This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
▲
2
▼
Here’s why Abby uses a golf club in ‘The Last of Us Part II’:
https://www.washingtonpost.com/video-games/2021/03/03/golf-club-the-last-of-us/
The Last Of Us 2: Abby & Joel's Golf Club Scene Inspired By Real Story:
https://screenrant.com/last-us-2-abby-joels-golf-club-scene/
TLOU2 Abby Voice Actress Breaks Down Divisive Role:
https://screenrant.com/last-of-us-2-abby-laura-bailey-role/
A spoiler-heavy interview with The Last of Us Part 2 director Neil Druckmann:
https://www.eurogamer.net/a-spoiler-heavy-interview-with-the-last-of-us-part-2-director-neil-druckmann
Director For The Last Of Us Part 2 Says Abby Using A Golf Club Was Inspired By A Real-Life Accident:
https://www.thegamer.com/the-last-of-us-part-2-abby-golf-club-why/
Inside The Last of Us Part II's devastating plot twist: ‘People were stuck on how violent it is’:
https://www.gq-magazine.co.uk/article/the-last-of-us-part-2-remastered-joel-death
https://www.washingtonpost.com/video-games/2021/03/03/golf-club-the-last-of-us/
The Last Of Us 2: Abby & Joel's Golf Club Scene Inspired By Real Story:
https://screenrant.com/last-us-2-abby-joels-golf-club-scene/
TLOU2 Abby Voice Actress Breaks Down Divisive Role:
https://screenrant.com/last-of-us-2-abby-laura-bailey-role/
A spoiler-heavy interview with The Last of Us Part 2 director Neil Druckmann:
https://www.eurogamer.net/a-spoiler-heavy-interview-with-the-last-of-us-part-2-director-neil-druckmann
Director For The Last Of Us Part 2 Says Abby Using A Golf Club Was Inspired By A Real-Life Accident:
https://www.thegamer.com/the-last-of-us-part-2-abby-golf-club-why/
Inside The Last of Us Part II's devastating plot twist: ‘People were stuck on how violent it is’:
https://www.gq-magazine.co.uk/article/the-last-of-us-part-2-remastered-joel-death
subdirectory_arrow_right The Last of Us (Franchise)
▲
1
▼
![Attachment](/media/thumbs/8/17970.jpg)
At Summer Game Fest 2022, Neil Druckmann showed off the game's first piece of concept art and confirmed that they were working on it as its own game, revealing that the team's ambitious scope had caused it to be "as big" as the single-player modes. The game would feature its own storyline that would be told in a unique way compared to the previous two games, take place in a new location in the United States (presumably San Francisco based on the art featuring the South of Market neighborhood and the San Francisco-Oakland Bay Bridge), and feature brand new characters.
The development of the game, which was later revealed in 2023 to be named "The Last of Us Online", was led by co-game directors Anthony Newman and Vinit Agarwal, and narrative lead Joseph Pettinati. Starting with the Summer Game Fest appearance, Druckmann reiterated that more details on the game would be revealed in 2023, and shared a second piece of concept art in January of that year.
In May, it was revealed in a Bloomberg article that Sony had scaled back development on the game and moved many of its developers to other projects, with Naughty Dog putting out their own statement on Twitter shortly after the article's release which revealed that they "realized what's best for the game is to give it more time." As a result of Sony's more recent heavy investments into "games as a service" (GaaS) products in an attempt to centralize control over and make more money on its games after release, they requested Bungie, a studio which Sony had recently acquired in July 2022, to re-evaluate the game. Bungie questioned its ability to maintain player engagement for long periods of time, which was ultimately what caused Sony to intervene.
According to Naughty Dog in a December 2023 blog post, the entire time since the multiplayer mode was first being worked on for The Last of Us Part II in 2018, The Last of Us Online had still been in pre-production, with the multiplayer developers' vision changing and taking time to form into something they were more satisfied with. With Sony's GaaS investments affecting the game, if they wanted to put the game into full production, they would need to take all of their resources away from the single-player games they had become known for and switch to a fully live service model with the ability to put out long-term post-launch content updates.
After Naughty Dog co-president Evan Wells retired in July, the company faced an internal restructuring, eventually leading to at least 25 contracted developers being laid off from Naughty Dog's staff in October, contributing to a wave of layoffs across the video game industry at the time. With a reduced, restructured workforce and other major upcoming single-player projects at the helm, Naughty Dog was inequipped to become a live service studio, and announced in December that they cancelled the development of The Last of Us Online after more than three years of work.
E3 2018 confirmation article:
https://www.gamespot.com/articles/the-last-of-us-2-has-multiplayer-naughty-dog-confi/1100-6459784/
Multiplayer standalone game update articles:
https://www.telegraph.co.uk/gaming/features/the-last-of-us-part-2-exclusive-interview-neil-druckmann-ellie/
https://www.vg247.com/the-last-of-us-part-2-wont-have-multiplayer-after-all-update
Naughty Dog tweet confirming continued development:
https://twitter.com/naughty_dog/status/1177392945458286595
Naughty Dog multiplayer job listings increase article and blog post:
https://www.naughtydog.com/blog/celebrating_the_last_of_us_day_2021
https://www.ign.com/articles/naughty-dog-on-the-last-of-us-multiplayer-project-in-short-were-working-on-it
Summer Game Fest 2022 announcement and first piece of concept art:
https://www.polygon.com/23161755/the-last-of-us-part-2-tlou2-multiplayer-release
https://www.ign.com/articles/the-last-of-us-standalone-multiplayer-game-new-details-story-concept-art
https://www.gamesradar.com/the-last-of-us-is-getting-a-standalone-multiplayer-game/
https://www.escapistmagazine.com/the-last-of-us-multiplayer-game-new-story-large-naughty-dog/
Second piece of concept art:
https://www.naughtydog.com/blog/the_last_of_us_10th_anniversary_kickoff
Development scaling back article:
https://www.bloomberg.com/news/articles/2023-05-26/-last-of-us-multiplayer-video-game-faces-setbacks-at-sony
Naughty Dog co-president retirement and restructuring:
https://kotaku.com/naughty-dog-neil-druckmann-evan-wells-tlou-president-1850633642
https://www.naughtydog.com/blog/neil_druckmann_naughty_dog_studio_leadership_team
October layoffs article:
https://kotaku.com/naughty-dog-ps5-playstation-sony-last-us-part-3-layoffs-1850893794
Naughty Dog statement on scaling back development:
https://twitter.com/Naughty_Dog/status/1662166716892479488
Cancellation articles and blog post:
https://www.naughtydog.com/blog/an_update_on_the_last_of_us_online
https://www.theverge.com/2023/12/14/24002141/naughty-dog-the-last-of-us-online-multiplayer-canceled
https://www.pcgamer.com/the-last-of-us-online-finally-cancelled-because-naughty-dog-thinks-it-will-severely-impact-development-on-future-single-player-games/
https://www.gamespot.com/articles/the-last-of-us-2-has-multiplayer-naughty-dog-confi/1100-6459784/
Multiplayer standalone game update articles:
https://www.telegraph.co.uk/gaming/features/the-last-of-us-part-2-exclusive-interview-neil-druckmann-ellie/
https://www.vg247.com/the-last-of-us-part-2-wont-have-multiplayer-after-all-update
Naughty Dog tweet confirming continued development:
https://twitter.com/naughty_dog/status/1177392945458286595
Naughty Dog multiplayer job listings increase article and blog post:
https://www.naughtydog.com/blog/celebrating_the_last_of_us_day_2021
https://www.ign.com/articles/naughty-dog-on-the-last-of-us-multiplayer-project-in-short-were-working-on-it
Summer Game Fest 2022 announcement and first piece of concept art:
https://www.polygon.com/23161755/the-last-of-us-part-2-tlou2-multiplayer-release
https://www.ign.com/articles/the-last-of-us-standalone-multiplayer-game-new-details-story-concept-art
https://www.gamesradar.com/the-last-of-us-is-getting-a-standalone-multiplayer-game/
https://www.escapistmagazine.com/the-last-of-us-multiplayer-game-new-story-large-naughty-dog/
Second piece of concept art:
https://www.naughtydog.com/blog/the_last_of_us_10th_anniversary_kickoff
Development scaling back article:
https://www.bloomberg.com/news/articles/2023-05-26/-last-of-us-multiplayer-video-game-faces-setbacks-at-sony
Naughty Dog co-president retirement and restructuring:
https://kotaku.com/naughty-dog-neil-druckmann-evan-wells-tlou-president-1850633642
https://www.naughtydog.com/blog/neil_druckmann_naughty_dog_studio_leadership_team
October layoffs article:
https://kotaku.com/naughty-dog-ps5-playstation-sony-last-us-part-3-layoffs-1850893794
Naughty Dog statement on scaling back development:
https://twitter.com/Naughty_Dog/status/1662166716892479488
Cancellation articles and blog post:
https://www.naughtydog.com/blog/an_update_on_the_last_of_us_online
https://www.theverge.com/2023/12/14/24002141/naughty-dog-the-last-of-us-online-multiplayer-canceled
https://www.pcgamer.com/the-last-of-us-online-finally-cancelled-because-naughty-dog-thinks-it-will-severely-impact-development-on-future-single-player-games/
▲
1
▼
![Attachment](/media/thumbs/6/14491.png)
In a 2020 Eurogamer interview with the game's co-director Neil Druckmann, he revealed that they were originally going to use a previous Naughty Dog game in that scene, until they thought:
"Okay, is there an opportunity here to just make some meta-statement about the kind of narrative we're after? And we're also just huge fans of Hotline Miami - like, I love that game. I love the engine of that game. So we reached out to those guys, and they were nice enough to let us put it in there."
The Last of Us Part II - Hotline Miami cameo:
https://www.youtube.com/watch?v=JPoAQO9eZ2g
2020 Eurogamer interview:
https://www.eurogamer.net/articles/2020-06-01-new-enemies-new-abilities-and-new-details-hands-on-with-the-last-of-us-part-2
https://www.youtube.com/watch?v=JPoAQO9eZ2g
2020 Eurogamer interview:
https://www.eurogamer.net/articles/2020-06-01-new-enemies-new-abilities-and-new-details-hands-on-with-the-last-of-us-part-2
Related Games
The Last of Us Part I
Concord
Horizon Zero Dawn
Days Gone
No Man's Sky
Wild Arms
Crash Bandicoot: Warped
MediEvil
Marvel's Spider-Man: Miles Morales
Syphon Filter
God of War Ragnarök
Marvel's Wolverine
Ape Escape 2
Siren
God of War
Spyro the Dragon
MLB The Show 18
Uncharted 3: Drake's Deception
Uncharted 2: Among Thieves
MediEvil
Uncharted 4: A Thief's End
Nioh
Stellar Blade
Twisted Metal 2
Detroit: Become Human
Jumping Flash!
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot
Uncharted: Drake's Fortune
Jak X: Combat Racing
Marvel's Spider-Man
Marvel's Spider-Man 2
Jak II
MLB The Show 20
Ghost of Tsushima
Horizon Forbidden West
Death Stranding
Jak 3
Astro Bot: Rescue Mission
The Tomorrow Children
Rings of Power
Bound
Destruction Derby
Crash Team Racing
Gravity Rush 2
Jak and Daxter: The Precursor Legacy
Wipeout
Disney Dreamlight Valley
LEGO City Undercover
Just Cause 3