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Donkey Kong Country: Tropical Freeze
1
A string of text labelled "miiverse", found in the game files, suggests there was originally going to be an auto-post achievement system for when the player did certain things, similar to Hyrule Warriors.
Pokémon Omega Ruby
subdirectory_arrow_right Pokémon Alpha Sapphire (Game)
1
Some Legendary Pokemon in the game's data have unused hidden abilities. These include Entei with Flash Fire, Regice with Ice Body, and Amaura and Aurorus with Snow Warning.
Super Mario Sunshine
1
Attachment Within the game's data is a sound file of Mario saying "Ciao"; this is meant to have a 1/8 chance of replacing the coin sound effect that accompanies the Nintendo logo when booting up the game. However, due to a programming error, the random number generator for this sequence is initialized at 0, resulting in it never rolling. Consequently, the "Ciao" voice clip cannot be heard in the normal course of play.
person WoopeTon33 calendar_month April 19, 2015
Sonic X-treme
1
Attachment There was originally a character in the game called Tiara Boobowski, but due to the game being cancelled she didn't make her debut.
Sonic Adventure
1
Attachment Knuckles originally had an uppercut move but it was cut for unknown reasons.
The Itchy & Scratchy Game
1
Within the game's code are conversations between Bart and Lisa that go unused. This could suggest that it was originally intended for there to have been cutscenes that played between levels, but the idea was dropped during development.
Mega Man Battle Network 6: Cybeast Falzar
subdirectory_arrow_right Mega Man Battle Network 6: Cybeast Gregar (Game)
1
Like Mega Man Battle Network 4 and Mega Man Battle Network 5, 6 features references to the Boktai series. Unfortunately because Boktai 3 was never released outside of Japan the Crossover sidequest and most Boktai-themed chips were removed from the international versions. In fact, all the secret chips, the Crossover Program Advance, and the entire sidequest were removed or disabled. However, the sidequest dialog is intact and even translated.
Super Mario 3D World
1
Attachment An unused song, listed as "Mario3House02.sg.32.dspadpcm.bfstm" can be found in the game's data. It is unknown what or where the song could have been used.
Super Smash Bros. for Wii U
1
Attachment The Super Smash Bros for Wii U game disc contains an unused character file simply titled "Rhythm". This could mean that a character from Rhythm Heaven was intended to exist in game, but was cut during development.
The Itchy & Scratchy Game
1
The text "TOAST!" is loaded into the console's RAM in the SNES version of the game for every level, but there's no explanation for why.
Street Fighter Alpha 2
1
Attachment There's a set of sprites for Zanigief which show him performing a backflip. However, they seem to be unfinished and go completely unused.
Super Smash Bros. for Nintendo 3DS
subdirectory_arrow_right Super Smash Bros. for Wii U (Game)
1
The game originally had a 4th set of custom moves for all characters. By hacking the game it is possible to activate them, although most of the moves are unfinished, and do not deliver damage.
Sonic Advance
1
Attachment The invincibility theme from Sonic Advance 2 and 3 is present in the data for this game, despite using the classic invincibility theme from Sonic 1 and 2.
TimeSplitters 2
1
There is a unused Gothic tileset that can be accessed in gamecube version through the use of action replay. It is listed as "4" in the mapmaker menu.
Kid Icarus: Uprising
1
Attachment Within the game's data is unused audio of Pit saying "I can hardly believe my eyes", followed by Palutena saying, "Set it to your liking". It's likely that this was related to the 3D slider in some way.
Five Nights at Freddy's 3
1
Attachment The animation for Springtrap moving in front of the office is cut off halfway down. The standalone file shows that his legs are stationary and were never meant to be seen.
Five Nights at Freddy's 2
1
Attachment Within the game's files is an unused graphic for an empty meter labeled "toxic". This was likely scrapped during development, though it's not clear what it would have been used for. Fans speculate that it would have served a purpose in a death mini game or time usage of the Freddy mask.
Pokémon Omega Ruby
subdirectory_arrow_right Pokémon Alpha Sapphire (Game)
1
Attachment Within the game's files, unused keystones used by NPCs, such as Maxie, Archie, and Steven can be found. They are fully programmed and some even had icons.
Kirby's Dream Course
1
Attachment There is an unused mix ability icon in the game's data which was probably going to be used in 2-player mode if someone bumped into the mix ability enemy but was cut for unknown reasons.
Bomberman Hero
1
An unused map can be found within the game's data, that can be accessed through the use of cheat codes. The map has a number of basic obstacles, and was used to test the game's mechanics.
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