Platform: PlayStation
Final Fantasy Chronicles
Captain Commando
Pepsiman
Sexy Parodius
The King of Fighters '98
Samurai Shodown III
James Bond 007: Tomorrow Never Dies
Star Wars: Dark Forces
Marvel vs. Capcom: Clash of Super Heroes
Alien Resurrection
JoJo's Bizarre Adventure
Magical Tetris Challenge
Digimon World 2
Gex
Evil Zone
Dark Seed
Madden NFL 99
Harry Potter and the Sorcerer's Stone
Cheesy
Rayman 2
Incredible Crisis
Dance Dance Revolution Konamix
Discworld
Harry Potter and the Chamber of Secrets
Spider-Man
Hogs of War
Indiana Jones and the Infernal Machine
Fantastic Four
Legend of Mana
Command & Conquer: Red Alert
PaRappa the Rapper
Metal Slug
Wheel of Fortune - 2nd Edition
Dora the Explorer: Barnyard Buddies
Star Wars: Rebel Assault II - The Hidden Empire
Strikers 1945
Theme Aquarium
Fighting Force
Ace Combat 3: Electrosphere
Discworld II: Mortality Bytes!
Front Mission 2
Namco Museum Vol. 3
Koudelka
Mission: Impossible
South Park: Chef's Luv Shack
Duke Nukem: Land of the Babes
Vib-Ribbon
Zoop
Arthur! Ready to Race
Dragon Ball Z: Ultimate Battle 22
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The console was originally planned as a CD-Drive add on for the Super Nintendo called the SNES-CD. The plan fell through, resulting in the PlayStation's creation and Nintendo doing a deal with Phillips instead.
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A promotional video for the Sony Playstation appeared on a demo disc for the UK Official Playstation Magazine, known simply as "Elightenment". The video is a parody of Chinese Kung Fu movies with a man seeking to advance to "the higher level" being instructed by and old master about various Playstation peripherals. Very little is known about the video's production and it does not appear to have been shown anywhere outside of demo discs.
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The buttons on the original playstation controller had a very distinct purpose in their design, according to their designer Teiyu Goto.
The triangle represented a person's viewpoint, meant to look like a head. The square was meant to symbolize a map. The circle and X were meant to represent "yes" and "no" respectively, and it was thought that games released on the Playstation would use controls based on the meaning of these symbols.
The triangle represented a person's viewpoint, meant to look like a head. The square was meant to symbolize a map. The circle and X were meant to represent "yes" and "no" respectively, and it was thought that games released on the Playstation would use controls based on the meaning of these symbols.
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The price of the PlayStation in North America was revealed at Sony's keynote speech at the 1995 Electronic Entertainment Expo (E3). Head of Sony Computer Entertainment of America, Steve Race, took to the podium after an intentionally long-winded speech to deliver a "brief presentation". His presentation consisted of one number: $299.
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Marilyn Manson's 9th studio album, The Pale Emperor, was printed on PlayStation discs. Hassan Rahim and Willo Perron, the art directors of The Pale Emperor's disc and case, sourced the CDs from Sony directly. This means that the discs Rahim and Perron worked with, and the discs on which the album was distributed, came from the exact same plant as the PlayStation's discs did.
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The CPU powering the NASA's New Horizons probe is the same CPU that once powered the original PlayStation console.
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A Memory Card peripheral called PocketStation was released in 1999 which featured a monochrome LCD display, infrared communication capability, a real-time clock, built-in flash memory, and sound capability.
The PocketStation was originally going to have a western release, however it was cancelled due to problems meeting the Japanese demand for it.
The PocketStation was originally going to have a western release, however it was cancelled due to problems meeting the Japanese demand for it.
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It is possible in European Demo Discs to change the background of the menu. To do this, you must boot up a demo, wait a few seconds, then take out your current demo disc and replace it with a different one. Then you must wait a few more seconds and press "SELECT" to switch the background. This appears to not be intended as selecting a game not on the new disc will cause it to crash.
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The iconic start-up sound of the PlayStation is actually a combination of three different clips stored in the system BIOS, which are then either sped up or slowed down to produce what is heard at the boot-up screen. These sounds also serve to check if the system is running normally and is OK to read games - errors within the system can lead to the startup sound becoming distorted.
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On the system's Memory Card menu, after deleting data for a game, pressing the four shoulder buttons at the same time will cause the menu to reset and bring back the just-deleted save data. This feature was not carried over to the PlayStation 2.
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Although the PlayStation has extraordinary copy protection, many hackers, home-brewers, and pirates worked around it via the infamous "Disc Swap" trick which is possible as the console uses a lid in a similar fashion to a portable CD player. This trick involves swapping a regular PlayStation disc with a back-up or rewritable CD during the startup.
Likely because of this exploit, Sony created future numbered PlayStation consoles that use disc trays rather than lids.
Likely because of this exploit, Sony created future numbered PlayStation consoles that use disc trays rather than lids.
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Reversing the startup sound for the console reveals the developers used a glass-breaking sound. This is most notable with the infamous “Personified Fear” glitch.
subdirectory_arrow_right Toy Story 2: Buzz Lightyear to the Rescue! (Game), PlayStation 2 (Platform), TT Games (Company)
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When the PlayStation 2 was revealed in Japan, a demo was shown off of a fountain of spark particles. When this demo was shown to Jon Burton, founder of Traveller's Tales, he coded an identical tech demo for the first PlayStation as a joke. This tech demo would ultimately end up in the files of Toy Story 2: Buzz Lightyear to the Rescue!, unused, by accident.
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Sony Interactive Entertainment America's president, during the early lifespan of the PlayStation, was staunchly opposed to two-dimensional games. PaRappa the Rapper, known for its paper-puppet-styled characters, only managed to release abroad thanks to its success domestically. When it proved to be a worldwide success, SIEA eased up on 2D games.
subdirectory_arrow_right Fade to Black (Game)
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104 of the first games on the PlayStation came in vertically-shaped boxes. While all of them shared a template with the square boxes that would eventually win out as the standard, there was not a standard make or material for the boxes with them potentially coming as jewel cases like the square boxes, plastic cases with cardboard wrapping, and cardboard boxes with foam to keep games from slipping - some games had multiple of these box types made. Fade to Black was the final long box PlayStation release.
Catalog of PlayStation long boxes:
https://www.giantbomb.com/profile/marino/lists/playstation-long-boxes/359078/
PlayStation box type comparison:
https://imgur.com/gallery/ygnMM
Figured out last game with the long box by going through this list, searching up their respective boxes and finding a cut-off point, which was between Fade to Black and SimCity 2000:
https://en-academic.com/dic.nsf/enwiki/11540465#1994
https://www.giantbomb.com/profile/marino/lists/playstation-long-boxes/359078/
PlayStation box type comparison:
https://imgur.com/gallery/ygnMM
Figured out last game with the long box by going through this list, searching up their respective boxes and finding a cut-off point, which was between Fade to Black and SimCity 2000:
https://en-academic.com/dic.nsf/enwiki/11540465#1994
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The European version of Um Jammer Lammy and the US version of Dino Crisis mistakenly use the Japanese version of the generic PlayStation anti-piracy screen.
The Cutting Room Floor articles:
https://tcrf.net/Um_Jammer_Lammy#Anti-Piracy_Oddity
https://tcrf.net/Dino_Crisis_(PlayStation)#Anti-Piracy_Screen
https://tcrf.net/Um_Jammer_Lammy#Anti-Piracy_Oddity
https://tcrf.net/Dino_Crisis_(PlayStation)#Anti-Piracy_Screen
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