Platform: PlayStation 2
Okage: Shadow King
Guitar Hero III: Legends of Rock
Fighting For One Piece
Final Fantasy XI Online
Cars
Suikoden III
Ready 2 Rumble Boxing: Round 2
Oni
Crazy Taxi
The Fairly OddParents: Breakin' da Rules
Garou: Mark of the Wolves
Ed, Edd n Eddy: The Mis-Edventures
2002 FIFA World Cup
Rock 'n' Roll Adventures
Malice
Jak 3
.Hack//Mutation
Cel Damage
Tony Hawk's Underground
Onimusha: Warlords
Dead or Alive 2
Saint Seiya: The Sanctuary
EA Sports F1 2001
Constantine
Atari: 80 Classic Games in One!
MaxPlay Classic Games Volume 1
Tourist Trophy
Ratchet & Clank: Up Your Arsenal
Pop'n Music 11
Magic Pengel: The Quest for Color
Dead to Rights II
Dragon Ball Z: Budokai 3
Dance Dance Revolution X2
Crazy Frog Arcade Racer
Xenosaga Episode III: Also sprach Zarathustra
God of War
The Adventures of Jimmy Neutron Boy Genius: Jet Fusion
Dragon Quest VIII: Journey of the Cursed King
Tekken 5
Wallace and Gromit in Project Zoo
We Are The Mods
The King of Fighters: Maximum Impact
Disgaea: Hour of Darkness
Wakeboarding Unleashed Featuring Shaun Murray
The Grim Adventures of Billy & Mandy
Kingdom Hearts
Super Dragon Ball Z
Guilty Gear X
Dance Dance Revolution Supernova
Avatar: The Last Airbender - The Burning Earth
subdirectory_arrow_right Nuon (Platform)
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While DVD video playback was a major selling point for the PlayStation 2, Sony didn't plan to support the feature at first, as they were already intending to manufacture standalone DVD players through their home entertainment department. However, after seeing a demonstration for the Nuon, a DVD player by VM Labs with video game support, Sony Computer Entertainment head Ken Kutaragi demanded that a similar level of multimedia functionality be incorporated into the PlayStation 2. The move was met with resistance from Sony's home entertainment wing, who believed that doing so would cause the console to cannibalize sales of their standalone DVD players. However, Kutaragi won out in the end due to the clout that the PlayStation brand had given him.
Techmoan video on the Nuon:
https://www.youtube.com/watch?v=JN_XeVSKqSY
Ars Technica article about the Nuon that mentions its impact on Sony:
https://arstechnica.com/gaming/2015/06/before-the-ps2-nuon-famously-tried-and-failed-to-combine-dvd-and-game-consoles/
https://www.youtube.com/watch?v=JN_XeVSKqSY
Ars Technica article about the Nuon that mentions its impact on Sony:
https://arstechnica.com/gaming/2015/06/before-the-ps2-nuon-famously-tried-and-failed-to-combine-dvd-and-game-consoles/
subdirectory_arrow_right Toy Story 2: Buzz Lightyear to the Rescue! (Game), PlayStation (Platform), TT Games (Company)
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When the PlayStation 2 was revealed in Japan, a demo was shown off of a fountain of spark particles. When this demo was shown to Jon Burton, founder of Traveller's Tales, he coded an identical tech demo for the first PlayStation as a joke. This tech demo would ultimately end up in the files of Toy Story 2: Buzz Lightyear to the Rescue!, unused, by accident.
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EyeToy producer Jamie MacDonald claims that the biggest complement he received over EyeToy: Play was when a marketing director of Nintendo of Europe told him the company was "absolutely gutted" over the casual title's success on Sony hardware in the UK.
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The small PlayStation logo on the front of the disc tray can be rotated 90 degrees clockwise to match horizontal or vertical console orientations. This is also a cosmetic feature in the original model of the PlayStation 3, but was cut from future models.
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The Cross Media Bar seen on PlayStation Portable and PlayStation 3 systems was previously used in the Japan-only PSX version of the PlayStation 2.
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The PlayStation 2 was designed with the ability to update its internal software by installing updates onto a memory card. Sony did not make much use of the feature, and it was eventually removed from later models. However, hackers eventually discovered the feature, and were able to use it to run homebrew software on the PlayStation 2.
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In the year 2000, 4,000 PS2s had been bought in the US and shipped out to Iraq. Some US military experts believed that several PS2s could be linked together to form a "supercomputer", which could control a missile or an unmanned aircraft, and that Saddam's regime was doing just that with these consoles. This was before military intervention had occurred in Iraq, so it was not members of the US Army. This large purchase also exacerbated the shortage of Playstation 2s in America for the Christmas period of 2000.
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The white towers in the startup animation vary in height and number depending on the number of games currently on your memory card and how many times you've played each game.