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In a 2001 interview featured in the Capcom vs. SNK 2 Another Play Guide, it was revealed that the team wanted to include Linn Kurosawa from Alien vs. Predator as a playable character, but that they couldn't do it due to copyright issues. Because of this, they went with Maki from Final Fight 2 instead.
At another point, they considered giving Maki a moveset identical to the one Linn has, but eventually decided against it, instead giving her a moveset that more closely matches the one she had in her debut game.
At another point, they considered giving Maki a moveset identical to the one Linn has, but eventually decided against it, instead giving her a moveset that more closely matches the one she had in her debut game.
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In an 2001 interview featured in the Capcom vs. SNK 2 Another Play Guide, the game's director Hideaki Itsuno stated that there was some demand to include characters like Rain from Plasma Sword, but it was decided against it since they felt characters like that would be too niche and they wanted to prioritize recognition.
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The Japanese releases of the PlayStation 2 and Sega Dreamcast versions of Capcom vs. SNK 2 allowed players on both consoles to play online matches with each other via KDDI Corporation's Multi-Matching service, making it the first video game to allow online cross-play between competing console hardware.
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