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"Not everyone can become a great artist, but a great artist can emerge anywhere.
Don't let anyone limit you on the pretext of your origins.
Your only limit is your soul.
Everybody can cook, but only the daring can achieve excellence."
Don't let anyone limit you on the pretext of your origins.
Your only limit is your soul.
Everybody can cook, but only the daring can achieve excellence."
This appears to be a shortened, paraphrased version of a restaurant review written by the critic Anton Ego towards the end of the original film.
Le Grand Bistrot book:
https://www.youtube.com/watch?v=GoYpo2Kf4qc#t=1279
Ratatouille - Anton Ego's review:
https://www.youtube.com/watch?v=4ld9EP5yAX4
https://www.youtube.com/watch?v=GoYpo2Kf4qc#t=1279
Ratatouille - Anton Ego's review:
https://www.youtube.com/watch?v=4ld9EP5yAX4
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Tetsuya Nomura had requested for the character Oswald the Lucky Rabbit to be used in Kingdom Hearts III, but Disney responded that he would be "too difficult" to use, though they never clarified why. While his plans for Oswald had he been added to the game are unknown, it's worth noting that Nomura has admitted that Oswald is one of his favorite Disney characters.
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In 2024, a demo build from Kingdom Hearts III's May 2018 Premium Showcase was leaked online. Within the code, a list of worlds featured in the game was discovered, revealing that a world based on the 2006 Pixar film Cars was planned, but did not appear in the final game.
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Pixar's higher-ups almost rejected the prospect of including Pixar content in Kingdom Hearts III, as none of them were gamers or knew what Kingdom Hearts is or how popular it was. Theme park creative director Tasha Sounart managed to convince them on how popular Kingdom Hearts is, and pointed out that catering to the series' teen audience lined up with Pixar's desire to be seen as an all-ages film studio instead of simply being perceived as targeting children and their parents alone. Sounart noted that, while the Pixar studio members familiar with Kingdom Hearts did not need to extensively detail the lore to those that weren't except when needed, it was needed to be clarified that the Pixar characters would not be meeting one another, or any other Disney characters aside from Donald and Goofy, as Pixar has an aversion to crossovers and shared universes outside of their signature Easter eggs.
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Tasha Sounart, Pixar's creative director for the Disney Parks and the consultant for Toy Story elements in Kingdom Hearts III, has claimed that she believes the models for the toys in the game were the best they have ever looked in a licensed product that wasn't made in-house at Pixar:
"Really over all, this is probably the best that our characters have looked outside of our movies, because their attention to detail is really, really great."
subdirectory_arrow_right Final Fantasy XVI (Game), Donald Duck (Franchise), Final Fantasy (Franchise)
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In the climax of Kingdom Hearts III, Spoiler:Donald Duck uses Zettaflare, a previously unseen spell within either Kingdom Hearts or Final Fantasy, powerful enough to destroy a solar system. This made Spoiler:the irritable cartoon waterfowl the most powerful mage in the Final Fantasy franchise at the time, to the humor and ire of various players.
In Final Fantasy XVI, Spoiler:Bahamut, who after Spoiler:Donald's use of Zettaflare became the former most powerful mage in the Final Fantasy series, would use Zettaflare during its battle in the game, regaining its former title.
In Final Fantasy XVI, Spoiler:Bahamut, who after Spoiler:Donald's use of Zettaflare became the former most powerful mage in the Final Fantasy series, would use Zettaflare during its battle in the game, regaining its former title.
Article on Donald's use of Zettaflare:
https://www.cbr.com/donald-duck-final-fantasy-zettaflare/
Article on Bahamut's use of Zettaflare:
https://www.ign.com/articles/donald-duck-is-no-longer-the-most-powerful-mage-in-final-fantasy
https://www.cbr.com/donald-duck-final-fantasy-zettaflare/
Article on Bahamut's use of Zettaflare:
https://www.ign.com/articles/donald-duck-is-no-longer-the-most-powerful-mage-in-final-fantasy
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Kingdom Hearts: Fragmented Keys cancellation article:
https://www.kh13.com/news/disney-was-developing-a-kingdom-hearts-title-for-ios-android-named-kingdom-hearts-fragmented-keys-in-2013-now-cancelled/
ProgidyxCD video on cancelled Kingdom Hearts games:
https://www.youtube.com/watch?v=xJDWcZU-Xw8#t=170
ProdigyxCD video on unused Kingdom Hearts worlds:
https://www.youtube.com/watch?v=cwkCfMylc7g#t=88
https://www.kh13.com/news/disney-was-developing-a-kingdom-hearts-title-for-ios-android-named-kingdom-hearts-fragmented-keys-in-2013-now-cancelled/
ProgidyxCD video on cancelled Kingdom Hearts games:
https://www.youtube.com/watch?v=xJDWcZU-Xw8#t=170
ProdigyxCD video on unused Kingdom Hearts worlds:
https://www.youtube.com/watch?v=cwkCfMylc7g#t=88
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However, In the U.S., it was a pre-order bonus for those who bought the game through the Amazon website. It was later made available as purchasable DLC through both the PlayStation Store and Microsoft Store.
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Two characters,Spoiler:Roxas and Xion, were originally never going to appear in Kingdom Hearts III but Nomura decided to feature them in the story eventually due to him fearing massive fan backlash if he didn't.
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The unique style of ending for the Spoiler:Yozora secret boss battle at the end of the ReMind DLC, where players obtain a different ending depending on if they win or lose the boss battle, was because Tetsuya Nomura and his team thought the fight was too extremely difficult and so wanted to give something to players that lost even if it did nothing for the series' canon.
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The game was originally going to be run on Square Enix's Luminous Engine, but due to problems that arose during development that involved the Kingdom Hearts team not getting used to the engine in enough time, the game was moved to the much more familiar Unreal Engine 4, a move that caused a delay in development.
subdirectory_arrow_right Kingdom Hearts II (Game), Kingdom Hearts Birth by Sleep (Game), Kingdom Hearts (Game)
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Kingdom Hearts:
https://www.youtube.com/watch?v=b0nVNN039Qo#t=84
Kingdom Hearts II:
https://www.youtube.com/watch?v=r5g1tjaGCGw
Kingdom Hearts Birth by Sleep:
https://www.youtube.com/watch?v=c3uSqFtVbTs
Kingdom Hearts III:
https://www.youtube.com/watch?v=upbP5bBJdaY
https://www.youtube.com/watch?v=b0nVNN039Qo#t=84
Kingdom Hearts II:
https://www.youtube.com/watch?v=r5g1tjaGCGw
Kingdom Hearts Birth by Sleep:
https://www.youtube.com/watch?v=c3uSqFtVbTs
Kingdom Hearts III:
https://www.youtube.com/watch?v=upbP5bBJdaY
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Pixar were heavily involved in the creation of the Toy Box and Monstropolis worlds based on their properties. They collaborated with with Square Enix on the story, character design, and look of the worlds among other things and helped to design the Infinity Badge Keyblade. They even negotiated to have the story of Toy Box be set between Toy Story 2 & Toy Story 3. This went so far as to have Pixar suggest Andy's Room have the Starfield wallpaper instead of the iconic Cloud wallpaper, so the area can be chronologically accurate to the film series.
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Arendelle's Boss, the giant wolf Heartless "Skoll", is named after and based on the figure of the same name in Norse (Viking) mythology. Specifically, the Vikings believed that two wolf figures, Hati and Skoll, were in constant pursuit of the Moon and Sun in order to devour the two celestial bodies, thus creating the day and the night. Skoll can also be seen trying to darken the boss arena at times in reference to Skoll successfully devouring the Sun during the Ragnarok, the end of all of the realms of the universe in Norse mythology.
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When using the Classic Tone keyblade's Shotlock, Sora actually turns into the same exact cartoony monochrome form that he had donned when he was in the retro Timeless River world in Kingdom Hearts II. In addition, the 'portals' he comes out of and goes into during the Shotlock are extremely similar to the doorways that lead to different areas of the world that are used by the characters in Timeless River's story.
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The team behind Square Enix's Einhander helped develop the expansive Gummi Ship aspect of Kingdom Hearts III. They even included references to Einhander, including an unlockable Gummi Blueprint obtained by scanning a constellation in the Misty Stream area that greatly resembles Einhander' Endymion ship. One of Einhander's bosses, the Schwarzgeist, also cameos as a boss in Kingdom Hearts III, and a remix of Einhander 'Thermosphere' plays when the boss is fought with most Gummi ships. However, if the boss is fought with the Endymion blueprint, then the original PlayStation 1 version of the Thermosphere theme will play.
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Spoiler:Scala Ad Caelum, the name of the game's final climactic world, means "Stairway to Heaven" in Latin.
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