▲
1
▼
▲
2
▼
The Nintendo Entertainment System versions of Defender II, Joust, and Millipede were all conceived as part of a failed deal between Nintendo and Atari to distribute the Famicom internationally. Development was outsourced to HAL Laboratory, who decided to publish the games themselves in 1987 after Nintendo took international distribution of the console into their own hands two years prior. One additional title was put together as part of the Atari deal, but it was never released, with none of the parties involved revealing what it was.
Because of the circumstances behind their conception, the Japanese versions of these three games all feature title screens reminiscent of Famicom launch titles, with the copyright information uniformly reading "COPYRIGHT 1983 ATARI". When Nintendo of America exported the games to North America in 1988, the title screens were made more elaborate and the copyright info was updated. The ways of accessing the game's modes are also changed in the North American release; instead of having them all available on the title screen, the player must press Start in Defender II and Millipede to bring up a menu (itself displaying additional copyright information). In Joust, pressing Start skips the menu and automatically begins Game A; the player must press Select in order to access the menu.
The development of Joust as a launch title for an Atari-distributed system would have a prominent knock-on effect on HAL and Nintendo's future. The game was one of the first titles to be programmed by Satoru Iwata, who would go on to become a vital asset to HAL thanks to his coding skills before becoming Nintendo's president in 2002, and his experiences developing Joust would help him program Balloon Fight.
Because of the circumstances behind their conception, the Japanese versions of these three games all feature title screens reminiscent of Famicom launch titles, with the copyright information uniformly reading "COPYRIGHT 1983 ATARI". When Nintendo of America exported the games to North America in 1988, the title screens were made more elaborate and the copyright info was updated. The ways of accessing the game's modes are also changed in the North American release; instead of having them all available on the title screen, the player must press Start in Defender II and Millipede to bring up a menu (itself displaying additional copyright information). In Joust, pressing Start skips the menu and automatically begins Game A; the player must press Select in order to access the menu.
The development of Joust as a launch title for an Atari-distributed system would have a prominent knock-on effect on HAL and Nintendo's future. The game was one of the first titles to be programmed by Satoru Iwata, who would go on to become a vital asset to HAL thanks to his coding skills before becoming Nintendo's president in 2002, and his experiences developing Joust would help him program Balloon Fight.
The Cutting Room Floor articles:
https://tcrf.net/Defender_II_(NES)
https://tcrf.net/Joust_(NES)#Regional_Differences
https://tcrf.net/Millipede_(NES,_HAL_Laboratory)
https://tcrf.net/Defender_II_(NES)
https://tcrf.net/Joust_(NES)#Regional_Differences
https://tcrf.net/Millipede_(NES,_HAL_Laboratory)
Related Games
Defender 2000
Defender
Defender
Spyro: Attack of the Rhynocs
Zero Wing
X-Men: Wolverine's Rage
Mega Man Legacy Collection
Atari 50: The Anniversary Celebration
Teenage Mutant Ninja Turtles
Disney's Lilo & Stitch
Robotron: 2084
Grand Theft Auto Advance
Street Fighter II
Ultimate Mortal Kombat 3
Joust
Street Fighter 30th Anniversary Collection
Spyro: Season of Ice
Spyro 2: Season of Flame
SwordQuest: AirWorld
Space Harrier
Marvel vs. Capcom 2: New Age of Heroes
Rampart
Mechanized Attack
New Trivia!
Crush Crush
The King of Fighters '95
Mario Lemieux Hockey
Ultra Street Fighter IV
Ed, Edd n Eddy: Lunchroom Rumble
The King of Fighters '94
Gouketsuji Ichizoku Matsuri Senzo Kuyou
Super Ghouls'n Ghosts
Real Bout Fatal Fury Special
Super Locomotive
California Speed
ActRaiser
Bin Weevils
Wordle
Dora the Explorer: 3D Driving Adventure
Incredible Crisis
Pac-Man
Assault
P-47: The Phantom Fighter
Cookie Clicker
Dragon's Lair II: Time Warp
Fighting Vipers
Space Invaders
Battle City
Millipede
Street Fighter EX
Octomania