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Infestation: Origins is one of the first video games announced to feature the character Mickey Mouse following his entry into the public domain on January 1, 2024. Originally, the game was announced as "Infestation 88", in reference to the fact that the game takes place in the year 1988. However, many began to accuse the game of including Neo-Nazi references due to the usage of the number 88, often used by Neo-Nazis as a code to signify their ideology since the letter H is the 8th letter of the alphabet, thus meaning "88" stood for "HH", or "Hail Hitler". Not helping matters, the game's Discord server was noted to feature several instances of Neo-Nazi and anti-transgender comments. In response to this, a spokesperson said:
"While working on rebranding our game name and focused on other tasks, the game's Discord server was flooded with users posting hateful and Nazi rhetoric, which we once again strongly stand against and have no association with our studio. We should have had better moderation in place prior to setting our Discord live, so we also apologize for the lack of preparation on our part. We've temporarily halted chats, cleared discussions, and are working on bans while we set up better moderation."
The game's title was later changed to "Infestation '88" to better reference the year 1988, before ultimately being changed again to "Infestation: Origins".
Similarly, the game has been criticized for its use of what appears to be pre-paid assets (i.e. the WereRats from the Unity Store) and usage of an A.I. voice-over. While Nightmare Forge Games did not deny these accusations, they noted that there was a lot of work going into the project, and that due to time constraints they did use a premium version of Elevenlabs AI as a placeholder until they could hire real voice actors.
In December 2023, a 13-year-old boy named Willis Gibson from Oklahoma became the first known person to "beat" the NES version of Tetris. At level 157 (which in itself was a world record), he reached the game's "kill screen", a feat only accomplished previously with machine assistance. A video of his victory was uploaded to his YouTube channel "Blue Scuti" on January 1, 2024.
According to a 2005 Nintendo Dream interview regarding Star Fox: Assault, this particular poster was created by Takaya Imamura, the creator and character designer of Fox McCloud and the Star Fox universe.
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When Hogs of War released, advertisements were printed in the restrooms of British pubs, bearing the double-entendre "It's all about who's got the biggest weapon". This advert was kept in at least two pubs for decades following the game's release, with the ad having been sighted at the North Star in London in 2010 and at the Park Tavern in Stroud Green Road in 2024.
The subtitle of Star Fox: Assault was suggested by Nintendo of America. Initially, there were legal concerns as Namco had already trademarked the name "Assault" for their 1988 arcade game of the same name. Fortunately for Nintendo, the trademark was only valid within Japan, and Namco, who were already the developers for Star Fox: Assault, had granted them permission to use the title.
According to The Cutting Room Floor, a website devoted to archiving unused content in video games, Tank is the first video game known to have unused content. Specifically, the game's score numbers are stored as one sprite even for double digit numbers, with the numbers going up to 63, despite such a score being impossible in the game due to the game's maximum 120 second timer and invulnerability frames.
Gran Trak 10 was the first video game to store graphics on the ROM instead of mathematically generating them, the first video game about cars, and the first video game with a steering wheel control scheme.
According to Takaya Imamura in a 2005 Nintendo Dream interview regarding Star Fox: Assault, the decision to make Krystal a main Star Fox team member came from Nintendo themselves, following from how it was their decision to keep and also redesign Krystal in the transition from Dinosaur Planet to Star Fox Adventures. Imamura states that there was a bit of arguing over Krystal's personality amongst the development team, with one camp wanting her to occupy a motherly role, and another wanting her to be more like a big sister.
In the launch version of Nickelodeon All-Star Brawl 2, GIR's voice lines were not artificially pitched up as they were in the Invader Zim series, making it sound as if they had got a very poor replacement actor to those not familiar with how GIR's voice was originally made. GIR's voice actor Rosearik Rikki Simons pointed this out on Twitter, and it would be resolved in a latter update. However, the updated GIR voice lines still don't have the digitizer voice filter he had in the original series.
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Inverse Ninjas vs. The Public Domain marks one of the first uses of Mickey Mouse in a non-parody-protected legitimate commercial product for a North American market without Disney endorsement, with Mickey's update being planned to come out to the hour of his entrance into the public domain, but releasing early by mistake. The social media account for the game noted that, although the game's concept is quite silly and lighthearted, utilizing the juxtaposition of characters who would typically not be armed wielding guns, and in spite of the long history of counterculture artists highlighting Mickey Mouse for mockery because of the saccharine image he would develop and how it juxtaposes against Disney's cutthroat corporate activities, it was intended as a sincere tribute to the characters featured, rather than a satire or parody, also noting that Mickey Mouse had been depicted wielding guns in earlier Disney cartoons:
"We're not the Winnie The Pooh: Blood And Honey guys, we actually like Mickey Mouse.
This isn't a parody, it's a love letter, and the mouse deserves his damn gun back."
Similar to Super Mario Bros. 3, Princess Peach: Showtime! was conceived as a stage play. Unlike Super Mario Bros. 3, however, this idea was revealed early on, whereas with Super Mario Bros. 3 it was simply a fan theory until 2015 when Shigeru Miyamoto confirmed it was intentional.
Donkey Kong's sprite on 75M in Super Smash Bros. Brawl and Super Smash Bros. for Wii U has a tan skin tone, which is different from DK's paler sprite in either the NES or arcade versions of Donkey Kong. This appears to be the result of Nintendo using an image of the game's arcade version originating from a Japanese retro gaming fan site called Muu-World as reference material, as that image seems to have a color error that makes DK appear tan. The English-language fan wiki Super Mario Wiki has been hosting a different Donkey Kong screenshot with the same error on its page for the game since 2005, and the source of the error as well as several of the images featuring it (including the Mario Wiki screenshot) is currently unknown. It also gives DK a coincidental resemblance to the appearance on the box art for NES Donkey Kong and in-game in Atarisoft's Commodore 64 Donkey Kong. This was fixed for Super Smash Bros. Ultimate.
Due to the cancellation of the animated series "Sonic Underground", its storyline was left unresolved. However, staff members involved in Archie's Sonic the Hedgehog comics had considered finishing the storyline: writer Ian Flynn had thought about writing a new story that could serve to wrap up where the original series left off, but felt it would be "stepping on the original creatives' toes," and that even if he was allowed to do it the story likely wouldn't see the light of day for at least two years. Originally, "Sonic Universe" issue 50 was intended to be the official epilogue for the show, with a preview cover being released. However, the epilogue was cancelled, and the issue instead featured a story centered around Metal Sonic.
In early 2013, Ian Flynn revealed that material from "Sonic Underground" was off-limits: this was the reason why the epilogue was put on hold. He also stated plans to include the epilogue as part of "Lost Hedgehog Tales", a written document featuring Sonic comic material that will no longer be used, suggesting that the epilogue was no longer possible. In June 2017, any chance of a "Sonic Underground" epilogue by Archie was precluded when Sega announced that the comics produced by them had been cancelled.
There is a character-specific skip that can only be performed by Faramir in the level "Shelobs Lair". Normally, defeating Shelob would take 3-4 cycles, but Faramir can defeat her in two cycles if the player hits her with the correct sequence of attacks:
• First cycle: three swift attacks in a row • Second cycle: shoot an arrow at Shelob to make her jump down, activate Faramir's special ability (which helps perfect mode activate earlier), then hit Shelob with the 4 hit combo, "Swift Justice", making sure that the last hit is done while in perfect mode.
When executed properly, the remaining cycles will be skipped and the end level cutscene will activate, but it will be from an overhead camera angle with the character model standing in the middle of the scene.
A popular belief within the Friday Night Funkin' fandom is that the game's main protagonist Boyfriend used to be in a relationship with Pico, the main protagonist of Pico's School and the opponent of Week 3. This gained so much traction that Tom Fulp (the creator of Pico's School) jokingly said it was "official Pico 2 canon". Programmer NinjaMuffin99 initially claimed this was just a joke, but later changed his mind and confirmed it was canon. The cutscene for the song "Stress" alludes to this, as Tankman mockingly refers to Pico as Boyfriend's "sexually ambiguous, angry little friend."
On April 1st, 2021, Tom Fulp updated Pico's School as an April Fools Day joke, with this version ending with Pico revealing to Cassandra that he and Boyfriend are dating and that everybody in the school accepts them. The next day, this version would be released as a separate game called Pico's School: Love Conquers All, being set in an alternate timeline. Given that the game portrayed Pico and Boyfriend's relationship in a positive light, some fans have taken this as a sign that Tom Fulp approves of the idea that they were at one point a couple.
Despite appearing in the Japanese version of the "World Detective Organization Character Trailer Pt. 2" video released to promote the game, the character Yakou Furio is absent from the English version, despite both trailers being near-identical otherwise.
Star Fox 64's infamous Killer Bee enemies were actually designed and implemented by Shigeru Miyamoto himself. Miyamoto wanted to include them throughout development and after insisting upon it, he was told by the development team to design the enemy himself. He then drew up three different designs and asked which one the team would utilize in-game, with the final design being used near the end of development.
There were two evaluations held in which children less than 12 years old played a prototype version of the game. Based on the results, children who enjoyed playing the game were more likely to gain an interest in acquiring information on tobacco and its effects on people.
At the start of Cat Burglar's development, the staff working on animation would call it a "cartoon" while the staff working on the interactive elements would call it a "game". By the end of the cartoon/game's production, after both teams had learned more about one another's process, the interactive side of production were calling it a "cartoon" and the animation side of production were calling it a "game".