When wearing the NieR: Automata Nano Suits added in the crossover DLC with the game, if you attempt to move the camera to look up Eve's dress, a special animation will play where she notices and violently kicks the camera back away. This animation can only be triggered while wearing the NieR: Automata suits and none of the default suits in the base game, and acts as a reference to secret achievements in NieR RepliCant and NieR: Automata for trying to look under Kainé and 2B's clothes respectively.
Despite being largely forgotten in favor of its sequels, the original Age of Empires remained popular decades later in Vietnam, due in large part to pirated copies of the game being bundled in Vietnamese computers and a long history of LAN matches dating back to the 1990's. Modern Vietnamese players often use custom rulesets, and top players have earned tens of thousands of dollars in tournaments viewed by audiences as high as the hundreds of thousands.
In 2023, this popularity in Vietnam was formally acknowledged by Forgotten Empires, the modern developers of the series, in their "Return of Rome" expansion for Age of Empires II, which ported and updated content from the original Age of Empires to Age of Empires II: Definitive Edition. The expansion included a new faction, Lac Viet, "in honor and recognition of ["The Rise of Rome" expansion from the first Age of Empires game's] phenomenal popularity in Vietnam."
In an interview with Nintendo Minute, ARMS producer Kosuke Yabuki revealed that some employees at Nintendo of America found the initial sketches of Lola Pop to be frightening. Since coulrophobia (the fear of clowns) was uncommon in Japan, Yabuki felt like he had "learned a weak point of Americans."
The Japanese version of the game features a unique location west of Mt. Glom, a small riverside woodland simply called "?". This area is only accessible if the player patches their memory card using a CD distributed with volume 147 of Dengeki PlayStation. The primary feature of ? is Dengeki-ya, a Special Store containing a lottery, a shop, and a free Rusted Sword. Despite tying in with a magazine published exclusively in Japan, the files for ? are still present in the US release's data.
In the "Blood and Wine" expansion, one of the fist-fighters Geralt must defeat in Beauclair is a man named Mancomb who can be found near the Nilfgaardian Embassy marker in the south. Mancomb is described as an experienced fighter, but instead of fighting in hand-to-hand combat, Geralt must instead fight Mancomb by verbally roasting him. This entire sequence is a reference to the Monkey Island series, with Mancomb's appearance being modeled after series protagonist Guybrush Threepwood, the name "Mancomb" already belonging to the Monkey Island character Mancomb Seepgood, and the fight itself referencing the recurring Insult Sword Fights throughout the series.
In the Octo Expansion, during the cutscene where Telephone assembles all the Thangs, a distorted set of screams can be heard. Reversing the audio for these screams reveals that it's actually a group of people counting down from 10 and shouting "Happy New Year!", with each word in the audio clip being individually reversed so it still forms a normal countdown.
The Latin American Spanish translation of The Delicious Last Course DLC changes The Pawns mini-boss death quote to "Pasito a pasito, suave suavecito, me llevo la victoria, poquito a poquito". This is a reference to a line from the song "Despacito" by Luis Fonsi and Daddy Yankee: "Pasito a pasito, suave suavecito, nos vamos pegando poquito a poquito."
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After getting Whisper's Love, a Rumrom called the Haunted Stone can be found in the Haunted House cellar. Its description refers to flying the Rocket to the Moon, but it's engraved with pictures of four arches leading up towards the Dragon. This depicts a cut area called "Dragon's Tail" that would have been used in a dream sequence triggered by Florence in the middle of the game, and revisited in a cut ending by reflecting two mirrors at a gate to create a tunnel to it. The area can be accessed through the debug menu, and was not removed before release as the developers never expected players to find it. They considered adding it to the 2019 re-release in either a reworked form or as a DLC ending, but decided against it.
Designer Yoshiro Kimura and artist Kazuyuki Kurashima envisioned it as a purgatory where souls from real life and the game world meet before going to Heaven or Hell. It was inspired by books Kimura read that made him feel there were "other layers to humanity than what we normally experience in reality", as well as a one-man stage play he put on while working at Squaresoft called "Mononoke", about a bullied boy who enters a similar purgatory. Dragon's Tail was cut when Kimura designed the Monster Catch system and thought the ideas that came from it were more interesting and fitting with the game's themes, and because he found the area too similar to a chapter from the Osamu Tezuka manga "Phoenix". He recalled this as a stressful change as all the assets for the new ending had to be built out of clay and then imported into the game.
Dragon's Tail adds more backstory to a minor item in the final game called the White-Feathered Arrow. By interacting with Bilby, the Minister, and two papers in his bedroom, it's learned that this item Spoiler:was shot in the air as a ritual to randomly select a citizen to seal inside the cursed armor of the Hero and slay the Dragon. That person will endlessly chase and fight monsters until they die of old age. Since the game parodies contemporary RPGs like Dragon Quest, it's theorized that the White-Feathered Arrow is based on the cursor used to name player characters in that series. In the dream sequence, the Boy finds a crying naked boy who will follow him through the arches into a house at the end of the area. Inside is Spoiler:Gramby, where it's revealed that the naked boy is not only Gramby's presumed dead grandson, but also the Hero chosen by the White-Feathered Arrow who is destined to atone for killing monsters by healing them all. A long line of monsters and people from across history forms outside; talking to Florence and Tao at the end of the line will end the dream. In unused cutscenes and the cut ending, Spoiler:the naked boy evolves into the Dragon as he heals more monsters, and is eventually killed by the Hero, who he acknowledges is himself.
Originally, The End was supposed to have a boss battle in the same fashion as the other Titans from the main story, but it was changed into a shoot-'em-up style battle due to the approaching deadline during development. It is possible however that the revamped boss battle against The End in The Final Horizons DLC Expansion was meant to revisit the original plan, as it more closely resembles the Titan boss fights than The End's fight in the base game.
Much of the game's development was spent balancing the gameplay between Danganronpa S's various modes. One part of this was by making it so that the different characters and their rarities did not affect the core gameplay too much, as which characters players unlocked was heavily luck-based. According to director Shun Sasaki, balancing wasn't finished until much later in development, on account of it being improved bit by bit with new features implemented. Supposedly, the game's microtransactions were added in order to prevent frustration from players being unable to get their preferred characters.
Street Fighter 6 is the first mainline title in the Street Fighter series to include third party guest characters, as Terry Bogard and Mai Shiranui from SNK's Fatal Fury series were revealed to be coming to the game as part of the Season 2 DLC wave. According to an interview with Famitsu, talks about such a collaboration first began at EVO 2022, where the two companies celebrated by exchanging posters featuring the other's characters drawn by their own artists. When asked why they specifically went with Terry and Mai, director Takayuki Nakayama stated:
"I really wanted to emphasize "Fatal Fury" itself and I think that the best way to do that is by having Terry and Mai. We have a lot of old SNK staff at Capcom, and they really gave it their all for them. Also, the original creator of Street Fighter, Takashi Nishiyama-san, also took part in the development of Fatal Fury, so we feel that the roots of both series are the same. Street Fighter and Fatal Fury are like brothers, so I think those ties run deep."
In December 2020, Steel Wool Studios announced that the "Curse of Dreadbear" DLC originally released for the game in 2019 would be ported to Xbox consoles and Nintendo Switch. While the DLC would be released for the Switch version of the game on September 28, 2021, development on the Xbox version appears to have been abandoned as there have been no updates on it since the initial announcement in 2020.
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On April 1st, 2024, Shady Lewd Kart added Wild Woody from the game of the same name as a free DLC character. Notably, it was revealed in a comment on the DLC's announcement trailer that Sega did not actually own the rights to the Wild Woody IP, instead being owned by the original creators. This was further emphasized on the DLC's Steam page, which includes a disclaimer that Shady Corner Games was in no way associated with Sega, and that they were given permission to add Wild Woody to the game by the creators of the IP. Wild Woody's original voice actor Joseph Kerska also reprised his role for the appearance and a story campaign. The DLC also notably included officially-licensed pornographic artwork of Wild Woody, and that despite the date it was released, the DLC was not considered an April Fools joke.
Felix the Cat, the new playable character announced alongside the Kickstarter campaign for the game's story mode DLC RULE of Inverse Ninjas, was decided through a Twitter poll. The other three characters on the poll were The Continental Op (a private investigator character created by Dashiell Hammett in 1923 whose copyright expired in 2019), Gnorm Gnat (an insect character created by Jim Davis prior to Garfield who entered the public domain as a result of his original comics not having a copyright notice), and Tarcis the Lover (a joke slot seemingly originating from a dating simulator made by this game's co-developer Trainwreck Studios, and that voting for was actively discouraged by the developers).
The Poostall Dude is voiced by a fan known as Christian Hunter, who also did uncredited voice work as the announcer for the Postal: Redux and Postal 2 DLCs of the game Zaccaria Pinball.
Prior to release, Arc System Works announced that the game would feature twenty characters as paid DLC for the game's first season, meaning that the game would launch with only half of its planned roster. This prompted backlash from fans, who pointed out that the game reused assets from past fighting games and that half of Team RWBY would be sold separately while the other half was in the base game. In response, Toshimichi Mori announced that the remaining Team RWBY members (Blake Belladonna and Yang Xiao Long) would be free of charge, and that the costs for the characters would not exceed that of the game's base retail cost.
The PlayStation 4 version of Ys VIII: Lacrimosa of Dana only had a few DLC costumes, which included the Silver Armour for Adol, the Eternian Scholar for Laxia, and the optional colour changes that Alison would prepare for the characters at a certain chapter in the game. The costumes themselves are references. Adol's Silver Armour is a reference to the default look he has had, most notably in the first and second Ys games and Ys: The Oath in Felghana, while Laxia's Eternian Scholar is directly based on the Eternians from Ys VIII itself.
For the Nintendo Switch port, more costumes were added for the 6 playable characters. All characters received the "Deserted Pirate" costumes, which follow on the theme of Pirates that were often mentioned up until the fight against Captain Reed in Ys VIII, while Adol, Laxia, Ricotta and Dana all receive "Tropical Swimwear" attire, which gives them swimsuits of various designs.
Sephiroth's inclusion as a DLC fighter was apparently so top secret that even certain members of Square Enix had not known that the villain was going to be included in Super Smash Bros. Ultimate until the corresponding show-stealing announcement at The Game Awards 2020 was made. Even Square Enix employee and Final Fantasy VII Rebirth director Naoki Hamaguchi was quite shocked and stated:
"[...] it was actually extremely confidential that he was even going to be in it, [...] So, none of the dev team knew, including myself. So it was more like when the whole world knew it, and that's when we knew it like, 'Oh, I had no idea!'"
In an interview with the game's co-director/designer/programmer Naoki Hamaguchi published in The Washington Post on July 2nd, 2021, he reflected on the evolution of Final Fantasy VII Remake's battle system, which drew inspiration from the original game's Active Time Battle (ATB) system. Hamaguchi expressed satisfaction with its current form "in which the strategic element of the command-based battle from the original co-exists with the real-time, action-oriented battle". Additionally, the "Intermission" episode featured in FFVII Remake Intergrade introduced combo moves where Yuffie and Sonon team up, which Hamaguchi stated he wanted to try leveraging along with other elements from "Intermission" as he worked on what would become Final Fantasy VII Rebirth.
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Within the data for the Mooncrash expansion pack is an unused texture depicting Dick Butt, a drawing from a 2006 installment of K.C. Green's webcomic Horribleville. The texture's filename, "vfx_temp.png," indicates that it was a placeholder image that simply wasn't removed before the expansion pack's release.