Popular Games
Whacked!
New Trivia!
Deltarune
Jak 3
Super Smash Bros. Melee
Grand Theft Auto IV
The Legend of Zelda: Ocarina of Time
Undertale
Unbeatable
Batman: Arkham Asylum
7 Grand Dad
Fallout: New Vegas
Cross Channel: For All People
Super Smash Bros. for Nintendo 3DS
Team Fortress 2
Super Smash Bros. for Wii U
Undertale Yellow
The Legend of Zelda: Majora's Mask
Super Smash Bros. Ultimate
Grand Theft Auto V
New Trivia!
Tornado Outbreak
Grand Theft Auto VI
Pokémon Blue Version
EarthBound
Minecraft: Java Edition
Grand Theft Auto: San Andreas
Borderlands 2
Street Fighter II
Epic Mickey
Star Fox 64
Star Fox Command
Super Mario 64
Nickelodeon All-Star Brawl
Fallout 3
Metal Gear Solid
The Legend of Zelda: Ocarina of Time 3D
Super Smash Bros. Brawl
Half-Life
Bully
Bully: Anniversary Edition
Donkey Kong Country
Grand Theft Auto: Vice City
Fallout 2
South Park: The Stick of Truth
Star Fox Adventures
Animal Life: Australia
The Elder Scrolls V: Skyrim
GoldenEye 007
Super Mario World
Skullgirls
The Elder Scrolls IV: Oblivion
Recently Added
Date Everything!
Animal Life: Australia
My Animal Centre in Australia
Goat Simulator 3
Whacked!
MotoGP Ultimate Racing Technology
Whiplash
Undertale Yellow
Cross Channel: For All People
The Legend of Zelda: Ocarina of Time
Bully: Anniversary Edition
Haven: Call of the King
Epic Mickey: Rebrushed
Terrible Lizards
Grand Theft Auto VI
World of Warcraft: Forever
Zero the Kamikaze Squirrel
Aero the Acro-Bat 2
Pokémon Ranger: Shadows of Almia
Gal*Gun 2
Big Walk
Pokémon Trading Card Game
Endacopia
Iron Man
The Incredible Hulk
X-Men: Destiny
South Park: Phone Destroyer
The Snack World: TreJarers
BloodStorm
Tak: The Great Juju Challenge
Barnyard
Dòngwù Sēnlín
Doubutsu no Mori+
Blood Omen: Legacy of Kain
Raze's Hell
Marvel's Deadpool VR
Rogue Warrior
Ms. Pac-Man: Maze Madness 2
Old Skies
Fire Emblem: Fortune's Weave
Yo-kai Watch 2: Haunted Domain
Calypso
Kanye Quest 3030
Sonic 3D Blast
J.League Pro Striker 2
Marvel Super Hero Squad Online
Alien Hominid HD
Alien Hominid 360
Masters of the Universe: He-Man - Defender of Grayskull
Jaws Unleashed
Latest Trivia
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The Xbox 360 port of the game natively supports the ability to use custom music in place of the game's original soundtrack. When music is played through the Xbox 360 Dashboard, the original soundtrack is muted and replaced with the player's loaded soundtrack.
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When the player goes into the Batcave, there is a chance that Alfred will say: "Why do we fall, sir? So that we can learn to pick ourselves up. Batman Begin." Besides referencing a quote from the 2005 movie "Batman Begins", this lampoons a tweet made by Alfred's actor in the movie Michael Caine, where he quotes the line while including "Batman Begin", making it seem as if the movie's title is part of the quote itself.
In-game quote:
https://www.youtube.com/watch?v=s3V7VeqZJy8
Movie clip:
https://www.youtube.com/watch?v=LstIgtkEe50
Michael Caine tweet:
https://x.com/themichaelcaine/status/1825507045572788414
https://www.youtube.com/watch?v=s3V7VeqZJy8
Movie clip:
https://www.youtube.com/watch?v=LstIgtkEe50
Michael Caine tweet:
https://x.com/themichaelcaine/status/1825507045572788414
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After completing the Chapter 2 story mission "On the Prowl", a side quest becomes available where Batman has to find and put trackers on 21 escaped zoo animals. When the player acquires a few of these zoo animals and talks to one of the male Zoo Workers, he will erroneously refer to the Joker as "the Jonkler". This is a reference to a meme misspelling the Joker's name that originated from the subreddit r/BatmanArkham in 2023.
Gameplay:
https://www.youtube.com/watch?v=aDS1R79GolE
Original Jonkler post:
https://www.reddit.com/r/BatmanArkham/comments/12uhcoy/why_does_the_jonkler_is_he_stupid/
KnowYourMeme article:
https://knowyourmeme.com/memes/the-jonkler
https://www.youtube.com/watch?v=aDS1R79GolE
Original Jonkler post:
https://www.reddit.com/r/BatmanArkham/comments/12uhcoy/why_does_the_jonkler_is_he_stupid/
KnowYourMeme article:
https://knowyourmeme.com/memes/the-jonkler
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The trailer for the game incorrectly refers to platypuses as duck bills and seals as sea bears. It's possible though that this could be a translation error. The game's developer BrainGame is based in Germany, where platypuses and seals are referred to as schnabeltier ("billed animal") and seebär ("sea bear") respectively. These were two of the earliest names given to platypuses and fur seals when they were discovered by humans.
Game trailer:
https://www.youtube.com/watch?v=1iaECcEc6Zs#t=50s
The Marine Mammal Center article:
https://www.marinemammalcenter.org/animal-care/learn-about-marine-mammals/pinnipeds/northern-fur-seal
Natural History Museum, London article:
https://www.nhm.ac.uk/discover/the-platypus-puzzle.html
German translations:
https://en.langenscheidt.com/german-english/seebaer
https://en.langenscheidt.com/german-english/schnabeltier
https://www.youtube.com/watch?v=1iaECcEc6Zs#t=50s
The Marine Mammal Center article:
https://www.marinemammalcenter.org/animal-care/learn-about-marine-mammals/pinnipeds/northern-fur-seal
Natural History Museum, London article:
https://www.nhm.ac.uk/discover/the-platypus-puzzle.html
German translations:
https://en.langenscheidt.com/german-english/seebaer
https://en.langenscheidt.com/german-english/schnabeltier
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According to executive producer Robbie Daymond, choosing the game's environment was a major factor when approaching the game's concept. When it was decided that the player character would be a shut-in who didn't get out much, they incorporated this into both the plot and the game mechanics, as the player is a person who doesn't leave their home by choice. Early on, the game was planned to have escape room elements where the player is held in their house by an unknown force, but this was dropped in favor of a sandbox approach due to the team believing it wasn't much fun and made the game too linear.
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Uncensored Lucy model [Not safe for work warning: nudity]:
https://sketchfab.com/3d-models/xbox-whacked-lucy-b5210be8915b4ca8913a45a65c662007
Lucy audition trailer:
https://www.youtube.com/watch?v=kfeywIq9Mtw
Lucy playthrough:
https://www.youtube.com/watch?v=SawYNzWAmdw
https://sketchfab.com/3d-models/xbox-whacked-lucy-b5210be8915b4ca8913a45a65c662007
Lucy audition trailer:
https://www.youtube.com/watch?v=kfeywIq9Mtw
Lucy playthrough:
https://www.youtube.com/watch?v=SawYNzWAmdw
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When designing the eight playable characters, the developers decided to base them off of the seven deadly sins, while the game show host Van Tastic represented "pure evil". Lead programmer Michael Saladino recalled that they intended to turn the game into a franchise with licensable characters and were designing them as such, but they soon fell into a creative rut:
They found that the leeway they gave to the character designers came at the expense of other departments, in particular the texture artists who had to pull all-nighters to finish their work as the designs were not delivered soon enough. Before deciding on Eugene, other early design concepts for the envy character included a "green-eyed monster" (in reference to an idiom for envy), an elderly lady with a talkative internal voice, and a short basketball player with robotic limbs.
"For the sins that obviously worked into a computer game such as lust [Lucy] and wrath [Lucky], the ideas flowed freely and we quickly found our favorites. However, after months of character design we were pretty stuck on pride [Lance] and most of all envy [Eugene]. How do you create a likable character whose primary characteristic is that he wants to be someone else?"
They found that the leeway they gave to the character designers came at the expense of other departments, in particular the texture artists who had to pull all-nighters to finish their work as the designs were not delivered soon enough. Before deciding on Eugene, other early design concepts for the envy character included a "green-eyed monster" (in reference to an idiom for envy), an elderly lady with a talkative internal voice, and a short basketball player with robotic limbs.
Game Developer article:
https://www.gamedeveloper.com/business/postmortem-presto-s-whacked-
End credits:
https://www.youtube.com/watch?v=hTd4KWgzo8M&t=2879
Envy concept art by designer Jeff Carlisle:
https://jeffcarlisle.com/node/392
Miscellaneous Jeff Carlisle concept art:
https://jeffcarlisle.artstation.com/projects/lxPzxa
Envy concept art by designer Phil Saunders:
https://www.facebook.com/SaundersCreative/photos/an-earlier-interpretation-of-envy/1515911841850736/?set=a.1515911705184083
https://www.gamedeveloper.com/business/postmortem-presto-s-whacked-
End credits:
https://www.youtube.com/watch?v=hTd4KWgzo8M&t=2879
Envy concept art by designer Jeff Carlisle:
https://jeffcarlisle.com/node/392
Miscellaneous Jeff Carlisle concept art:
https://jeffcarlisle.artstation.com/projects/lxPzxa
Envy concept art by designer Phil Saunders:
https://www.facebook.com/SaundersCreative/photos/an-earlier-interpretation-of-envy/1515911841850736/?set=a.1515911705184083
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Semi Frequent Underetale Facts tweet comparing Asriel and Sariel:
https://x.com/FactUndertale/status/1429134956282847236
Write-up on the angel Asriel:
https://www.ebsco.com/research-starters/social-sciences-and-humanities/azrael-angel/
Culmination of Wisdom article on Azrael which mentions his role in the Apocalypse of Peter:
https://culminationofwisdom.org/2023/10/03/the-apocalypse-of-peter/
Write-up on the angel Sariel:
https://5th-archangel.livejournal.com/1771.html
Chapter 20 of the Book of Enoch:
https://sacred-texts.com/book/the-book-of-enoch/chapter-xx
https://x.com/FactUndertale/status/1429134956282847236
Write-up on the angel Asriel:
https://www.ebsco.com/research-starters/social-sciences-and-humanities/azrael-angel/
Culmination of Wisdom article on Azrael which mentions his role in the Apocalypse of Peter:
https://culminationofwisdom.org/2023/10/03/the-apocalypse-of-peter/
Write-up on the angel Sariel:
https://5th-archangel.livejournal.com/1771.html
Chapter 20 of the Book of Enoch:
https://sacred-texts.com/book/the-book-of-enoch/chapter-xx
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Goat Simulator 3 is the direct sequel to Goat Simulator, but was intentionally not called "Goat Simulator 2"; there is no game in the series with that name. In interviews with the game's developers, contradictory joke answers were given regarding the reasoning behind the title. These included:
• That they somehow lost track of the second game.
• That they were choosing not to release the second game.
• That they were unaware of Goat Simulator 3's title.
• That the game's title was a compromise between the choice of naming the game "Goat Simulator 2" or "Goat Simulator 4".
• That they thought they had made "Goat Simulator 2" already and only realized after the fact that it never existed.
• That "Goat Simulator 2" had been a horror game released in 2017, but players were repressing the memory of the game due to their sheer terror.
• That it was a typo, and that they meant to name it "Goat Simulator 4".
• That they somehow lost track of the second game.
• That they were choosing not to release the second game.
• That they were unaware of Goat Simulator 3's title.
• That the game's title was a compromise between the choice of naming the game "Goat Simulator 2" or "Goat Simulator 4".
• That they thought they had made "Goat Simulator 2" already and only realized after the fact that it never existed.
• That "Goat Simulator 2" had been a horror game released in 2017, but players were repressing the memory of the game due to their sheer terror.
• That it was a typo, and that they meant to name it "Goat Simulator 4".
Game announcement:
https://www.ign.com/articles/goat-simulator-3-announced-summer-game-fast
Coffee Stain North interview:
https://www.youtube.com/watch?v=g_EZ15Y0WbQ&t=134
IGN interview:
https://www.ign.com/articles/goat-simulator-3-preview-interview-coffee-stain
TechStomper interview:
https://techstomper.com/interview-with-goat-simulator-3-developers-the-whereabouts-of-goat-sim-2-and-plans-to-keep-on-trolling/
https://www.ign.com/articles/goat-simulator-3-announced-summer-game-fast
Coffee Stain North interview:
https://www.youtube.com/watch?v=g_EZ15Y0WbQ&t=134
IGN interview:
https://www.ign.com/articles/goat-simulator-3-preview-interview-coffee-stain
TechStomper interview:
https://techstomper.com/interview-with-goat-simulator-3-developers-the-whereabouts-of-goat-sim-2-and-plans-to-keep-on-trolling/
subdirectory_arrow_right Whacked! (Game)
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Both MotoGP Ultimate Racing Technology and Whacked! were the first Xbox games to support Xbox Live prior to the service's launch on November 15, 2002. Whacked! was also the first game to pass Xbox Live release certifications, and both games had online demos in the Xbox Live Starter Kit. Whereas Whacked! had online support out of the box, online support for MotoGP Ultimate Racing Technology was limited to the demo disc and had a smaller amount of content. If players wanted to import more tracks and customize bikes for the online mode, they would have needed to have save data for the full game on the Xbox's hard drive to unlock access to the rest of the base game's content online.
MotoGP online demo match:
https://www.youtube.com/watch?v=CsHm8_TuZn4
Whacked! Xbox beta kit gameplay:
https://www.youtube.com/watch?v=QKFCii3u4FU
Game Developer articles:
https://www.gamedeveloper.com/programming/-i-motogp-online-i-an-xbox-live-launch-title-developed-in-seven-weeks
https://www.gamedeveloper.com/business/postmortem-presto-s-whacked-
https://www.youtube.com/watch?v=CsHm8_TuZn4
Whacked! Xbox beta kit gameplay:
https://www.youtube.com/watch?v=QKFCii3u4FU
Game Developer articles:
https://www.gamedeveloper.com/programming/-i-motogp-online-i-an-xbox-live-launch-title-developed-in-seven-weeks
https://www.gamedeveloper.com/business/postmortem-presto-s-whacked-
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According to creative director Jason Mallett, the remake was originally built using assets from the original Epic Mickey, but was later rebuilt from scratch in Unreal Engine 4 using original assets. Reportedly, the developers used the fan-made Epic Mickey Wiki hosted on the wiki farm Fandom and YouTube videos as reference materials for the remake.
TheGamer interview:
https://www.youtube.com/watch?v=7VTr-oA2u-w&t=287
Journalist live tweeting the game's D23 2024 panel:
https://x.com/Wheeljack83/status/1821997378980999492
Wccftech article:
https://wccftech.com/review/disneys-epic-mickey-rebrushed-what-could-have-been/
https://www.youtube.com/watch?v=7VTr-oA2u-w&t=287
Journalist live tweeting the game's D23 2024 panel:
https://x.com/Wheeljack83/status/1821997378980999492
Wccftech article:
https://wccftech.com/review/disneys-epic-mickey-rebrushed-what-could-have-been/
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Mad Dash Racing was the first game released for the Xbox on November 6, 2001 in North America, nine days prior to the console's North American release on November 15, making it a "pre-launch title" of sorts.
subdirectory_arrow_right Whiplash (Game)
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Spanx from Whiplash was originally introduced two years earlier as a guest character in Mad Dash Racing, as both games were being developed at the same time by Crystal Dynamics. When Whiplash did release, Spanx sported a new design and was completely mute, though some traits from his appearance from Mad Dash Racing carried over, such as his jittery movements.
Mad Dash Racing character select screen:
https://www.youtube.com/watch?v=q7M-QxvbhzU
Unseen64 article:
https://www.unseen64.net/tag/crystal-dynamics/
https://www.youtube.com/watch?v=q7M-QxvbhzU
Unseen64 article:
https://www.unseen64.net/tag/crystal-dynamics/
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The Genron employee Roman Polański is a not-so-subtle reference to film director of the same name, even being dubbed as such by Redmond. Upon returning back to the Robotics section and defeating his upgraded form "Robo Polański", Redmond turns to Spanx and references a quote from Polański's 1974 film "Chinatown": "Forget it [Spanx], it's Chinatown."
Gameplay (Roman Polański at 16:44, Chinatown reference at 40:58):
https://www.youtube.com/watch?v=q8TZJBtb5Xw
Chinatown movie clip:
https://www.youtube.com/watch?v=7uSz0mEtEsQ
https://www.youtube.com/watch?v=q8TZJBtb5Xw
Chinatown movie clip:
https://www.youtube.com/watch?v=7uSz0mEtEsQ
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Dian Shi Ma Li title screen:
https://www.youtube.com/watch?v=h9wk5ldb0xY
https://www.youtube.com/watch?v=Y1aysVgc-S0
7 Grand Dad title screen:
https://www.youtube.com/watch?v=j2CoqTUbnlc
https://www.youtube.com/watch?v=h9wk5ldb0xY
https://www.youtube.com/watch?v=Y1aysVgc-S0
7 Grand Dad title screen:
https://www.youtube.com/watch?v=j2CoqTUbnlc
subdirectory_arrow_right The Legend of Zelda: Twilight Princess HD (Game)
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As of 2026, The Legend of Zelda: Twilight Princess and its HD remaster are the first and only games in The Legend of Zelda series to receive a Teen rating from the Entertainment Software Rating Board.
Twilight Princess:
https://www.esrb.org/ratings/22086/the-legend-of-zelda-twilight-princess/
Twilight Princess HD:
https://www.esrb.org/ratings/33880/legend-of-zelda-twilight-princess-hd/
https://www.esrb.org/ratings/22086/the-legend-of-zelda-twilight-princess/
Twilight Princess HD:
https://www.esrb.org/ratings/33880/legend-of-zelda-twilight-princess-hd/
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It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
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Click here to unhide it.
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The Cutting Room Floor article:
https://tcrf.net/UNBEATABLE#Unspecified
YouTube video showcasing the video as it originally appeared in-game, dated July 27, 2026:
https://www.youtube.com/watch?v=aqmVyj-J3mQ
YouTube video showcasing the edited video as it appears in-game, dated July 28, 2026:
https://www.youtube.com/watch?v=Snn_XIDH4D4
Original music video for "Machine Love":
https://www.youtube.com/watch?v=sqK-jh4TDXo
Brutalmoose's Simtown video:
https://www.youtube.com/watch?v=gRgIpMEcJdc
https://tcrf.net/UNBEATABLE#Unspecified
YouTube video showcasing the video as it originally appeared in-game, dated July 27, 2026:
https://www.youtube.com/watch?v=aqmVyj-J3mQ
YouTube video showcasing the edited video as it appears in-game, dated July 28, 2026:
https://www.youtube.com/watch?v=Snn_XIDH4D4
Original music video for "Machine Love":
https://www.youtube.com/watch?v=sqK-jh4TDXo
Brutalmoose's Simtown video:
https://www.youtube.com/watch?v=gRgIpMEcJdc
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Kaori Mizuhashi, the voice of Navi in the original game, reprised her role in the Japanese version of the game's 2026 remake, making her the only actress from the original game's voice cast to return. According to the remake's director HokWai Ng and series producer Eiji Aonuma, they did not plan this and had unknowingly cast her again during blind auditions as they were attempting to find performances that "recreated the sound and feel of the original game."
Developer interview:
https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-4/
Japanese voice credits:
https://www.youtube.com/watch?v=X_PyrDlyCiI&t=1967
https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-4/
Japanese voice credits:
https://www.youtube.com/watch?v=X_PyrDlyCiI&t=1967