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Nintendo Dream interview:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox Zero comic:
https://jewelgaming.wordpress.com/2016/06/03/starfox-zero-special-comic-part-2-star-fox-teams-past/
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox Zero comic:
https://jewelgaming.wordpress.com/2016/06/03/starfox-zero-special-comic-part-2-star-fox-teams-past/
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その後彼女は過去を捨て去り
別の銀河でクラゾアと名乗る
凄腕の賞金稼ぎになっていた
惑星キューで偶然クラゾアと
出会ったフォックスが彼女に
気付くことはなかったそうだ
別の銀河でクラゾアと名乗る
凄腕の賞金稼ぎになっていた
惑星キューで偶然クラゾアと
出会ったフォックスが彼女に
気付くことはなかったそうだ
A direct translation of this into English would be:
Afterward, she discarded her past and assumed the name Krazoa in another galaxy, becoming a skilled bounty hunter. It seems that Fox, who coincidentally met Krazoa on the planet Que, didn't recognize her.
It shows that Krystal instead renames herself to クラゾア (Kurazoa), which translates to Krazoa.
This is clearly a reference to the ancient tribe that once ruled Dinosaur Planet in Star Fox Adventures, similar to how her spacecraft is shaped and named after the CloudRunner tribe from that game.
Star Fox Command Japanese version endings:
https://www.youtube.com/watch?v=-up_iM5y2RM#t=395
Star Fox Command endings fan archival site:
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/ED4_Star_Wolf_Returns.html
https://www.youtube.com/watch?v=-up_iM5y2RM#t=395
Star Fox Command endings fan archival site:
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/ED4_Star_Wolf_Returns.html
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Two of the game's endings make references to the F-Zero series. In the first ending, "Goodbye Fox", Falco Lombardi can be seen wearing a pair of boots that belong to F-Zero's Captain Falcon. In another ending, Fox and Falco are seen entering the "G-Zero Grand Prix", a mock up of the F-Zero Grand Prix. What's more, the two convert their fighter ships into racing vehicles, as did a character in the F-Zero games known as James McCloud, himself a tribute to James McCloud of the Star Fox games.
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In the "The Worm" mission on Titania in the Fox and Krystal story route, Krystal goes more in-depth about Andross' plans to terraform Venom.
Peppy Hare has a similar line in the "Andross' Legacy" mission, also on Titania during the Goodbye Fox story route.
These both seem to bizarrely imply that even after being destroyed by the end of Star Fox 64, Andross was somehow still physically alive somewhere on Venom, which is where he began to plan out terraforming Venom into a beautiful green world.
Re-translating the Japanese text for both of these, however, reveals:
Which makes it much more clear that what Krystal and Peppy had intended to say was that Andross (or Andorf as he's called in Japan) had always intended on terraforming Venom for posterity after he had enacted revenge against General Pepper and Corneria for banishing him there. One could say it was essentially Andross' retirement plan.
KRYSTAL: After Andross fought you, he dedicated his remaining days to planet Venom. He wanted to leave some sort of legacy. That's all.
Peppy Hare has a similar line in the "Andross' Legacy" mission, also on Titania during the Goodbye Fox story route.
PEPPY: Well, after our last battle with Andross, he started thinking. He put together a plan to terraform the whole environment. He wanted to make Venom a more hospitable place to live.
These both seem to bizarrely imply that even after being destroyed by the end of Star Fox 64, Andross was somehow still physically alive somewhere on Venom, which is where he began to plan out terraforming Venom into a beautiful green world.
Re-translating the Japanese text for both of these, however, reveals:
KRYSTAL: 彼はあなた達に復讐した後 後世に新しいベノムの創造主として名前を残したかったのよ (He wanted to take revenge on you and leave his name as the creator of the new Venom for posterity.)
PEPPY: かつてアンドルフは我々との戦いの後 ベノムを住みやすい環境に変える計画を立てていたんじゃ (Andorf once had a plan to turn Venom into a livable environment after the war with us.)"
PEPPY: かつてアンドルフは我々との戦いの後 ベノムを住みやすい環境に変える計画を立てていたんじゃ (Andorf once had a plan to turn Venom into a livable environment after the war with us.)"
Which makes it much more clear that what Krystal and Peppy had intended to say was that Andross (or Andorf as he's called in Japan) had always intended on terraforming Venom for posterity after he had enacted revenge against General Pepper and Corneria for banishing him there. One could say it was essentially Andross' retirement plan.
Japanese fan website featuring Japanese/English/fan translations of Star Fox Command script:
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/06_Titania_The_Worm.html
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/06_Titania_Andross's_Legacy.html
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/06_Titania_The_Worm.html
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/06_Titania_Andross's_Legacy.html
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In the Japanese version of the game, his first name is アッシュ (Asshu), or Ash, which is more in line with the naming conventions of his relatives, Andross and Andrew Oikonny, whose names also start with "A". It's possible that his surname, Bowman, is a reference to the character of David Bowman, the protagonist of the film "2001: A Space Odyssey", though this is unconfirmed.
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Star Fox 64 would essentially retcon all of this, and claim that Venom was already a desolate wasteland to begin with, which is the entire reason General Pepper banished Andross there after the latter nearly destroyed Corneria with his weapons. That being said, Star Fox Command would later reveal that during his banishment on Venom, Andross had actually created a terraforming device that he planned on using upon Venom as a means to transform it into a beautiful green world similar to Corneria, for prosperity and to also give his heirs and descendants a home to live happily in. This is essentially an inverse of his original SNES backstory, where he's now trying to save Venom and turn it into a hospitable world, as opposed to invading and transforming it into a polluted wasteland.
Star Fox SNES English manual:
https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SADGE.pdf
Star Fox 2 - Venom:
https://www.youtube.com/watch?v=TQRYr6-a1aE#t=36
User's English translation of Japanese official Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox Command - Andross' banishment on Venom:
https://www.youtube.com/watch?v=swUv9_-cLwM#t=1186
https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SADGE.pdf
Star Fox 2 - Venom:
https://www.youtube.com/watch?v=TQRYr6-a1aE#t=36
User's English translation of Japanese official Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox Command - Andross' banishment on Venom:
https://www.youtube.com/watch?v=swUv9_-cLwM#t=1186
subdirectory_arrow_right Star Fox Adventures (Game)
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Star Fox Command would be the first time Fox would sport this head design in-game, and it would go on to influence his appearances in later Super Smash Bros. games and to a certain extent, Star Fox Zero.
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Canon is something the fans like to try to follow but Command was meant to be an alternate timeline kind of game, hence the choices you make. It let us have a lot more fun with the characters.
In turn, many within the Star Fox fandom figured that he was implying that the game itself was not canon to the previous installments. However, years later, Cuthbert would clarify on what he really meant by Command being an "alternate timeline kind of game":
Each play through is an alternate reality, play through multiple times until you get the reality /you/ want. In this sense none of them are canon and they are just a few possible realities based on your subjective experience and choices.
In reality, it seems what Cuthbert really meant was that each playthrough and story path is meant to represent an alternate timeline, not that Command itself was in a separate timeline from 64, Adventures, and Assault. Nintendo Dream's guidebook for Star Fox 64 3D from 2011 would actually include an entire chronological timeline of the series up to that point, beginning with Star Fox 64 and ending with Star Fox Command.
Essentially, all of the game's branching story paths are canon and non-canon at the same time, as there's said to be no true ending as it's up to the players to decide how Command, and perhaps the entire series' chronology as it truly began in 1997, ends. A 2011 Nintendo Dream magazine interview with Dylan Cuthbert, as well as Takaya Imamura, would reiterate this sentiment.
Which of the endings in "Command" is considered the canonical one?
Imamura: I think that's going to be up to each person who plays through the game.
Dylan: But the ending picture you drew, Imamura, had an impact. Like the one with Fox crying (laughs).
I definitely figured that was Imamura-san's work. That means that whenever you make the next game, I assume that one of these endings will end up being canon.
Dylan: I'm pretty sure that one will be picked when that time comes.
Fox's son, Marcus, could also potentially be the main character in that case?
Imamura: Yeah. But really, part of me does want to end Fox's part of the story with "Command." So, going forward, if we made a sequel it might be set between "64" and "Adventures," or maybe even a prequel to "64." With "Command," there's no "this is it, it's over" moment, which I think makes for a better video game experience.
Imamura: I think that's going to be up to each person who plays through the game.
Dylan: But the ending picture you drew, Imamura, had an impact. Like the one with Fox crying (laughs).
I definitely figured that was Imamura-san's work. That means that whenever you make the next game, I assume that one of these endings will end up being canon.
Dylan: I'm pretty sure that one will be picked when that time comes.
Fox's son, Marcus, could also potentially be the main character in that case?
Imamura: Yeah. But really, part of me does want to end Fox's part of the story with "Command." So, going forward, if we made a sequel it might be set between "64" and "Adventures," or maybe even a prequel to "64." With "Command," there's no "this is it, it's over" moment, which I think makes for a better video game experience.
Dylan Cuthbert Reddit AMA comments:
https://www.reddit.com/r/nintendo/comments/8mu1pp/comment/dzqkhn8/
https://www.reddit.com/r/nintendo/comments/63w1lw/comment/ibwzvl7/?context=3
Nintendo Dream interview:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
User's English translation of official Japanese Star Fox 64 3D guidebook:
https://www.reddit.com/r/starfox/comments/wv6lzm/heres_a_treat_for_you_all_translationsphotos_of/
https://www.reddit.com/r/nintendo/comments/8mu1pp/comment/dzqkhn8/
https://www.reddit.com/r/nintendo/comments/63w1lw/comment/ibwzvl7/?context=3
Nintendo Dream interview:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
User's English translation of official Japanese Star Fox 64 3D guidebook:
https://www.reddit.com/r/starfox/comments/wv6lzm/heres_a_treat_for_you_all_translationsphotos_of/
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"This time around the story is set 8 years in the future. Characters like Mario and Bowser never age, but I feel that Fox needs to change in various ways over time. Maybe 10 years from now, we'll have the same face we've always known, but the character is actually Fox's son."
Funnily enough, four years later, the "Goodbye Fox" ending in Star Fox Command shows Fox McCloud and Krystal settling down and having a son named Marcus, who then goes on to form an all new Star Fox team, comprising of Slippy's son, Peppy's granddaughter, and even Falco Lombardi, who takes Peppy's place as the older mentor of this new team.
2002 interview with Takaya Imamura:
https://web.archive.org/web/20030416023122/https://www.nintendo.co.jp/nom/0210/fox_03/page03.html
English translations of above NOM interview:
https://www.reddit.com/r/starfox/comments/18rek3h/just_throwing_out_a_translation_of_this_old/
Star Fox Command - Goodbye Fox ending:
https://www.youtube.com/watch?v=9pkIIHl_v3Q
https://web.archive.org/web/20030416023122/https://www.nintendo.co.jp/nom/0210/fox_03/page03.html
English translations of above NOM interview:
https://www.reddit.com/r/starfox/comments/18rek3h/just_throwing_out_a_translation_of_this_old/
Star Fox Command - Goodbye Fox ending:
https://www.youtube.com/watch?v=9pkIIHl_v3Q
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A timeline of events provided in Star Fox Command's official guidebook claims that after Andross' defeat at the end of SF64, the Star Wolf team moved away from the Venom army effective immediately and in turn kicked out Andrew, who no longer had the support of his now deceased uncle, hence why at the beginning of Star Fox: Assault, he's on his own trying to rebel against Corneria using the remnants of Andross' forces.
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
User's English translation of official Japanese Star Fox: Assault guidebook:
https://www.reddit.com/r/starfox/comments/10m82rq/for_all_you_star_fox_assault_fans_some_pictures/
User's English translation of official Japanese Star Fox Command guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
User's English translation of official Japanese Star Fox: Assault guidebook:
https://www.reddit.com/r/starfox/comments/10m82rq/for_all_you_star_fox_assault_fans_some_pictures/
User's English translation of official Japanese Star Fox Command guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
subdirectory_arrow_right Star Fox (Franchise)
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This was alluded to in "The Curse of Pigma" ending in Star Fox Command, where Falco says:
FALCO: Papetoon, eh? Yeah, that's pretty much the edge of everything right there.
For comparison's sake, in the Japanese script, he says:
FALCO: はあ?パペトゥーン? ずいぶん遠いな… (Huh? Papetoon? That's a long way...)
Nintendo Dream interview:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox Command - The Curse of Pigma Japanese to English translation:
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/07_SectorY_The_Curse_of_Pigma.html
Star Fox Command quote:
https://youtu.be/X-ZP7MxHM5U?t=1201
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox Command - The Curse of Pigma Japanese to English translation:
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/07_SectorY_The_Curse_of_Pigma.html
Star Fox Command quote:
https://youtu.be/X-ZP7MxHM5U?t=1201
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