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Super Mario World 2: Yoshi's Island
subdirectory_arrow_right Yoshi's Island: Super Mario Advance 3 (Game)
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In the Game Boy Advance version of the game, dying enough times during the intro level to get a game over will result in the game's save file displaying "World 0." This is the only time this icon is accessible in the game, and in any version of the game, as the Super Nintendo original gave you infinite lives to beat the tutorial level.
Super Mario Galaxy 2
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Attachment The Japanese, European and Australian versions of the game came packaged with an instructional DVD manual, explaining the basic controls, as well as showing advanced play. It was made because Super Mario Galaxy 2 would be more challenging than its predecessor. It's unknown why a DVD was never packaged for the American release.
Folklore
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The village of Doolin in the Japanese release is called 'Lemrick', which is similar to the real-life city and county in Ireland, Limerick.
Kirby Triple Deluxe
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Attachment Subtle changes were made between the Japanese and North American box arts. The most notable of these changes (besides the title and ESRB ratings) was the removal of Shotzo from the cover. This may have been done for censorship reasons, as the Shotzo on the Japanese cover is depicted shooting at the viewer. The European box art is left unchanged, however.
Pokémon HeartGold Version
subdirectory_arrow_right Pokémon SoulSilver Version (Game)
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The Kimono Girls' dance to summon a member of the tower duo primarily consists of circular motions. In HeartGold, they move clockwise, and in SoulSilver, they move counter-clockwise.
Pokémon X
subdirectory_arrow_right Pokémon Y (Game)
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Attachment The name "Viola" (the same name as the Santalune City Gym leader) is not allowed as a player or Pokémon's name. This is likely because "viol" translates into "rape" in French.
Mario Golf
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Attachment Metal Mario is an exclusive unlockable character in the international release of Mario Golf. In the Japanese version, he is absent from the game.
Animal Crossing
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Animal Crossing for the GameCube is a direct port of the Japanese-only Nintendo 64 Dōbutsu no Mori (Animal Forest) so it takes up very little space on the GameCube disc. The entire game is loaded into the GameCube's RAM, and as a result, after the player enters their town they can remove the game disc from the GameCube and continue to play the game normally.
Donkey Kong
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This was the first Game Boy title designed with enhanced features when played on the Super Game Boy. Playing this way added a set value of colors and a background that looked like the Donkey Kong arcade cabinet.
Kirby's Dream Land
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The reason why Kirby is colored white in the American cover for Kirby's Dream Land is because Nintendo of Japan were debating whether Kirby's color should be pink or yellow. The game's creator Masahiro Sakurai wanted pink, but Shigeru Miyamoto thought yellow would be better; Sakurai eventually won the debate. However, Nintendo of America didn't know if Kirby was pink or yellow at the time of making the box art, so they decided to play it safe and make Kirby white like he appears in the game.
Super Mario World
subdirectory_arrow_right Super Mario All-Stars + Super Mario World (Game)
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When the original Super Mario World game was released, Luigi was a recolored copy of Mario. In Super Mario All-Stars + Super Mario World, Luigi's sprites were redesigned to look different to distinguish the two.
Platform: Dreamcast
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Some Dreamcast games supported the Jump Pack, a haptic feedback device similar to Nintendo's rumble packs. It was sold separately and could be plugged into the controller. In Japan, the Jump Pack was named the "Puru Puru Pack", and in Europe, it was named the "Vibration Pack".
Platform: Dreamcast
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A Dreamcast light gun was never released in the USA until Mad Catz developed the Dream Blaster, which was reminiscent of the type 2 phaser found in Star trek. Sega did produce their own official light gun, but it wasn't sold in the United States, possibly because Sega didn't want its name on a gun in light of recent school shootings (the Columbine High School massacre).
Resident Evil 4
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During the segment of the game when playing as Ashley, it is possible to open a door into a Zealot to stun them and then perform Leon's suplex move on them. This glitch is only present in the GameCube version of the game, and was edited out in all other versions.
Super Mario Bros. 3
subdirectory_arrow_right Super Mario Advance 4: Super Mario Bros. 3 (Game)
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Attachment If a Muncher is hit with Raccoon Mario's tail attack, it will turn into a block. This trick carried over to the All-Stars version, but not the GBA version, Super Mario Advance 4: Super Mario Bros. 3.
Platform: Dreamcast
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Attachment There was a camera for the Dreamcast called the Dreameye. It could only store 31 pictures in jpeg format, and was only released in Japan.
Viewtiful Joe
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In the GameCube version, taking out a bomb but not kicking it away will result in Joe whistling the beginning of the Super Mario Bros. theme. Jumping and performing the same action results in Joe whistling another part of the song. For copyright reasons, this does not happen in any other version of the game.
Tomba!
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The PAL version of Tomba!, Tombi!, uses a song called 'No Sweat'. This is actually an edited version of the theme song to the UK show of the same name.
Franchise: Streets of Rage
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In Japan, the Streets Of Rage series is known as Bare Knuckle.
Platform: PlayStation 2
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Attachment The PlayStation 2 was designed with the ability to update its internal software by installing updates onto a memory card. Sony did not make much use of the feature, and it was eventually removed from later models. However, hackers eventually discovered the feature, and were able to use it to run homebrew software on the PlayStation 2.
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