Franchise: Pokémon
Pokémon Brilliant Diamond
Pokémon Snap
New Trivia!
Pokémon SoulSilver Version
Pokémon Colosseum
Pokémon Platinum Version
My Pokémon Ranch
Pokémon Stadium 2
New Trivia!
Pokémon Red Version
Pokémon Pearl Version
New Trivia!
Pokémon Silver Version
New Trivia!
Pokémon Blue Version
New Trivia!
Pokémon Gold Version
Pokémon Diamond Version
Pokémon XD: Gale of Darkness
Pokémon Channel
Super Smash Bros. Melee
Pokémon Black Version 2
Pokémon Ultra Moon
Super Smash Bros.
Pokémon Omega Ruby
Pokémon Sleep
Pokémon Go
Pokkén Tournament
Pokémon Mystery Dungeon: Explorers of Time
Pokémon Sword
Pokémon Y
Super Smash Bros. Brawl
Pokémon Shield
Pokémon Home
Pokémon Violet
Pokémon Battle Revolution
Pokémon Legends: Arceus
New Trivia!
Pokémon HeartGold Version
Pokémon Pinball
Pokémon Moon
Pokémon: Let's Go, Eevee!
Pokémon Puzzle Challenge
Pokémon Rumble Blast
Pokémon Sun
Pokémon Emerald Version
Pokémon Stadium
Pokémon Alpha Sapphire
Pokémon Mystery Dungeon: Blue Rescue Team
Pokémon Conquest
Pokémon Pokédex Organizer
Pokémon Mystery Dungeon: Red Rescue Team
Pokémon: Masters Arena
Pokémon White Version 2
Pokémon Picross
Pokémon X
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In the first 3 generations of the Pokémon games, the player can use the HM "Cut" to remove patches of tall grass to avoid wild Pokémon. In Pokémon Emerald, the ability Hyper Cutter enhances this feature of Cut, causing it to clear a larger area of tall grass around the user. However, neither of these features were carried forward to the fourth or subsequent generations of Pokémon games.
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Of all Pokemon, Larvesta takes the longest to go through a single evolutionary stage, evolving at Level 59.
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Arbok's hood pattern differs in each of the main regions of the Pokemon universe.
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It's possible to get a legitimate Celebi without the use of a Gameshark code or any third-party software in Pokemon Gold, Silver, and Crystal.
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If you visit a real life Pokemon Center in Japan on your birthday, you can download a special Pokemon for visiting.
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Vullaby is able to use Fly, even though in its Pokemon Black Pokedex entry says "Its wings are too tiny to fly."
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Satoshi Tajiri decided to make Pokemon faint instead of die to make sure children don't associate losing with death.
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Game Freak employees are found in every main entry to the Pokemon series with their canonical base of operations being the Celadon Condominiums.
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Despite being called the "Licking Pokemon", and the line "It leaves a tingling sensation when it licks enemies" appearing in its Pokedex entries in Pokemon Red & Blue, Lickitung couldn't learn Lick until Generation II.
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In a Q&A with Game Informer in 2019, producer Junichi Masuda revealed that programmer Koji Nishino was given the nickname "Kabi" after Nintendo's Kirby ("カービィ" or "Kabi" in Japanese) because of his big appetite. Nishino's behavior and appetite would serve as a direct inspiration for the design of the Pokémon Snorlax, including Snorlax's habit of constantly eating and sleeping, as well as its Japanese name "Kabigon", which was derived from Nishino's nickname. This means that by association, Snorlax's name is technically derived from Kirby.
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When Pokémon Red, Blue, Yellow, Gold, Silver and Crystal were released on the 3DS Virtual Console in Europe, they were given a PEGI 12+ rating due to the playable casinos in Celadon City and Goldenrod City.
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Daniel Espinosa, the director of the Superhero film Morbius, said he was unexpectedly inspired by the Pokémon franchise for the depiction and look of the title character's superpowers.
"I have a daughter who is six years old, and she was really getting into Pokémon, [...] And you know, I’ve watched Pokémon over the years. But I really adore how they use light and colors to express those powers. [...] When you watch Morbius he always has this trail of purple in the comic books and that normally is just lines that are made with a pencil, [...] But I thought maybe if we can take that kind of Pokémon-esque idea and translate that over to the psychedelic experience, I could create a new version of how to express powers."
"I have a daughter who is six years old, and she was really getting into Pokémon, [...] And you know, I’ve watched Pokémon over the years. But I really adore how they use light and colors to express those powers. [...] When you watch Morbius he always has this trail of purple in the comic books and that normally is just lines that are made with a pencil, [...] But I thought maybe if we can take that kind of Pokémon-esque idea and translate that over to the psychedelic experience, I could create a new version of how to express powers."
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Demonstrations of hacked Game Boy games through Pokémom Stadium emulator:
https://www.youtube.com/watch?v=cB9jr4lOOvw
https://www.youtube.com/watch?v=As0v0hNBgAw
https://www.youtube.com/watch?v=cB9jr4lOOvw
https://www.youtube.com/watch?v=As0v0hNBgAw
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Foongus' Pokemon Scarlet PokéDex entry states that there is an in-universe theory that the "creator of the modern day Poké Ball" was inspired by the Pokémon's appearance when designing the device.
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In Pokémon Scarlet & Violet, Roaring Moon's Violet Dex entry as well as the occult magazine's description of the Paradox Pokémon both imply that there is a deep connection between Roaring Moon and Mega Salamance. Considering that Roaring Moon, like all past Paradox Pokémon, is a prehistoric version of an existing Pokémon, in this case Salamance, this could mean that there is also a connection between Mega Evolution and Pokémon prehistory.
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subdirectory_arrow_right Pokémon Diamond Version (Game), Pokémon Pearl Version (Game), Game Freak (Company)
This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
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PC Gamer article:
https://www.pcgamer.com/games/rpg/pokemon-dev-game-freak-appears-to-have-suffered-a-teraleak-that-includes-25-years-of-never-before-seen-pokemon-art-assets-documents-and-even-canceled-movies/
Nintendo Life article:
https://www.nintendolife.com/news/2024/10/pokemon-developer-game-freak-reportedly-hacked-massive-amounts-of-data-allegedly-leaked
My Nintendo News article:
https://mynintendonews.com/2024/10/21/pokemon-mmo-leaked-codenamed-rodeo/
TheGamer article:
https://www.thegamer.com/game-freak-pokemon-leak-humans-pokemon-children-together/
PennLive article:
https://www.pennlive.com/life/2024/10/massive-pokemon-leak-exposes-personal-data-never-before-seen-lore.html
Forbes articles:
https://www.forbes.com/sites/danidiplacido/2024/10/14/pokmon-fans-dont-understand-the-game-freak-leaks/
https://www.forbes.com/sites/paultassi/2024/10/14/pokmons-typhlosion-goes-viral-after-game-freak-leak-for-the-weirdest-possible-reason/
Link to the leaked scrapped Sinnoh myths (in Japanese):
https://pastebin.com/x9Rne5iZ
The Cutting Room Floor article featuring English translations of the myths:
https://tcrf.net/Development:Pok%C3%A9mon_Diamond_and_Pearl/Documents
Veilstone's Myth and other Sinnoh myths:
https://bulbapedia.bulbagarden.net/wiki/Sinnoh_myths#Veilstone's_Myth
https://www.youtube.com/watch?v=ajRq8I6ZkHM#t=426s
Canadian indigenous myth of the Bear Mother:
https://www.historymuseum.ca/cmc/exhibitions/aborig/fp/fpz2f27e.html
https://www.sfu.ca/brc/our-work/imesh-mobile-app/indigenous-art-walk/bear-mother.html
The Dream of the Fisherman's Wife:
https://en.wikipedia.org/wiki/The_Dream_of_the_Fisherman%27s_Wife
https://www.pcgamer.com/games/rpg/pokemon-dev-game-freak-appears-to-have-suffered-a-teraleak-that-includes-25-years-of-never-before-seen-pokemon-art-assets-documents-and-even-canceled-movies/
Nintendo Life article:
https://www.nintendolife.com/news/2024/10/pokemon-developer-game-freak-reportedly-hacked-massive-amounts-of-data-allegedly-leaked
My Nintendo News article:
https://mynintendonews.com/2024/10/21/pokemon-mmo-leaked-codenamed-rodeo/
TheGamer article:
https://www.thegamer.com/game-freak-pokemon-leak-humans-pokemon-children-together/
PennLive article:
https://www.pennlive.com/life/2024/10/massive-pokemon-leak-exposes-personal-data-never-before-seen-lore.html
Forbes articles:
https://www.forbes.com/sites/danidiplacido/2024/10/14/pokmon-fans-dont-understand-the-game-freak-leaks/
https://www.forbes.com/sites/paultassi/2024/10/14/pokmons-typhlosion-goes-viral-after-game-freak-leak-for-the-weirdest-possible-reason/
Link to the leaked scrapped Sinnoh myths (in Japanese):
https://pastebin.com/x9Rne5iZ
The Cutting Room Floor article featuring English translations of the myths:
https://tcrf.net/Development:Pok%C3%A9mon_Diamond_and_Pearl/Documents
Veilstone's Myth and other Sinnoh myths:
https://bulbapedia.bulbagarden.net/wiki/Sinnoh_myths#Veilstone's_Myth
https://www.youtube.com/watch?v=ajRq8I6ZkHM#t=426s
Canadian indigenous myth of the Bear Mother:
https://www.historymuseum.ca/cmc/exhibitions/aborig/fp/fpz2f27e.html
https://www.sfu.ca/brc/our-work/imesh-mobile-app/indigenous-art-walk/bear-mother.html
The Dream of the Fisherman's Wife:
https://en.wikipedia.org/wiki/The_Dream_of_the_Fisherman%27s_Wife
subdirectory_arrow_right The Elder Scrolls V: Skyrim (Game), Portal 2 (Game), AM2R: Return of Samus (Game), Pokémon Uranium (Game)
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From 2014 to 2016, The Game Awards featured a "Best Fan Creation" category. The 2014 winner was "Twitch Plays Pokémon" (a social experiment featuring a crowdsourced attempt to play through various Pokémon games), and the 2015 winner was "Portal Stories: Mel" (a modification of Portal 2). During 2016, however, two of the nominees for the category were removed prior to the show's airing: AM2R (an unofficial remake of Metroid II: Return of Samus) and Pokémon Uranium (a fan-made video game based on the Pokémon series). During a stream prior to the event, host Geoff Keighley explained that this was due to the fangames not being legally cleared by Nintendo, who owned the rights to the games they were based on. Additionally, "Best Fan Creation" would end up being the only category to not have its winner (Enderal: The Shards of Order, a conversion mod for The Elder Scrolls V: Skyrim) announced during the ceremony itself.
2014 nominees:
https://www.polygon.com/2014/11/21/7259309/game-awards-2014-nominees
2015 nominees:
https://www.polygon.com/2015/11/13/9728874/the-game-awards-2015-nominees
2016 nominees:
https://www.vg247.com/the-game-awards-2016-doom-overwatch-more-up-for-game-of-the-year-heres-the-full-list-nominees
Nominee removals:
http://www.cinemablend.com/games/1590200/why-fanmade-games-like-pokemon-uranium-wont-be-at-the-2016-game-awards
http://www.escapistmagazine.com/news/view/168862-The-Game-Awards-Drops-Pokemon-Uranium-AM2R
Category removal:
http://twinfinite.net/2016/12/best-fan-creation-2016-game-awards/
https://www.polygon.com/2014/11/21/7259309/game-awards-2014-nominees
2015 nominees:
https://www.polygon.com/2015/11/13/9728874/the-game-awards-2015-nominees
2016 nominees:
https://www.vg247.com/the-game-awards-2016-doom-overwatch-more-up-for-game-of-the-year-heres-the-full-list-nominees
Nominee removals:
http://www.cinemablend.com/games/1590200/why-fanmade-games-like-pokemon-uranium-wont-be-at-the-2016-game-awards
http://www.escapistmagazine.com/news/view/168862-The-Game-Awards-Drops-Pokemon-Uranium-AM2R
Category removal:
http://twinfinite.net/2016/12/best-fan-creation-2016-game-awards/
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According to the consumer marketing director at The Pokemon Company JC Smith, one of the big hurdles that Game Freak and other Pokemon devs have to endure is the balance between massive fan demand and the developers' own specific vision for each game.
Smith also revealed that the company does listen to fan demands of wanting a grander and more sophisticated game in the series, but he also revealed that Game Freak very much strives to make future games extremely accessible at their cores as well.
“...there’s also a vision for what the creators want to provide, and it’s [a matter of] finding that delicate balance throughout. We have a group of creators and professionals working at the Pokémon Company that have been through a lot – seen, heard [a lot]. They have thicker skin than many people do because they’ve heard it.”
Smith also revealed that the company does listen to fan demands of wanting a grander and more sophisticated game in the series, but he also revealed that Game Freak very much strives to make future games extremely accessible at their cores as well.