Trivia Browser
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Nintendo Life articles:
https://www.nintendolife.com/news/2013/11/wii_karaoke_u_doesnt_censor_explicit_lyrics
https://www.nintendolife.com/news/2013/11/nintendo_issues_full_statement_regarding_uncensored_lyrics_in_wii_karaoke_u
Polygon article:
https://www.polygon.com/2013/11/1/5056066/report-wii-karaoke-u-doesnt-censor-explicit-lyrics
Eurogamer article:
https://www.eurogamer.net/nintendo-to-add-karoke-app-warning-after-swearing-complaints
https://www.nintendolife.com/news/2013/11/wii_karaoke_u_doesnt_censor_explicit_lyrics
https://www.nintendolife.com/news/2013/11/nintendo_issues_full_statement_regarding_uncensored_lyrics_in_wii_karaoke_u
Polygon article:
https://www.polygon.com/2013/11/1/5056066/report-wii-karaoke-u-doesnt-censor-explicit-lyrics
Eurogamer article:
https://www.eurogamer.net/nintendo-to-add-karoke-app-warning-after-swearing-complaints
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The existence of Nintendo World Championships: NES Edition was accidentally leaked ahead of its official announcement by the ESRB website on May 3, 2024.
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Sexualization complaints:
https://www.denofgeek.com/games/stellar-blade-controversy-explained/
South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/
Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/
Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/
Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA
Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk
Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/
GameAbout interview with Kim (article in Korean):
https://www.gameabout.com/news/articleView.html?idxno=87017
Holiday Rabbit and Cybernetic Bondage costume reversal:
https://www.pushsquare.com/news/2024/05/stellar-blade-ps5-quietly-adds-uncensored-new-costumes-in-controversy-aftermath
IGN interview with Yoko Taro and Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
https://www.denofgeek.com/games/stellar-blade-controversy-explained/
South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/
Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/
Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/
Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA
Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk
Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/
GameAbout interview with Kim (article in Korean):
https://www.gameabout.com/news/articleView.html?idxno=87017
Holiday Rabbit and Cybernetic Bondage costume reversal:
https://www.pushsquare.com/news/2024/05/stellar-blade-ps5-quietly-adds-uncensored-new-costumes-in-controversy-aftermath
IGN interview with Yoko Taro and Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
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Throughout 2022, there were several leaks in regards to the existence of Silent Hill: The Short Message. First, screenshots were leaked of a playable teaser for the game, where it was known under the working title "Silent Hill: Sakura". Then, in both September and December of that year, the game received age ratings in both South Korea and Taiwan, respectively. Additionally, when Konami began hiring for upcoming projects based on Silent Hill, one of the projects was an unannounced in-house game, which would later turn out to be Silent Hill: The Short Message.
Screenshot leak:
https://bloody-disgusting.com/video-games/3730431/more-leaked-images-purportedly-from-the-silent-hill-2-remake-and-silent-hill-sakura-appear-online/
South Korea rating:
https://www.gematsu.com/2022/09/silent-hill-the-short-message-rated-in-korea
Taiwan rating:
https://www.gematsu.com/2022/12/silent-hill-the-short-message-rated-for-ps5-in-taiwan
Konami hirings:
https://www.thegamer.com/konami-silent-hill-unannounced-hiring/
https://bloody-disgusting.com/video-games/3730431/more-leaked-images-purportedly-from-the-silent-hill-2-remake-and-silent-hill-sakura-appear-online/
South Korea rating:
https://www.gematsu.com/2022/09/silent-hill-the-short-message-rated-in-korea
Taiwan rating:
https://www.gematsu.com/2022/12/silent-hill-the-short-message-rated-for-ps5-in-taiwan
Konami hirings:
https://www.thegamer.com/konami-silent-hill-unannounced-hiring/
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The vehicle-building gameplay of Banjo-Kazooie: Nuts & Bolts has been claimed by many Banjo-Kazooie fans, often with an underlying anti-Microsoft or pro-Nintendo console war motive, to have been a corporate mandate from Microsoft to Rare, who supposedly wanted to make another 3D platformer like the previous games in the series. However, this is a complete lie as the only known influence on Nuts & Bolts from Microsoft was that they wanted Rare to make games aimed toward a younger demographic. Otherwise, the creative decisions made with Nuts & Bolts were entirely on Rare's development team, which was burned out by 3D platformers and genuinely believed that vehicle-building was a natural evolution of the genre.
Reddit posts collecting all of the below sources and specific quotes from them:
https://www.reddit.com/r/BanjoKazooie/comments/grmk7k/comprehensive_list_as_to_reasons_why_nuts_bolts/
https://www.reddit.com/r/BanjoKazooie/comments/gro2kc/child_post_list_of_comprehensive_quotes_from_rare/
GamesRadar 2008 interview revealing Nuts & Bolts has nothing to do with Microsoft's buyout:
https://www.gamesradar.com/banjo-kazooie-nuts-bolts-interview/
IGN 2012 interview revealing demographics mandate:
https://www.ign.com/articles/2012/08/22/ex-rare-member-shares-info-on-cancelled-game
Gregg Mayles 2018 interview revealing Rare wanted a different approach to platformers:
https://www.youtube.com/watch?v=9h9Y55vpHZo
VideoGamer 2008 interview revealing that they thought a platform-centric game would be boring to work on, and was not inspired by user-generated games like LittleBigPlanet:
https://www.videogamer.com/previews/banjo-kazooie-nuts-and-bolts-interview/
Wired 2008 interview revealing Rare thought platforming games stopped being innovative after the Nintendo 64, and the team expanded from 13 to 71 people so they could not make projects like they used to:
https://www.wired.com/2008/05/qa-banjo-kazooi/
Xbox Achievements 2008 interview revealing Rare thought the old movement system was stale, that they wanted players to come up with different solutions to problems, and assumed fans would be mad if they remade a game instead of a making a sequel:
https://www.xboxachievements.com/news/news-1567-x360a-Meets--Rare-and-Talks-Banjo-Kazooie--Nuts---Bolts.html
Gamereactor 2008 interview revealing Rare thought the blockier character designs felt more BK than the smooth versions of N64 models:
https://www.youtube.com/watch?v=rn9Il7IKgEI
The Rare Witch Project 2008 interview revealing Rare believed vehicle-building was the next evolution of platforming games, and that Nuts & Bolts was the third attempt at a third Banjo-Kazooie game:
https://web.archive.org/web/20081223105418/http://www.rarewitchproject.com/?id=1655
Kikizo 2008 interview revealing Rare wanted to test the power of the new Xbox 360 hardware:
http://archive.videogamesdaily.com/features/banjo-kazooie-nuts-and-bolts-rare-interview-p1.asp
Edge Magazine 2010 interview revealing Conker Live & Reloaded's negative fan reception caused Rare to rethink a remake:
https://web.archive.org/web/20101015012359/http://www.next-gen.biz/features/rare-vintage-part-two
Rare 2018 interview revealing Gregg Mayles was bored with the formula and did not know where to take it:
https://www.youtube.com/watch?v=p2QVnSJDAl4?t=3556
Steve Mayles 2020 interview stating Banjo-Threeie is Nuts & Bolts, putting work into reimagined worlds from Banjo-Kazooie is the same amount of work as new worlds, at one point Rare's management moved all but two people from the Banjo-Kazooie project, Xbox Market was different than the Nintendo market so they weren't sure it'd sell, and Rare was burnt out from making 3D platformers:
https://www.youtube.com/watch?v=Dp8n7QKJZHs
https://www.reddit.com/r/BanjoKazooie/comments/grmk7k/comprehensive_list_as_to_reasons_why_nuts_bolts/
https://www.reddit.com/r/BanjoKazooie/comments/gro2kc/child_post_list_of_comprehensive_quotes_from_rare/
GamesRadar 2008 interview revealing Nuts & Bolts has nothing to do with Microsoft's buyout:
https://www.gamesradar.com/banjo-kazooie-nuts-bolts-interview/
IGN 2012 interview revealing demographics mandate:
https://www.ign.com/articles/2012/08/22/ex-rare-member-shares-info-on-cancelled-game
Gregg Mayles 2018 interview revealing Rare wanted a different approach to platformers:
https://www.youtube.com/watch?v=9h9Y55vpHZo
VideoGamer 2008 interview revealing that they thought a platform-centric game would be boring to work on, and was not inspired by user-generated games like LittleBigPlanet:
https://www.videogamer.com/previews/banjo-kazooie-nuts-and-bolts-interview/
Wired 2008 interview revealing Rare thought platforming games stopped being innovative after the Nintendo 64, and the team expanded from 13 to 71 people so they could not make projects like they used to:
https://www.wired.com/2008/05/qa-banjo-kazooi/
Xbox Achievements 2008 interview revealing Rare thought the old movement system was stale, that they wanted players to come up with different solutions to problems, and assumed fans would be mad if they remade a game instead of a making a sequel:
https://www.xboxachievements.com/news/news-1567-x360a-Meets--Rare-and-Talks-Banjo-Kazooie--Nuts---Bolts.html
Gamereactor 2008 interview revealing Rare thought the blockier character designs felt more BK than the smooth versions of N64 models:
https://www.youtube.com/watch?v=rn9Il7IKgEI
The Rare Witch Project 2008 interview revealing Rare believed vehicle-building was the next evolution of platforming games, and that Nuts & Bolts was the third attempt at a third Banjo-Kazooie game:
https://web.archive.org/web/20081223105418/http://www.rarewitchproject.com/?id=1655
Kikizo 2008 interview revealing Rare wanted to test the power of the new Xbox 360 hardware:
http://archive.videogamesdaily.com/features/banjo-kazooie-nuts-and-bolts-rare-interview-p1.asp
Edge Magazine 2010 interview revealing Conker Live & Reloaded's negative fan reception caused Rare to rethink a remake:
https://web.archive.org/web/20101015012359/http://www.next-gen.biz/features/rare-vintage-part-two
Rare 2018 interview revealing Gregg Mayles was bored with the formula and did not know where to take it:
https://www.youtube.com/watch?v=p2QVnSJDAl4?t=3556
Steve Mayles 2020 interview stating Banjo-Threeie is Nuts & Bolts, putting work into reimagined worlds from Banjo-Kazooie is the same amount of work as new worlds, at one point Rare's management moved all but two people from the Banjo-Kazooie project, Xbox Market was different than the Nintendo market so they weren't sure it'd sell, and Rare was burnt out from making 3D platformers:
https://www.youtube.com/watch?v=Dp8n7QKJZHs
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Gangster video game upsets BT:
https://web.archive.org/web/20150922044257/http://news.bbc.co.uk/2/hi/technology/2621519.stm
SCE Australia Announce The Getaway Release:
https://web.archive.org/web/20050719130803/http://www.gamepower.com.au/?aid=1115
https://web.archive.org/web/20050719130835/http://www.gamepower.com.au/?aid=1117
Games Censorship: G:
https://web.archive.org/web/20170328005109/http://refused-classification.com/censorship/games/g.html
The Cutting Room Floor articles:
https://tcrf.net/The_Getaway_(PlayStation_2)#Cut_Vehicles
https://tcrf.net/The_Getaway_(PlayStation_2)#Image_Gallery
https://tcrf.net/The_Getaway_(PlayStation_2)#Regional_.26_Revisional_Differences
https://web.archive.org/web/20150922044257/http://news.bbc.co.uk/2/hi/technology/2621519.stm
SCE Australia Announce The Getaway Release:
https://web.archive.org/web/20050719130803/http://www.gamepower.com.au/?aid=1115
https://web.archive.org/web/20050719130835/http://www.gamepower.com.au/?aid=1117
Games Censorship: G:
https://web.archive.org/web/20170328005109/http://refused-classification.com/censorship/games/g.html
The Cutting Room Floor articles:
https://tcrf.net/The_Getaway_(PlayStation_2)#Cut_Vehicles
https://tcrf.net/The_Getaway_(PlayStation_2)#Image_Gallery
https://tcrf.net/The_Getaway_(PlayStation_2)#Regional_.26_Revisional_Differences
subdirectory_arrow_right Super Smash Bros. for Wii U (Game)
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On August 18th and 19th, 2014, several weeks before Super Smash Bros. for Nintendo 3DS launched in Japan, one of the most influential leaks in the series occurred. Footage of the gameplay and the roster (including fighters who were not announced by Nintendo at the time) were uploaded to 4chan, and then YouTube. The legitimacy of the leaks were brought into question by fans (such as the consistency of the rosters compared to the one that was shown at E3 that year), with some speculating that the leaks originated from an employee connected to the Entertainment Software Ratings Board (ESRB), leading fans to refer to the leak as the ESRB leak. It was not until Nintendo took down the YouTube videos very shortly after they were uploaded when they were confirmed to be legitimate. Days later, Shulk would be revealed for the game in a Japanese Nintendo Direct, confirming the rest of the game's unannounced roster.
In 2023, it was discovered that the leaker was a child of a Nintendo of America employee. According to a DidYouKnowGaming? video researching the history of various video game leaks, the employee recorded footage of the game in action, which would be sent to the ESRB for review. The child gained access to it and shared the footage with his friends, before spreading out of control. Nintendo of America fired the employee shortly after word got out.
In 2023, it was discovered that the leaker was a child of a Nintendo of America employee. According to a DidYouKnowGaming? video researching the history of various video game leaks, the employee recorded footage of the game in action, which would be sent to the ESRB for review. The child gained access to it and shared the footage with his friends, before spreading out of control. Nintendo of America fired the employee shortly after word got out.
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R. Mika reveal trailer (showing the uncesored Critical Art):
https://youtu.be/nbDSvRMc9rQ?t=55
Censored Critical Art (release game):
https://youtu.be/nZfAq2c4epc?t=29
Censored Gaming videos:
https://youtu.be/U_7qDVFgPUc
https://youtu.be/UsqV2OThd8w?t=32
Ono's original statement:
https://archive.is/qqSFJ#selection-1389.253-1389.268
Matt Dahlgren's statement:
https://www.youtube.com/watch?v=77UJW4cWNNY&t=3028s
Ono's later statement:
https://www.gamespot.com/articles/street-fighter-5-r-mika-and-cammy-scenes-edited-to/1100-6434224/
https://youtu.be/nbDSvRMc9rQ?t=55
Censored Critical Art (release game):
https://youtu.be/nZfAq2c4epc?t=29
Censored Gaming videos:
https://youtu.be/U_7qDVFgPUc
https://youtu.be/UsqV2OThd8w?t=32
Ono's original statement:
https://archive.is/qqSFJ#selection-1389.253-1389.268
Matt Dahlgren's statement:
https://www.youtube.com/watch?v=77UJW4cWNNY&t=3028s
Ono's later statement:
https://www.gamespot.com/articles/street-fighter-5-r-mika-and-cammy-scenes-edited-to/1100-6434224/
subdirectory_arrow_right Paper Mario: The Thousand-Year Door (Game)
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Both the original GameCube release and the Nintendo Switch remake are rated E by the Entertainment Software Ratings Board (ESRB), but the GameCube version's rating was simply given the descriptor "Mild Cartoon Violence". The remake’s ESRB rating was updated to replace it with the descriptors "Mild Fantasy Violence" and "Mild Suggestive Themes". These "Mild Suggestive Themes" most likely refer to flirtatious dialogue (i.e. "Aren’t you a fine specimen of a man"; "Perhaps if I…grabbed you and gave you a little sugar") and a character with a large chest/exaggerated proportions, referencing Madame Flurrie.
Remake rating article:
https://gonintendo.com/contents/30407-the-switch-remake-of-paper-mario-the-thousand-year-door-has-gotten-its-esrb-rating
GameCube version ESRB page:
https://www.esrb.org/ratings/10462/paper-mario-2-the-thousand-year-door/
Switch version ESRB page:
https://www.esrb.org/ratings/39494/paper-mario-the-thousand-year-door/
https://gonintendo.com/contents/30407-the-switch-remake-of-paper-mario-the-thousand-year-door-has-gotten-its-esrb-rating
GameCube version ESRB page:
https://www.esrb.org/ratings/10462/paper-mario-2-the-thousand-year-door/
Switch version ESRB page:
https://www.esrb.org/ratings/39494/paper-mario-the-thousand-year-door/
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When Sonic Classic Collection was rated by the British Board of Film Classification, they rated three pieces of content not present in the final game:
•A trailer for Sonic Chronicles: The Dark Brotherhood
•A "history of Sonic" documentary video
•An unknown item titled "GAMEPLAY FOOTAGE", which was most likely a video. However, all other non-interactive elements in the game such as the credits and aforementioned videos have a runtime, which GAMEPLAY FOOTAGE does not.
•A trailer for Sonic Chronicles: The Dark Brotherhood
•A "history of Sonic" documentary video
•An unknown item titled "GAMEPLAY FOOTAGE", which was most likely a video. However, all other non-interactive elements in the game such as the credits and aforementioned videos have a runtime, which GAMEPLAY FOOTAGE does not.
subdirectory_arrow_right Mario (Franchise)
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Yoshi's Story was the first Mario series game to be rated E for Everyone instead of K-A for Kids to Adults due to the changeover by the ESRB from the previously used K-A rating in 1998.
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The US version of Donkey Konga contains a cover of the song "Stupid Cupid" by Neil Sedaka. However, the reference to "loving lips of wine" is left uncensored despite the game being rated E for Everyone by the ESRB.
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In the US version of Donkey Konga, a cover of the song "Rock This Town" by Stray Cats is featured. However, a reference to "Whiskey on the rocks" remains uncensored despite the game being rated E for Everyone by the ESRB.
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The European version of Donkey Konga contains a cover of the song Tubthumping by Chumbawamba. The lyric "Pissing the night away" is censored as "Kissing the night away", but "He drinks a Whiskey drink, he drinks a Vodka drink. He drinks a Lager drink, he drinks a Cider drink" remains uncensored despite the game's 3+ rating.
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Despite being themed around tobacco addiction, My Stop Smoking Coach with Allen Carr was rated E and regional equivalents. The back of the UK and Australia boxes specify that the game is not suitable for children despite its rating.
Evidence for the disclaimer not existing on the US print:
https://www.youtube.com/watch?v=c99aVvChej0?t=55
Supplementary GameFAQs screenshots:
https://gamefaqs.gamespot.com/ds/946589-my-stop-smoking-coach-allen-carrs-easyway/media
https://www.youtube.com/watch?v=c99aVvChej0?t=55
Supplementary GameFAQs screenshots:
https://gamefaqs.gamespot.com/ds/946589-my-stop-smoking-coach-allen-carrs-easyway/media
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In the song "Brain Power", during the lyric "Call me a leader, cocaine", the word "cocaine" is replaced with a censor bleep. It's likely this change was made to meet ESRB standards, as "drug-related content" would've increased this game's age rating from Everyone to Teen.
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Despite being based on a children's movie and not being any more violent than its source material, Despicable Me: The Game recieved a 12 rating from PEGI in the UK for "violence". This could be because Gru's adopted daughters don't appear in the game, therefore he stays a villain for the entirety of the game and the violence could be seen as more questionable than if the game directly followed the film's plot.
PEGI rating:
https://pegi.info/search-pegi?q=despicable+me&op=Search&age%5B%5D=&descriptor%5B%5D=&publisher=&platform%5B%5D=&release_year%5B%5D=&page=1&form_build_id=form--Ji-KgLt6OhhOUi_dg0BVn85vMDR5bPHa3c2VzgpULM&form_id=pegi_search_form
All game cutscenes:
https://www.youtube.com/watch?v=OBOIgLcUB4Q
https://pegi.info/search-pegi?q=despicable+me&op=Search&age%5B%5D=&descriptor%5B%5D=&publisher=&platform%5B%5D=&release_year%5B%5D=&page=1&form_build_id=form--Ji-KgLt6OhhOUi_dg0BVn85vMDR5bPHa3c2VzgpULM&form_id=pegi_search_form
All game cutscenes:
https://www.youtube.com/watch?v=OBOIgLcUB4Q
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Upon its initial release, Pooplers was, despite its young target audience, given an M rating by the ESRB for "blood", likely because one of the selectable poop colors in the game is red. Despite this M rating being featured in the game's trailer, the game would eventually be re-evaluated to an E10+ rating for merely "mild blood".
Pooplers trailer:
https://www.youtube.com/watch?v=d2JFa1abHgE
Nintendo eShop page for Pooplers:
https://www.nintendo.com/store/products/pooplers-switch/
https://www.youtube.com/watch?v=d2JFa1abHgE
Nintendo eShop page for Pooplers:
https://www.nintendo.com/store/products/pooplers-switch/
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The description for the level "Frying Saucers" contains the only use of profanity in the series: "Face the big alien boss, and kick his big alien ass." As such, this is the only game in the series to receive an E10+ rating from the Entertainment Software Ratings Board.
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Monster Rancher DS conversation footage:
https://www.youtube.com/watch?v=VjZ6Px86zc0
The game's ESRB rating:
https://www.esrb.org/ratings/29532/Monster+Rancher+DS/
https://www.youtube.com/watch?v=VjZ6Px86zc0
The game's ESRB rating:
https://www.esrb.org/ratings/29532/Monster+Rancher+DS/
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