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Mad Max
1
During a private demonstration of the game, journalists reported that Max was portrayed with an American accent instead of the Australian accent from the original film series. Many fans of the series protested against the American accent. Avalanche Studios later responded to the controversy, announcing that Max would still have an Australian accent.
Mortal Kombat
1
Attachment Shang Tsung originally had a fatality in which he would behead his opponent with his sword. The sprites for this are still in the game's data.
Nintendo World Championships 1990
1
There's an unused song in the data, which was presumably supposed to play on the title screen which features no music in the released version.
Call of Duty: Black Ops
1
Even though the Wunderwaffe DG-2 cannot be upgraded in Call of the Dead, the Wunderwaffe DG-2 JZ is still scripted into the game, and can be obtained with console commands. As a result of not being finished, it does not have a texture, and only appears white.
U.B. Funkeys
1
There is a cut Funkey named Taojo who never made it into the game. He would have appeared in the Speed Racer series, but was unreleased for unknown reasons.
Silent Hill: Downpour
1
In an early trailer (which Konami never meant for release), a boss fight with the Monocle Man can be seen at the end. According to the trailers and some left over models, he was meant to attack with two large tentacles, both of which appear to grab the train cars from the Devil's Pit ride. The removal of his boss fight is speculated to be due to the early release deadline.
PlayStation All-Stars Battle Royale
1
Attachment Dart from Legend of Dragoon and Abe from Oddworld were both originally planned to be released as DLC characters, but were ultimately cancelled. Concept art was made for Dart, and Abe was announced as cancelled DLC for April and May. Alongside the new characters, there were plans for a Gravity Rush/Journey stage, but it was also cancelled.
Grand Theft Auto IV
1
Attachment In an early version of GTA IV, a wooden baseball bat appeared. In the final game there are only aluminium bats.
Punch-Out!!
1
Looking into the game's files, all of the data on Disco Kid is stored under a file named "kidquick". It's possible that Disco Kid would've originally been Kid Quick from the arcade version of Punch-Out!!.
U.B. Funkeys
1
Attachment When Nightmare Rift and Daydream Oasis were coming out, there was a cut Funkey by the name of Bandit. It is one of 8 Funkeys in the beginning of the game without a codex in the Terapinia Library. It did, however, have a picture. After the release of Daydream Oasis and Nightmare rift, it was cut for unknown reasons. Its codex picture can still be found in the files.
Sonic & Sega All-Stars Racing
1
Mario was considered early in development for a role as a playable character in the Wii version of the game, however, the developers wanted to avoid cross contamination with the Mario & Sonic series.
On/off
1
Two unused audio files are in the game's data. The first is the "Congratulations!" sound from Super Smash Bros Melee.

The second one is a flute rendition of Totaka's Song, a 19-Note melody normally hidden by Nintendo composer Kazumi Totaka. It's not known if it can be triggered in-game.
Wolfenstein 3D
1
Attachment In the prototype version of the game, B.J. is wearing tan clothes. This was changed in the final version, where he is wearing grey clothes instead.
Super Smash Bros. Brawl
1
Attachment There are unused CD labels in the games files, stored with the data for the CDs that are found during battles. It is likely that the CDs were originally intended to show these labels related to what would have been unlocked when collecting them.
LEGO Universe
1
There is a lot of cut content that never made it in to the game, due to its closure. Some of the more interesting cut content includes a Kingdoms World, which would have included Guilds, PvP, Mounts, Crafting,and Animal Transformations. Capture The Princess, a PvP mode that would have been added to the Kingdoms world, and would have been much like Capture the Flag, and Nexus City, a world that would have eventually surrounded Nexus Tower.
Team Fortress 2
1
The death sounds in the "Meet the Engineer" trailer are different to that of the final game. This is most noticeable at 0:38, when there is clearly a Sniper on the rocks, but when the sentry gun shoots him, the death sound is that of a Soldier. Additionally, when an off-screen class yells "MY ARM!" at 0:54, it sounds like a Scout yelling, but the arm is clearly that of the Sniper.
Super Mario Bros. 3
1
Attachment As seen in early screenshots, Koopa Troopas and Hammer Bros. were going to host two mini-games. The minigames were a Question Block and a Dice Block game respectively, which also would have marked the first Mario game to have the Koopas standing instead of on all fours. These mini-games and their hosts seem to have been replaced by Toad.
Advance Wars: Days of Ruin
1
Despite not being released in Japan, the game contains a complete Japanese translation that is functional but dummied out in the game files. The Japanese script most closely resembles the English script of the European version.
Super Smash Bros. Brawl
1
Attachment There is some red text written in an empty area of Snake's head texture near the hair tufts. The text reads "def n_f_o layer" and is hidden by alpha transparency. The text can also be found for each of his alternate colors.
Grand Theft Auto 2
1
Attachment There is an unused sprite of a policeman talking in the game's files. In the game itself, dialogue parts spoken by cops are rare and use the generic "neutral character" face.
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