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JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective
1
There are three unused graphics in the game: a simplistic graphic listing off the game's three activities (with the unnamed crate-stacking activity referred to as "Hanoi Tower"), an alternate version of the dungeon's background with different lighting and design for the door, and the background for the credits screen from JumpStart Adventures 3rd Grade: Mystery Mountain, which was unused due to the credit sequence being stored on a video file and was likely just a placeholder until the new credits sequence was developed.
Super Mario Bros.
2
During the development of Super Mario Bros., a 16x32 pixel square represented the player character. After asking to see sales figures from the head of Nintendo's Sales and Marketing Division, Takashi Tezuka and Shigeru Miyamoto decided to make Mario the game's protagonist due to the success of the Famicom port of Mario Bros.
MySims
1
Two songs carried over from The Sims 2's "Pets" expansion, specifically "Fruit A Topia" and "The Sum of Six Sims", appear in the game files for the Create-A-Sim mode, likely being used as placeholders.
The Simpsons Game
subdirectory_arrow_right The Simpsons Game (Game), The Simpsons Game (Game), The Simpsons Game (Game)
3
The E3 2007 build of the Xbox 360 release revealed that the home console versions were originally meant to have cutscenes fully animated in 3D. A workprint containing these cutscenes shows a mix of finished and unfinished 3D renders and storyboards with placeholder voice acting, with the final game having cutscenes primarily animated in the same 2D digital animation as the show. The Nintendo DS version of the game is the only version that exclusively uses 3D cutscenes.

This build also reveals that the identity of the "sleazy video game producer" featured in Level 5: Mob Rules is Larry Probst, the former CEO of Electronic Arts from 1991-2007 whose name was censored from the script in the final game.
person GamerBen144 calendar_month August 6, 2024
The Simpsons Game - Xbox 360 version July 10, 2007 prototype cutscenes (Larry Probst reference at 9:50):
https://www.youtube.com/watch?v=w8P6LMd7gPE#t=590s

The Cutting Room Floor article:
https://tcrf.net/Proto:The_Simpsons_Game_(PlayStation_3,_Xbox_360)/July_10,_2007_(E3)/Early_Videos#Mob_Rules

The Simpsons Game - DS version playthrough:
https://www.youtube.com/watch?v=fY56cCPBygY
Deltarune
1
Attachment Within the data for Chapter 2 is a placeholder graphic for Queen's arcade cabinet that depicts it with green paneling and the word "XBOX" crudely written on the marquee. Despite the fact that it was never intended to be featured in the normal course of play, the sprite was altered in the version 1.06 update to remove the "XBOX" text, presumably to avoid potential trademark issues.
Star Fox 2
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Attachment When assets from Star Fox 2 were leaked in the 2020 Nintendo Gigaleak, one character that caught people's attention was what appeared to be a human woman. Some fans and news outlets assumed the character to be black based on her frilly hair and large lips, but palettes were eventually discovered that revealed her to be fair-skinned. The human woman's sprites have the same filename as Miyu and Fay's in the final game, and her two sprites' facial structures resemble Miyu and Fay's prototype sprites (the latter being a sheep instead of a poodle), suggesting she was simply a placeholder meant to give a human reference for Miyu and Fay's anthropomorphic expressions.
person Rocko & Heffer calendar_month May 14, 2024
Star Fox Adventures
1
Attachment A rendition of Star Fox 64's Area 6 theme can be listened to in Star Fox Adventures' sound test, despite it being otherwise unused in the final game. In a January 10th, 2003 edition of Rare's Scribes, composer David Wise explained that the Area 6 theme was temporarily used as the theme for the final confrontation against Andross, but was always intended to be replaced with the music that plays there now in the final game, which is a rendition of Andross' battle theme from Star Fox 64. According to Wise, this track was literally substituted in the final hours of development, and Rare did not have time to remove it from the final version.
person Dinoman96 calendar_month March 13, 2024
David Wise discussing the unused Area 6 theme in Rare Scribes:
https://www.raregamer.co.uk/scribes-january-10th-2003/

Unused Area 6 SFA theme:
https://www.youtube.com/watch?v=JGvKX81YgcA

VS. Andross theme in final SFA:
https://www.youtube.com/watch?v=oGzXW39gREs
Hannah Montana: Wireless Quest
1
Attachment Hannah Montana: Wireless Quest has an unused graphic, likely a placeholder, that is a red square with the word "Doge" written below. While the game's exact release date is unknown, it was available at least one year after the Hannah Montana TV show began in 2006, but the "Doge" internet meme first appeared 2 years after the show was cancelled in 2011. The shared name is a coincidence rather than a reference to the meme, and it is not known what "Doge" means in this context, though it is likely some kind of debug function, as there are other unused square graphics with phrases like "Control Game" and "Control Main" next to them.
person Rocko & Heffer calendar_month January 24, 2024
Hitman
1
Around six copies of the Doge meme at different sizes exist in the files of 2016's Hitman. These were likely placeholders for an item or weapon's menu images.
Mega Man 5
1
According to a Japanese promotional tape, earlier versions of some of the special weapons function differently than they do in the final game:
• Star Crash was a single attack that homed in on enemies rather than being used as a shield.
• Gravity Hold stopped time instead of defeating all enemies on screen.
• Gyro Attack did not have a limit and it could be used in multiple directions at once.
Nickelodeon All-Star Brawl
1
Attachment Nickelodeon All-Star Brawl's files have a set of unused placeholder models, all in a significantly more realistic style than the game and not based on any Nickelodeon IPs, comprised of a female pirate model from Adobe's Mixamo service; pirate, military, and ninja-themed props and weapons with unknown sources; and a "dangerous pumpkin" taken from a Unity asset store pack, which also has a leftover UI graphic alongside multiple other asset store props.
person Rocko & Heffer calendar_month January 9, 2024
Rainbow Cotton
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1
person MehDeletingLater calendar_month December 23, 2023
Super Mario 3D World + Bowser's Fury
2
Attachment An early version of the game's box art features Cat Luigi in a similar position to the original Super Mario 3D World box art, alongside a placeholder section for Bowser's Fury displaying the campaign's logo. The final box art removes Cat Luigi entirely to make room for artwork representing Bowser's Fury.
Nickelodeon All-Star Brawl
1
Various models and textures of Ittle Dew from Slap City are inside the files of Nickelodeon All-Star Brawl, as she was used as a placeholder during development.
Lemony Snicket's A Series of Unfortunate Events
1
Attachment In the ending of the PC version of Lemony Snicket's A Series of Unfortunate Events, the Count Olaf police mugshots are 3D squares that the camera zooms into. If you change the camera to look at the sides of these mugshots, you can see an anthropomorphic turtle holding a trophy with the caption "CONGRATULATIONS! A WINNER IS YOU!" (a reference to Pro Wrestling for NES).
Mortal Kombat
1
Attachment In a prototype version of Mortal Kombat for Game Boy, the legal disclaimer screen had a placeholder that simply read "LEGAL SCREEN".
Star Fox Command
1
Attachment Unusued icons found within Star Fox Command curiously show ROB 64 with the original Great Fox as it appeared in previous installments such as Star Fox 64 and Star Fox: Assault. This is odd, because the Great Fox was already shown to be completely destroyed in the climax for the previous game, Star Fox: Assault, which is why it was replaced with a small space carrier in the final version of Command.

This indicates that this was either merely a placeholder, or at some point, the development team had considered bringing the original Great Fox model back as it was prior to Assault's ending.
M&M's Kart Racing
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Attachment Inside the files of M&M's Kart Racing is a placeholder loading screen image showing what appears to be a 3D render of a 2009 Chevrolet Corvette ZR1 photoshopped over the Red M&M driving his kart copied and pasted over and over erratically.
Sonic & All-Stars Racing Transformed
1
In the Nintendo 3DS version of Sonic & All-Stars Racing Transformed, there are a set of unused mugshots:

• Ryo Hazuki, who was in the first Sonic & Sega All-Stars Racing and was available as PC-exclusive DLC for Transformed
• Billy Hatcher, who was in the first Sonic & Sega All-Stars Racing
• Classic Sonic
• An Xbox 360 Avatar
• Sackboy from LittleBigPlanet, implying that may be have been planned as a PlayStation 3-exclusive character at some point.
• A soccer ball with "temp" written above it, possibly either a placeholder or related to the Football Manager character who would appear as DLC in the PC version.
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