Trivia Browser
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As a sort of call-back to Super Paper Mario, the opening scene of The Thousand-Year Door remake features portraits of Mario's partners from Paper Mario. At the end of the game, Spoiler:a new second portrait of the partners from The Thousand-Year Door can be seen alongside it, lining up with the beginning of Super Paper Mario.
The Thousand-Year Door remake beginning:
https://www.youtube.com/watch?v=8Ume5pSIcKE#t=15s
The Thousand-Year Door remake ending:
https://www.youtube.com/watch?v=Ds1DU_VjaFU#t=1769s
Super Paper Mario beginning:
https://www.youtube.com/watch?v=9DI9tDjEOHs
https://www.youtube.com/watch?v=8Ume5pSIcKE#t=15s
The Thousand-Year Door remake ending:
https://www.youtube.com/watch?v=Ds1DU_VjaFU#t=1769s
Super Paper Mario beginning:
https://www.youtube.com/watch?v=9DI9tDjEOHs
subdirectory_arrow_right Final Fantasy I & II: Dawn of Souls (Game)
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Cid, a recurring character in the series who is usually a mechanic with some relation to airships, first appeared in Final Fantasy II and did not appear in the first Final Fantasy game. For the Final Fantasy I & II: Dawn of Souls re-release however, the original game's plot was retroactively changed to make "Cid of the Lufaine" the ancient creator of the airship that the protagonists used.
Final Fantasy I & II: Dawn of Souls - Cid backstory in Lufenia:
https://www.youtube.com/watch?v=IuJzaYSa4AU#t=147
Cid in the first two Final Fantasy games blog post:
http://home.eyesonff.com/content.php/2631-The-Iterations-of-Cid-Part-1
https://www.youtube.com/watch?v=IuJzaYSa4AU#t=147
Cid in the first two Final Fantasy games blog post:
http://home.eyesonff.com/content.php/2631-The-Iterations-of-Cid-Part-1
subdirectory_arrow_right Fallout (Franchise)
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During an interview with Variety Fair, Todd Howard revealed that the 2024 live-action "Fallout" TV series was considered canon to the games, having wanted to tell an original story within the game's world rather than adapt any of the previous games. However, when the show came out, this led to complaints from fans accusing the show of retconning the events of Fallout: New Vegas. Specifically, the sixth episode "The Trap" featured a shot of a blackboard seemingly depicting the fall of Shady Sands (the capital of the New California Republic) as taking place in the year 2277. Fallout: New Vegas takes place in the year 2281, yet Shady Sands is stated to still exist in the game without any mention of a fall (although the city cannot be visited in-game). Emil Pagliarulo, a design director for Bethesda, would try to assure fans on Twitter that Fallout: New Vegas is still considered canon, claiming to being overprotective of the series' lore and going as far as to post a timeline of the Fallout series. While the timeline not only featured both Fallout: New Vegas, the TV series, and also confirmed that Fallout Tactics: Brotherhood of Steel is considered canon to the series, it did not address the timeline inconsistency brought about by the blackboard scene in the show. This reportedly led some fans to accuse Bethesda of holding a grudge against Obsidian Entertainment for making what many fans consider to be the best Fallout game and using the show as a way to spite them. However, it's worth noting that there are three other possible explanations for the inconsistency:
• Whoever wrote "2277" was misinformed due to the post-apocalyptic setting forcing many to rely on guesswork for event dates.
• It could be a simple mistake in writing for a series with large amounts of lore to it.
• It could be a reference to the "Lonesome Road" DLC expansion for New Vegas, where the player is given the option to nuke the NCR, though there is no confirmation that this ending is canon.
Howard would later defend the TV series and insist the game is still canon in an interview with IGN, claiming he had an emotional reaction when the TV series writers brought up the idea of bombing Shady Sands (which he also clarified was not a nuclear bombing) and carefully talked through the decision with them. When asked specifically about the 2277/2281 inconsistency, his response was that they were "threading [the needle] tighter there" to make it land in the TV series, move the Fallout series forward, and insisted that the fall of Shady Sands took place just after the events of the game. He reiterated that Bethesda was careful about sticking to the series timeline, admitting that there "might be a little bit of confusion at some places" and claimed that what was most important to them was what was happening in the time period of the TV series.
• Whoever wrote "2277" was misinformed due to the post-apocalyptic setting forcing many to rely on guesswork for event dates.
• It could be a simple mistake in writing for a series with large amounts of lore to it.
• It could be a reference to the "Lonesome Road" DLC expansion for New Vegas, where the player is given the option to nuke the NCR, though there is no confirmation that this ending is canon.
Howard would later defend the TV series and insist the game is still canon in an interview with IGN, claiming he had an emotional reaction when the TV series writers brought up the idea of bombing Shady Sands (which he also clarified was not a nuclear bombing) and carefully talked through the decision with them. When asked specifically about the 2277/2281 inconsistency, his response was that they were "threading [the needle] tighter there" to make it land in the TV series, move the Fallout series forward, and insisted that the fall of Shady Sands took place just after the events of the game. He reiterated that Bethesda was careful about sticking to the series timeline, admitting that there "might be a little bit of confusion at some places" and claimed that what was most important to them was what was happening in the time period of the TV series.
Variety Fair interview:
https://www.vanityfair.com/hollywood/2023/11/fallout-first-look
Emil Pagliarulo Twitter thread:
https://twitter.com/Dezinuh/status/1777771276171698423
Article about the complaints:
https://www.rockpapershotgun.com/no-the-fallout-tv-show-hasnt-written-fallout-new-vegas-out-of-history-says-bethesda-studio-design-director
IGN interview:
https://www.ign.com/articles/the-big-fallout-interview-todd-howard-and-jonathan-nolan-answer-our-burning-questions-about-season-1
https://www.vanityfair.com/hollywood/2023/11/fallout-first-look
Emil Pagliarulo Twitter thread:
https://twitter.com/Dezinuh/status/1777771276171698423
Article about the complaints:
https://www.rockpapershotgun.com/no-the-fallout-tv-show-hasnt-written-fallout-new-vegas-out-of-history-says-bethesda-studio-design-director
IGN interview:
https://www.ign.com/articles/the-big-fallout-interview-todd-howard-and-jonathan-nolan-answer-our-burning-questions-about-season-1
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The final twist in the game, where it's revealed that Spoiler:the entire Danganronpa franchise was actually a reality television show spanning fifty-three seasons, was made with the intention to "bring a more interesting idea to the fans". As noted by Kazutaka Kodaka:
"We put what we felt would be fun and interesting into a game and this goes for Danganronpa V3 too. We don’t think about making a game that would fit what fans would expect. We are proud of the ending because lately there aren’t many games that have fans debate over the ending.
The Western culture really likes Spoiler:reality TV and it’s really popular there. Because of that, I feel the Western culture will have different views on the ending and I’m excited to see if the Western gamers would be able to accept the ending more compared to Japan who is focused on the characters and character popularity. If you are focused on the characters you might find the ending strange or very sad."
The Western culture really likes Spoiler:reality TV and it’s really popular there. Because of that, I feel the Western culture will have different views on the ending and I’m excited to see if the Western gamers would be able to accept the ending more compared to Japan who is focused on the characters and character popularity. If you are focused on the characters you might find the ending strange or very sad."
subdirectory_arrow_right Star Fox Command (Game)
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In Star Fox 64's ancillary material, Planet Aquas is said to be an entirely water planet with its surface 100% covered by oceans. Star Fox Command however, would contradict this by showing there to be islands on Aquas in the Slippy's Resolve ending; Command's official Japanese guidebook even claims that Aquas' surface is now only 80% comprised of oceans.
In a Q&A with Takaya Imamura in 2023 on this subject, he theorized that perhaps, somewhere in-between the events of Star Fox 64 and Star Fox Command, the islands were created by underwater volcanic belts within Aquas' oceans, likening it to the emergence of Nishinoshima, a volcanic island in the Ogasawara Archipelago.
In a Q&A with Takaya Imamura in 2023 on this subject, he theorized that perhaps, somewhere in-between the events of Star Fox 64 and Star Fox Command, the islands were created by underwater volcanic belts within Aquas' oceans, likening it to the emergence of Nishinoshima, a volcanic island in the Ogasawara Archipelago.
Q&A with Imamura on Aquas' islands in Command:
https://mond.how/ja/topics/cslbgsnp40hhhvr/nc932nhb30zo1js
English Translation of the above:
Q: According to the guidebook for "Star Fox 64," Aquas is said to be made entirely of water. However, in the guidebook for "Star Fox Command," Aquas is described as being 80% water, and one of the endings with Slippy and Amanda depicts the presence of islands. Is it permissible to speculate unofficially about what happened between '64' and 'Command'?
A: It's a recent memory, but the emergence of Nishinoshima, a volcanic island in the Ogasawara Archipelago, happened in the blink of an eye. Perhaps such a natural phenomenon occurred. Their environment is much more volatile than ours. It wouldn't be surprising if there were underwater volcanic belts on Aquas.
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
User's English translation of official Japanese Star Fox Command guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
https://mond.how/ja/topics/cslbgsnp40hhhvr/nc932nhb30zo1js
English Translation of the above:
Q: According to the guidebook for "Star Fox 64," Aquas is said to be made entirely of water. However, in the guidebook for "Star Fox Command," Aquas is described as being 80% water, and one of the endings with Slippy and Amanda depicts the presence of islands. Is it permissible to speculate unofficially about what happened between '64' and 'Command'?
A: It's a recent memory, but the emergence of Nishinoshima, a volcanic island in the Ogasawara Archipelago, happened in the blink of an eye. Perhaps such a natural phenomenon occurred. Their environment is much more volatile than ours. It wouldn't be surprising if there were underwater volcanic belts on Aquas.
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
User's English translation of official Japanese Star Fox Command guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
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In an interview with the game's co-director/designer/programmer Naoki Hamaguchi published in The Washington Post on July 2nd, 2021, he reflected on the evolution of Final Fantasy VII Remake's battle system, which drew inspiration from the original game's Active Time Battle (ATB) system. Hamaguchi expressed satisfaction with its current form "in which the strategic element of the command-based battle from the original co-exists with the real-time, action-oriented battle". Additionally, the "Intermission" episode featured in FFVII Remake Intergrade introduced combo moves where Yuffie and Sonon team up, which Hamaguchi stated he wanted to try leveraging along with other elements from "Intermission" as he worked on what would become Final Fantasy VII Rebirth.
subdirectory_arrow_right Mortal Kombat 1 (Game)
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According to series co-creator Ed Boon in a video/interview on Mortal Kombat's YouTube channel on May 19, 2023, Liu Kang was chosen to be on the cover of Mortal Kombat 1 to signify a new story arc, in turn diverting from Scorpion and Sub-Zero, who were regularly chosen for the games' covers.
subdirectory_arrow_right Mortal Kombat 1 (Game)
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According to series co-creator Ed Boon in a video/interview on Mortal Kombat's YouTube channel on May 19, 2023, Mortal Kombat 1's name was chosen because the developers consider it the beginning of a new universe and not a continuation of the Mortal Kombat 11 story. The characters have completely different roles in this new timeline, and the title is meant to emphasize that.
subdirectory_arrow_right Ace Attorney (Franchise)
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According to series creator Shu Takumi in a 2017 interview, Capcom executives issued two mandates affecting the writing of Apollo Justice: Ace Attorney. The first mandate was that the game had to include Phoenix Wright in the story, which went against Takumi's original idea for a soft reset of the series. The second mandate was to incorporate the Lay Judge system, a real-life judicial system, into the story, resulting in the creation of Spoiler:the MASON System game program and the trial run of a new Jurist System in the game's last case "Turnabout Succession". The Ace Attorney series began as a critique of how Japan's legal system handles criminal offenses, but around this time, that system was changing. While Japan previously suspended an older jurist system in 1943, their legislative body, the National Diet, gradually implemented a new lay judge system (裁判員, or "Saiban-in") from 2004 to 2009. This system, resembling more democratic systems in North American and European countries, calls upon six random common citizens to serve in serious criminal trials as inquisitorial judges sitting alongside three professional judges. Together they make up the judicial panel and actively analyze and investigate evidence presented to them throughout the trial before ruling on guilt and sentencing. Reflecting this, Spoiler:the Jurist System seen at the end of Turnabout Succession is made up of six random jurors guided by Phoenix Wright, where the player from the sixth juror's perspective has to rule the defendant Guilty or Not Guilty.
Takumi revealed that as part of the game’s promotion, Capcom collaborated with the Japanese Ministry of Justice and even gave a presentation of Apollo Justice: Ace Attorney at the ministry's head office, implying that the system's mandated inclusion in the game was political propaganda. Despite Capcom cooperating in the Japanese government's push for this new system and despite participation experiences being reported as positive and easy to understand, the reception to other aspects of the system were largely negative. Complaints included gradually more severe sentencing since its implementation, the risk of criminal penalties for lay judges publicly discussing confidential deliberation room details after trials come to an end, and most starkly, calling upon Japanese citizens to put aside time to participate in the system, who have been increasingly unwilling to do so. This decline in interest has been attributed to the length of both lay judge trials and pre-trial proceedings increasing significantly over the next decade, and due to aging populations and people simply not being able to make these commitments, more citizens refused to serve or even show up to be vetted for serving, making it harder to fill out the jury.
As a result of this reception, the Ace Attorney series has not used Spoiler:the MASON System and the Jurist System since, sticking with the series' traditional Initial Trial system in future games.
Takumi revealed that as part of the game’s promotion, Capcom collaborated with the Japanese Ministry of Justice and even gave a presentation of Apollo Justice: Ace Attorney at the ministry's head office, implying that the system's mandated inclusion in the game was political propaganda. Despite Capcom cooperating in the Japanese government's push for this new system and despite participation experiences being reported as positive and easy to understand, the reception to other aspects of the system were largely negative. Complaints included gradually more severe sentencing since its implementation, the risk of criminal penalties for lay judges publicly discussing confidential deliberation room details after trials come to an end, and most starkly, calling upon Japanese citizens to put aside time to participate in the system, who have been increasingly unwilling to do so. This decline in interest has been attributed to the length of both lay judge trials and pre-trial proceedings increasing significantly over the next decade, and due to aging populations and people simply not being able to make these commitments, more citizens refused to serve or even show up to be vetted for serving, making it harder to fill out the jury.
As a result of this reception, the Ace Attorney series has not used Spoiler:the MASON System and the Jurist System since, sticking with the series' traditional Initial Trial system in future games.
Apollo Justice dev team 2007 interview:
https://gyakutensaibanlibrary.blogspot.com/2016/09/4-isnt-change-from-old-to-new-but.html?m=1
Shu Takumi 2017 interview:
https://news.capcomusa.com/2017/11/18/the-making-of-apollo-justice-ace-attorney-feat-shu-takumi/
Articles explaining the lay judge system and first case under it:
https://www.law.columbia.edu/news/archive/japans-new-jury-system-evaulated
https://web.archive.org/web/20160611021725/https://www.japantimes.co.jp/community/2009/12/08/issues/ichihashi-trial-key-test-of-legal-reforms/#.V1t0vCXP1S8
Articles featuring criticisms of the lay judge system:
https://foreignpolicy.com/2009/08/03/japans-new-unpopular-jury-system/
https://www.nippon.com/en/japan-data/h00468/japan-marks-10-years-since-start-of-lay-judge-system.html
https://web.archive.org/web/20190508022405/https://www.japantimes.co.jp/opinion/2019/05/05/editorials/evaluating-lay-judge-system-10-years/
https://apjjf.org/-Mark-Levin/3141/article.html
https://www.semanticscholar.org/paper/Sexual-Violence-in-Japan%3A-Implications-of-the-Lay-Suzuki/67b28807c51160297bb80bdb3b7fdcda95f50a74?p2df
https://gyakutensaibanlibrary.blogspot.com/2016/09/4-isnt-change-from-old-to-new-but.html?m=1
Shu Takumi 2017 interview:
https://news.capcomusa.com/2017/11/18/the-making-of-apollo-justice-ace-attorney-feat-shu-takumi/
Articles explaining the lay judge system and first case under it:
https://www.law.columbia.edu/news/archive/japans-new-jury-system-evaulated
https://web.archive.org/web/20160611021725/https://www.japantimes.co.jp/community/2009/12/08/issues/ichihashi-trial-key-test-of-legal-reforms/#.V1t0vCXP1S8
Articles featuring criticisms of the lay judge system:
https://foreignpolicy.com/2009/08/03/japans-new-unpopular-jury-system/
https://www.nippon.com/en/japan-data/h00468/japan-marks-10-years-since-start-of-lay-judge-system.html
https://web.archive.org/web/20190508022405/https://www.japantimes.co.jp/opinion/2019/05/05/editorials/evaluating-lay-judge-system-10-years/
https://apjjf.org/-Mark-Levin/3141/article.html
https://www.semanticscholar.org/paper/Sexual-Violence-in-Japan%3A-Implications-of-the-Lay-Suzuki/67b28807c51160297bb80bdb3b7fdcda95f50a74?p2df
Franchise: Sonic The Hedgehog
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During the reboot of Archie's Sonic the Hedgehog comics, several characters and aspects adapted into the comic from the 1993 Sonic the Hedgehog cartoon (commonly referred to as "Sonic SatAM") were noticeably altered for a variety of factors:
• Ixis Naugus (referred to simply as Naugus in the show) was changed to "Walter Naugus". His species (which was never actually stated in the show, though the pre-reboot comics depicted him as a rhino-bat-lobster hybrid) was changed to that of a troll, with a tail being added to his design to help make him look as such, alongside his attire being updated to more resemble a warlock. Additionally, despite what was initially believed, the term "Ixis" was originally applied to Naugus' cartoon production materials, and was not invented by former writer Ken Penders. This meant it was still usable in the comics, and was later given to the deity worshipped by the troll species.
• Muttski was changed to "Ben "Mutt" Muttski", and was changed from a non-anthropomorphic dog to an anthropomorphic one. Notably, his new name was given in honor of Ben Hurst, the main writer of "Sonic SatAM" who sadly passed away in 2010.
• Snively Robotnik (referred to simply as Snively in the show) was changed to "Doctor Julian Snively", with his first name being a nod to "Sonic SatAM", as Dr. Robotnik's original name in the show was Julian. According to Ian Flynn, he is no longer related to Dr. Eggman in the reboot due to Sega's mandates not allowing other media to invent family members for the main "SegaSonic" cast. Ironically, while his half-sister Hope Kintobor was removed from the reboot, Snively inherited her position as G.U.N.'s R&D Specialist.
• Maximillian Acorn (referred to simply as "The King" in the show) was changed to "King Nigel Acorn". His name was most likely changed due to being coined by former writer Ken Penders. Notably, his new name, speech pattern and mannerisms are shared with Nigel Thornberry from the animated series "The Wild Thornberrys": Nigel was voiced by British actor Tim Curry, who also voiced the King in "Sonic SatAM".
• Nicole the Holo-Lynx's new backstory in the reboot has her being created by Dr. Ellidy in an attempt to digitize the consciousness of his dying daughter Nikki. This may have been loosely inspired by Ben Hurst's plans for the cancelled third season of "Sonic SatAM", where it would have been revealed that Nicole was originally a normal girl until she was tricked by Dr. Robotnik into having her entire personality transferred into a computer satellite.
• Although the Wolf Pack originated from "Sonic SatAM", the only member of the group who was not created by Ken Penders was their leader Lupe the Wolf, who also originated from the show. As such, when the comic was rebooted, she was the only member of the group to be carried over.
• Aside from King Acorn, the only parent of a "Sonic SatAM" character to make it into the reboot was Sabina, the mother of Dulcy the Dragon and herself a character from the show. However, while Ian Flynn did confirm that she was still Dulcy's mother in the reboot, she never actually appeared in the comic prior to its cancellation. Additionally, given that Dulcy refers to her with present tense, it's likely that Sabina is still alive in the reboot, whereas she had died in the original continuity.
• Ixis Naugus (referred to simply as Naugus in the show) was changed to "Walter Naugus". His species (which was never actually stated in the show, though the pre-reboot comics depicted him as a rhino-bat-lobster hybrid) was changed to that of a troll, with a tail being added to his design to help make him look as such, alongside his attire being updated to more resemble a warlock. Additionally, despite what was initially believed, the term "Ixis" was originally applied to Naugus' cartoon production materials, and was not invented by former writer Ken Penders. This meant it was still usable in the comics, and was later given to the deity worshipped by the troll species.
• Muttski was changed to "Ben "Mutt" Muttski", and was changed from a non-anthropomorphic dog to an anthropomorphic one. Notably, his new name was given in honor of Ben Hurst, the main writer of "Sonic SatAM" who sadly passed away in 2010.
• Snively Robotnik (referred to simply as Snively in the show) was changed to "Doctor Julian Snively", with his first name being a nod to "Sonic SatAM", as Dr. Robotnik's original name in the show was Julian. According to Ian Flynn, he is no longer related to Dr. Eggman in the reboot due to Sega's mandates not allowing other media to invent family members for the main "SegaSonic" cast. Ironically, while his half-sister Hope Kintobor was removed from the reboot, Snively inherited her position as G.U.N.'s R&D Specialist.
• Maximillian Acorn (referred to simply as "The King" in the show) was changed to "King Nigel Acorn". His name was most likely changed due to being coined by former writer Ken Penders. Notably, his new name, speech pattern and mannerisms are shared with Nigel Thornberry from the animated series "The Wild Thornberrys": Nigel was voiced by British actor Tim Curry, who also voiced the King in "Sonic SatAM".
• Nicole the Holo-Lynx's new backstory in the reboot has her being created by Dr. Ellidy in an attempt to digitize the consciousness of his dying daughter Nikki. This may have been loosely inspired by Ben Hurst's plans for the cancelled third season of "Sonic SatAM", where it would have been revealed that Nicole was originally a normal girl until she was tricked by Dr. Robotnik into having her entire personality transferred into a computer satellite.
• Although the Wolf Pack originated from "Sonic SatAM", the only member of the group who was not created by Ken Penders was their leader Lupe the Wolf, who also originated from the show. As such, when the comic was rebooted, she was the only member of the group to be carried over.
• Aside from King Acorn, the only parent of a "Sonic SatAM" character to make it into the reboot was Sabina, the mother of Dulcy the Dragon and herself a character from the show. However, while Ian Flynn did confirm that she was still Dulcy's mother in the reboot, she never actually appeared in the comic prior to its cancellation. Additionally, given that Dulcy refers to her with present tense, it's likely that Sabina is still alive in the reboot, whereas she had died in the original continuity.
Naugus redesign details:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-83?id=35311#23
"Ixis" term origin:
https://web.archive.org/web/20150421214454/http://www.bumbleking.com/forum/viewtopic.php?f=4&t=7928&start=15
"Ixis" usage:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-85?id=56029#1
Ben Hurst tribute:
https://www.youtube.com/live/ulxTPlOxpAw?feature=share&t=2950
Snively's new name and title:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-68?id=21727#1
Julian reference:
https://twitter.com/IanFlynnBKC/status/456580767083024386
King Acorn's new name:
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-284?id=78505#1
Nicole's new origin:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-73?id=21740#1
Ben Hurst's plans:
http://www.saturdaymorningsonic.com/features/bens_notes/
Ian Flynn confirming Sabina:
https://twitter.com/IanFlynnBKC/status/730473847414095873
Sabina mention:
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-281?id=51790#1
https://readcomiconline.li/Comic/Sonic-Universe/Issue-83?id=35311#23
"Ixis" term origin:
https://web.archive.org/web/20150421214454/http://www.bumbleking.com/forum/viewtopic.php?f=4&t=7928&start=15
"Ixis" usage:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-85?id=56029#1
Ben Hurst tribute:
https://www.youtube.com/live/ulxTPlOxpAw?feature=share&t=2950
Snively's new name and title:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-68?id=21727#1
Julian reference:
https://twitter.com/IanFlynnBKC/status/456580767083024386
King Acorn's new name:
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-284?id=78505#1
Nicole's new origin:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-73?id=21740#1
Ben Hurst's plans:
http://www.saturdaymorningsonic.com/features/bens_notes/
Ian Flynn confirming Sabina:
https://twitter.com/IanFlynnBKC/status/730473847414095873
Sabina mention:
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-281?id=51790#1
subdirectory_arrow_right Kingdom Hearts (Franchise)
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In each Dive to the Heart segment in almost every game in the series, there is a disembodied voice that can only speak through text that guides the characters (and thus the player as well) through the tutorial of each game. The identity of these voices has been unidentified in every game but Kingdom Hearts: Birth by Sleep (where it is obviously child Sora) and the first Kingdom Hearts. For the latter, in the Kingdom Hearts Ultimania, Nomura was asked who the voice is for the opening of the first game and he finally gave it's identity as being none other than King Mickey. However, this interview was done in the early 2000's before most of the sequels were produced, so it's unknown if this explanation was retconned or not.
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Just Dance 2023 Edition introduces a character named Agent D during the game's version of "Toxic" by Britney Spears, which had previously appeared in Just Dance 2 with a different routine. Initially, she appears as an air hostess before revealing her true nature as a secret agent, battling a group of rival spies in order to save the plane's pilot, the P2 character from the song "Dragostea Din Tei" by O-Zone (who is later revealed to be her partner and possible love interest).
Just Dance 2024 Edition would expand upon her considerably via her appearance in another Britney Spears song, "Gimme More". Primarily set in her base of operations, it's revealed that Agent D had actually appeared in several past Britney Spears songs wearing disguises, specifically "Work Work" (the site manager), the original version of "Toxic" (the nurse), and the Extreme Mode version of "Circus" (the performer). Additionally, the background screens shown during the song display gameplay of other songs by Britney Spears (specifically "Womanizer", "Baby One More Time", "Oops!... I Did It Again", and "Scream & Shout"), though her roles in these songs are left unrevealed. This retroactively retcons the series so that Agent D has appeared as early as Just Dance 2. Additionally, the song ends with the pilot (who had appeared throughout the various missions, constantly needing help from Agent D) pressing a button on the monitor, leading to her next mission (presumably the 2023 version of "Toxic").
Currently, the only Britney Spears songs that have been featured in the Just Dance series that are not confirmed to involve Agent D are "Slumber Party" and "Till The World Ends". Additionally, it was revealed in an Instagram post that Agent D had also appeared in the standard version of "Circus", disguised as the feline tamer.
Just Dance 2024 Edition would expand upon her considerably via her appearance in another Britney Spears song, "Gimme More". Primarily set in her base of operations, it's revealed that Agent D had actually appeared in several past Britney Spears songs wearing disguises, specifically "Work Work" (the site manager), the original version of "Toxic" (the nurse), and the Extreme Mode version of "Circus" (the performer). Additionally, the background screens shown during the song display gameplay of other songs by Britney Spears (specifically "Womanizer", "Baby One More Time", "Oops!... I Did It Again", and "Scream & Shout"), though her roles in these songs are left unrevealed. This retroactively retcons the series so that Agent D has appeared as early as Just Dance 2. Additionally, the song ends with the pilot (who had appeared throughout the various missions, constantly needing help from Agent D) pressing a button on the monitor, leading to her next mission (presumably the 2023 version of "Toxic").
Currently, the only Britney Spears songs that have been featured in the Just Dance series that are not confirmed to involve Agent D are "Slumber Party" and "Till The World Ends". Additionally, it was revealed in an Instagram post that Agent D had also appeared in the standard version of "Circus", disguised as the feline tamer.
Britney Spears - Toxic (Just Dance 2023 Edition):
https://www.youtube.com/watch?v=D8ib-dXiKZ8
O-Zone - Dragosta Din Tei (Just Dance 2017 Edition):
https://www.youtube.com/watch?v=Nbhmtg5cokk
Britney Spears - Gimme More (Just Dance 2024 Edition):
https://www.youtube.com/watch?v=Y8frOJlmI1U
Feline Tamer disguise confirmation:
https://www.instagram.com/reel/Cz6Ppq0thzZ/?igshid=MzRlODBiNWFlZA%3D%3D
https://www.youtube.com/watch?v=D8ib-dXiKZ8
O-Zone - Dragosta Din Tei (Just Dance 2017 Edition):
https://www.youtube.com/watch?v=Nbhmtg5cokk
Britney Spears - Gimme More (Just Dance 2024 Edition):
https://www.youtube.com/watch?v=Y8frOJlmI1U
Feline Tamer disguise confirmation:
https://www.instagram.com/reel/Cz6Ppq0thzZ/?igshid=MzRlODBiNWFlZA%3D%3D
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There are two official Ys games released under the name "Ys IV": Mask of the Sun, made by Tonkin House, and The Dawn of Ys, made by Hudson Soft. While both games share the same setting, Hudson Soft took more creative liberties with The Dawn of Ys' presentation, resulting in two different games. Originally, The Dawn of Ys was the canonical version of Ys IV. This was changed following the release of Ys Vi: The Ark of Napishtim, wherein Mask of the Sun became the canon version. Years later, however, both versions would be rendered non-canon with the release of Ys: Memories of Celceta, which is not only also considered "Ys IV", but was actually made by series creators Nihon Falcom.
The original two "Ys IV" explained:
http://www.eurogamer.net/articles/2014-02-09-chronicles-of-ys-a-series-retrospective
Canon status explained:
http://www.hardcoregaming101.net/ys-iv-dawn-of-ys-mask-of-the-sun/
http://www.eurogamer.net/articles/2014-02-09-chronicles-of-ys-a-series-retrospective
Canon status explained:
http://www.hardcoregaming101.net/ys-iv-dawn-of-ys-mask-of-the-sun/
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According to a scene from Yakuza: Dead Souls, Goro Majima has a pollen allergy. During an earlier scene, Majima is bitten by a zombie, and despite the zombie's teeth not being able to penetrate his jacket, he thought he was infected. In a later scene where Majima emerges from a destroyed sauna and figures out he was never bitten, a soldier points out a symptom of getting bitten being his eye turning red, only for Majima to sneeze and complain about "pollen season". Since Yakuza: Dead Souls is considered non-canon, Majima's allergy may be non-canonical as well.
Franchise: Sonic The Hedgehog
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Sonic the Hedgehog Issue #46 (kissing scene on page 8; Sally's age revealed in fan letter response on the last page):
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-46?id=20281
Knuckles the Echidna Issue #20 (Geoffrey calls Elias "kid" on page 6; flashback showing a younger Geoffrey and Elias on page 13):
https://archive.org/29/items/KnucklesTheEchidnaComicBookCollection/KnucklesTheEchidna20jan1999.pdf
Ken Penders tweet confirming Geoffrey was 21 during Issue #46, the same issue where Sally is revealed to be 15:
https://twitter.com/KenPenders/status/587282337999691778
Ken Penders tweet regarding planned Sally and Geoffrey sexual relationship:
https://twitter.com/KenPenders/status/1115328007357358081
Ken Penders tweet attempting to justify the relationship:
https://twitter.com/KenPenders/status/1115371825016348672
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-46?id=20281
Knuckles the Echidna Issue #20 (Geoffrey calls Elias "kid" on page 6; flashback showing a younger Geoffrey and Elias on page 13):
https://archive.org/29/items/KnucklesTheEchidnaComicBookCollection/KnucklesTheEchidna20jan1999.pdf
Ken Penders tweet confirming Geoffrey was 21 during Issue #46, the same issue where Sally is revealed to be 15:
https://twitter.com/KenPenders/status/587282337999691778
Ken Penders tweet regarding planned Sally and Geoffrey sexual relationship:
https://twitter.com/KenPenders/status/1115328007357358081
Ken Penders tweet attempting to justify the relationship:
https://twitter.com/KenPenders/status/1115371825016348672
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In Kinoko Nasu's first draft of Fate/stay night that he wrote while in high school, he had planned for Saber to be a man and the player character to be a woman in glasses. While the two genders were eventually flipped for the final game, this idea was revisited in "Fate/Prototype", an original video animation released as part of the Carnival Phantasm OVA collection. Fate/Prototype portrays Saber and the primary Master as described in the early drafts, but as of now, the full story of "Fate/Prototype" has yet to be told, with the animation and short story details being the only known aspects of this particular adaptation.
Anime News Network article about Fate/Prototype:
http://www.animenewsnetwork.com/news/2011-12-29/carnival-phantasm-3rd-season-includes-fate/prototype
Anime News Network database entry for Fate/Prototype:
https://www.animenewsnetwork.com/encyclopedia/anime.php?id=14836
Fate/Prototype wiki article:
https://typemoon.fandom.com/wiki/Fate/Prototype
http://www.animenewsnetwork.com/news/2011-12-29/carnival-phantasm-3rd-season-includes-fate/prototype
Anime News Network database entry for Fate/Prototype:
https://www.animenewsnetwork.com/encyclopedia/anime.php?id=14836
Fate/Prototype wiki article:
https://typemoon.fandom.com/wiki/Fate/Prototype
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One particularly infamous lyric in PaRappa the Rapper is in Prince Fleaswallow's rap, where he claims to have "been working here since [his] mama was a baby". While it is simply an exaggerated simile and not an actual piece of world lore, it has still been the source of mild chuckles from players for its unintentionally disturbing undertones if taken literally.
When music from PaRappa the Rapper was played by an orchestra at Sony's 23rd Game Symphony Japan concert in 2018, the lyric would be revised from "Since my mama was a baby" to "Since your mama was a baby", a more fitting lyric as PaRappa is supposed to be a young adult and Fleaswallow is presumably significantly older.
When music from PaRappa the Rapper was played by an orchestra at Sony's 23rd Game Symphony Japan concert in 2018, the lyric would be revised from "Since my mama was a baby" to "Since your mama was a baby", a more fitting lyric as PaRappa is supposed to be a young adult and Fleaswallow is presumably significantly older.
Original song:
https://www.youtube.com/watch?v=uMKIiKpgCLc#t=19
Game Symphony 23rd Concert:
https://youtu.be/Qvdqz-wxyjA?si=UgxdgBEpH36YTZGY&t=2893
PaRappa's age according to Rodney Greenblat:
http://whimsyload.com/character-club/parappa-the-rapper/
https://www.youtube.com/watch?v=uMKIiKpgCLc#t=19
Game Symphony 23rd Concert:
https://youtu.be/Qvdqz-wxyjA?si=UgxdgBEpH36YTZGY&t=2893
PaRappa's age according to Rodney Greenblat:
http://whimsyload.com/character-club/parappa-the-rapper/
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In the original Star Fox on SNES, Venom was said to be a beautiful, green planet in the vein of Corneria before Andross, after being banished by Corneria due to his dangerous experiments, invaded and ruined it, transforming it into a dark, polluted world of military machines, all while enslaving its inhabitants who he drafted into his new army. Star Fox 2's Venom stage on Expert mode would actually depict Venom in its lush green state again, indicating that it was being terraformed back into its original state.
Star Fox 64 would essentially retcon all of this, and claim that Venom was already a desolate wasteland to begin with, which is the entire reason General Pepper banished Andross there after the latter nearly destroyed Corneria with his weapons. That being said, Star Fox Command would later reveal that during his banishment on Venom, Andross had actually created a terraforming device that he planned on using upon Venom as a means to transform it into a beautiful green world similar to Corneria, for prosperity and to also give his heirs and descendants a home to live happily in. This is essentially an inverse of his original SNES backstory, where he's now trying to save Venom and turn it into a hospitable world, as opposed to invading and transforming it into a polluted wasteland.
Star Fox 64 would essentially retcon all of this, and claim that Venom was already a desolate wasteland to begin with, which is the entire reason General Pepper banished Andross there after the latter nearly destroyed Corneria with his weapons. That being said, Star Fox Command would later reveal that during his banishment on Venom, Andross had actually created a terraforming device that he planned on using upon Venom as a means to transform it into a beautiful green world similar to Corneria, for prosperity and to also give his heirs and descendants a home to live happily in. This is essentially an inverse of his original SNES backstory, where he's now trying to save Venom and turn it into a hospitable world, as opposed to invading and transforming it into a polluted wasteland.
Star Fox SNES English manual:
https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SADGE.pdf
Star Fox 2 - Venom:
https://www.youtube.com/watch?v=TQRYr6-a1aE#t=36
User's English translation of Japanese official Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox Command - Andross' banishment on Venom:
https://www.youtube.com/watch?v=swUv9_-cLwM#t=1186
https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SADGE.pdf
Star Fox 2 - Venom:
https://www.youtube.com/watch?v=TQRYr6-a1aE#t=36
User's English translation of Japanese official Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox Command - Andross' banishment on Venom:
https://www.youtube.com/watch?v=swUv9_-cLwM#t=1186
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Upon the release of Sonic Chronicles: The Dark Brotherhood, Ken Penders, a former writer on the Archie Comics Sonic comics, sued Sega and EA for supposedly using Sonic character concepts he had independently trademarked prior - particularly the Nocturnas Clan, a futuristic echidna tribe which he deemed as too similar to his own Dark Legion, a futuristic echidna technocracy. This lawsuit came months after Archie Comics filed their own suit against Penders due to a breach of contract after the trademarking, causing Archie to allow their contract with Sega to expire so they could negotiate new terms for the rights to create Sonic comics. This legal fiasco ended in Archie settling the case with Penders, losing the exclusivity to produce Sonic comics after negotiations with Sega, and causing them to write the "Super Genesis Wave", a super-charged energy blast utilizing the Chaos Emeralds that acted as a massive continuity rewrite where over 500 original characters and concepts created by Penders and other writers for the Archie Sonic comics were retconned. The Sega case on the other hand ended in a stalemate due to the statute of limitations, and will not be able to continue unless Sega uses characters from The Dark Brotherhood again.
Archived Archie lawsuit announcement:
https://web.archive.org/web/20101204044934/http://www.tssznews.com/2010/12/01/archie-comics-files-federal-lawsuit-against-ken-penders/
Archived audio recording of Sega case ending in a stalemate:
https://web.archive.org/web/20210327221238/https://www.ca9.uscourts.gov/media/view.php?pk_id=0000011455
Supplementary wiki article with more sources and case timeline:
https://sonic.fandom.com/wiki/Ken_Penders%27_legal_cases
https://web.archive.org/web/20101204044934/http://www.tssznews.com/2010/12/01/archie-comics-files-federal-lawsuit-against-ken-penders/
Archived audio recording of Sega case ending in a stalemate:
https://web.archive.org/web/20210327221238/https://www.ca9.uscourts.gov/media/view.php?pk_id=0000011455
Supplementary wiki article with more sources and case timeline:
https://sonic.fandom.com/wiki/Ken_Penders%27_legal_cases
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During his victory animation, Double D will toss his sock hat in the air, revealing his hair, seemingly answering a popular mystery from the Ed, Edd, n' Eddy cartoon. However, this should not be considered canon to the show, as Double D's head was intentionally never officially revealed on the show. The game was possibly made by a separate group in Cartoon Network’s American division, while the show was produced by a.k.a. Cartoon in Canada.
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