videos/UpbGfofJadE
Portal 2
1
In certain scenes in Portal 2, the player is required to quickly place a portal to get out of a dangerous situation. According to developer Dave Saunders, during playtesting, it was noticed that lots of players were dying during these segments because they placed the wrong color portals, so the developers specifically changed it so that clicking any button will result in the correct colored portal.
person Kirby Inhales Jotaro calendar_month September 24, 2024
Portal 2 - Chapter 9 Developer Commentary:
https://www.youtube.com/watch?v=0G9Y8jbSZb0#t=60s

Separate YouTube video with Developer Commentary captions:
https://www.youtube.com/watch?v=HWOnovl-B-w
Wii Karaoke U by Joysound
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2
person VinchVolt calendar_month September 23, 2024
Astro Bot
1
To promote the release of the game, the 400th issue of Edge magazine featured ten variant covers based on the game's V.I.P. Bots, with different covers available through different means:

• Subscribers of the magazine could receive variants based on Bloodborne or The Last Guardian.
• Purchasing from UK retail would grant access to variants based on Shadow of the Colossus, Journey, God of War, and Returnal.
• Purchasing from overseas retail would grant access to variants based on Horizon, Gran Turismo, Ghost of Tsushima, and Ratchet & Clank.
The Slaughtering Grounds
subdirectory_arrow_right Digital Homicide Studios (Company)
2
On March 16, 2016, Digital Homicide's co-founder James Romine filed a lawsuit against video game critic Jim Sterling for "assault, libel, and slander" for releasing negative reviews of their output, starting with a review of their debut game The Slaughtering Grounds in late 2014, and sought $10 million in damages. Sterling had also accused the developers of deleting negative reviews from the game's Steam page and banning users who criticized it. This conflict would go on for almost a year, with the asking price being raised to $15 million at one point, until the parties settled and the case was dismissed with prejudice on February 21, 2017.
person chocolatejr9 calendar_month September 15, 2024
Article about the lawsuit:
https://kotaku.com/angered-game-developer-sues-game-critic-jim-sterling-fo-1765484317

The Jimquisition - "SLAUGHTERING GROUNDS - New 'Worst Game Of 2014' Contender":
https://www.youtube.com/watch?v=VfI7pAaOH9c

The Jimquisition - "WYATT DERP - And 17 Other Games From Digital Homicide":
https://www.youtube.com/watch?v=ZoNDahSe5J4

The Jimquisition - "The Slaughtering Grounds: A Steam Meltdown Saga":
https://www.youtube.com/watch?v=S6s0Wpn1zmU

Article about the lawsuit aftermath:
https://www.polygon.com/2017/3/2/14781112/jim-sterling-lawsuit-defamation-result
Damn Dog
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1
Deer Avenger 3D
2
Deer Avenger 3D was planned to be ported to the Sega Dreamcast, but the port was cancelled without ever being announced or previewed by gaming press. The Dreamcast version's development did not become known until 2017, when a prototype disc was discovered in New Jersey at a garage sale held in the basement of a women's club that was raising funds for high school seniors' scholarships.
Youkai Douchuki
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2
person VinchVolt calendar_month September 11, 2024
The Cutting Room Floor article:
https://tcrf.net/Youkai_Douchuki_(TurboGrafx-16)#Hidden_Graphics

In-game footage:
https://www.youtube.com/watch?v=fGRr_DtD0bI#t=716s
Road Fighter
1
Driving for a certain period of time without crashing will make Konami's mascot Konami Man appear, awarding the player 3000 points in the arcade version and 1000 points in the NES/Famicom version.
person Tuli0hWut calendar_month September 8, 2024
Binary Land
2
The human characters featured in the MSX and PC versions were changed to penguins in the Famicom version. This decision seems to have been made so the game could compete with other popular penguin games released in Japan at the time including Penguin Land, Antarctic Adventure, and Pengo.
Collection: MySims
1
According to artist Chris Neuman's portfolio website, an MMO based on the MySims series (tentatively referred to as "MySims Online MMO") was in development in 2009, with Neuman having served as the lead artist on the project. Based on the art shown and the description provided, it would have had character customization, an art style that provided a more "vinyl" look for the series cast, assets converted from the various Wii games, new and returning locations (such as Gino's Pizzeria from MySims Agents), and different minigames such as one taking place on a dance floor. Additionally, one of the art pieces shared featured several characters from throughout the MySims series (specifically Madame Zoe, DJ Candy, Chef Gino, Skip Rogers, Zack and Sapphire), suggesting that pre-existing characters were planned to appear here.
Star Fox 64
subdirectory_arrow_right Star Fox (Franchise)
2
According to former Nintendo character designer Takaya Imamura, Wolf O'Donnell was inspired by his grandfather, who he described as being a "bad man".
Collection: MySims
1
In 2010, development began on a MySims game for the Nintendo 3DS titled "MySims Friends", being made by Behaviour Interactive, the developers behind MySims Racing and MySims SkyHeroes. It would have featured extensive customization options (most notably the ability to customize the environment around you) and would have been an online-only game, requiring features such as StreetPass and Nintendo connectivity. It was cancelled after EA decided to move the The Sims franchise into a new direction, one that did not include the MySims series. Years later, art director Xavier Garcia would release pieces of concept art for the game.
person chocolatejr9 calendar_month September 4, 2024
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