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Super Mario 64 DS
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Attachment In the only instance of a character having a move exclusive to VS Mode, when Yoshi is wearing Wario's Cap, he can perform an additional move called the "Swing and Fling" by picking up a stunned Yoshi, spinning around in a circle and throwing him. This move is only mentioned in the game's manual. Wario's animations when using this move share similarities to the "Wild Swing-Ding" move featured in Wario World, although the Swing and Fling does not take over spinning automatically.
Castlevania: Aria of Sorrow
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The Chronomage soul allows Soma to briefly stop time. When encountering a Red Minotaur, using the soul to stop time just before the enemy can catch the axe it threw in the air will cause the axe to fall out of bounds during the pause in time. Once time starts again, the Red Minotaur will enter an animation lock and change its AI to be more aggressive, dashing towards Soma to try and uppercut him, featuring unique sprite animations that cannot be seen otherwise.
Dead or Alive
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Jann Lee's design, fighting style, and moves draw heavy influence from several Bruce Lee films including The Big Boss, Fists of Fury, Game of Death, Way of the Dragon, and Enter the Dragon.
Dead or Alive 3
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Brad Wong's design, fighting style, and moves are heavily influenced by several martial arts films starring Jackie Chan, most prominently the 1994 film Drunken Master II.
Dead or Alive 5 Ultimate
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Attachment Kasumi's 27th "Ragnarok Odyssey ACE" DLC costume, also named the "GungHo Booth Babe Costume", is based on the uniform worn by promotional models during Tokyo Game Show 2013 for Game Art's 2013 title Ragnarok Odyssey ACE.
Dead or Alive 5 Ultimate
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The Desert stage was added as a fan requested stage with "uneven grounding, like the undulations of a desert". The stage itself is based on the Deserted City, Rub' al Khali level from Ninja Gaiden 3.
Dead or Alive 5: Last Round
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Attachment In the 2017 Halloween DLC, the costumes for Phase 4, Honoka, and Marie Rose are ballerina outfits that are references to the ballet Swan Lake. Honoka is based on the protagonist, Odette; Phase 4 is based on the antagonist, Rothbart; Marie is based on the rival, Odile.
Metal Gear Solid
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During the fight with Psycho Mantis, the player is intended to swap their controller to the second port to prevent Psycho Mantis from reading their mind. However, if you call Campbell after losing to Psycho Mantis enough times, Campbell and Naomi will reveal that the statues in the room are based on Mantis himself, and attacking the statues will distract him long enough to be attacked. This alternate strategy was implemented in case the second controller port of the PlayStation is damaged, although this strategy was not included in Metal Gear Solid: The Twin Snakes on the GameCube.
Shovel Knight
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Attachment There are several zips/screen wraps and out of bounds travel spots in the game that can be performed with Shovel Knight, Plague Knight, and Specter Knight. Each Knight has the ability to perform them in different areas in different ways, with some not being intended by the developers and patched out to prevent them from happening during casual play, while others that they saw as being hard to pull off by first-time players were left in and are still used by the game's speedrunning community (as of September 2021).

Shovel Knight can perform the "Bubble Wrap" zip in the Plains of Passage by bouncing off of one of the Bubble Dragon's bubbles, causing the game's camera to try and follow Shovel Knight by pushing him through an off-screen transition into the room directly above the Bubble Dragon.

Plague Knight can perform similar harmless "Room Zips" in one area in the Iron Whale by bursting, jumping, bursting again, followed by two uses of the Staff of Surging to access a secret room with a Music Sheet, and when boarding the Flying Machine by using a combination of the Vat and Burst Jumping to skip two vertical screens and the challenges within them. In previous versions of the game, Plague Knight could preserve their momentum before entering a boss room, allowing speedrunners to set themselves up by triggering the opening dialogue to a boss fight in more advantageous spots than normal. This would be patched out later to prevent unexpected results, but still allowed a brief window for players to perform any action, including bursting forwards to bosses anyways. All characters may do any action frame perfectly after the transition, including pausing.

Specter Knight used to be able to perform a transition in the second stage of the Tower of Fate ("????" in New Game + only). Normally, Specter Knight can perform an easter egg by jumping off of a ledge in the Tower of Fate, but will not lose money and trigger a cutscene with either Dark Acolyte or Reize. However, the plane that triggers this death used to be low enough that Specter Knight could float underneath a nearby ledge precisely and use that as a screen transition to enter areas the player is not supposed to go to yet. In a later update, this plane was raised to prevent this glitch from happening, but Specter Knight does have a glitch that was intentionally left in by the developers. In the Lost City, a trick called "Lost Spaghetti can be performed in one area by having Specter Knight turn the lava into bouncy goo while he is falling in. If done right, Specter Knight should fall just below the plane where he would bounce on the goo and harmlessly phase through it into the room below, missing the death plane normally assigned to the lava.
Shovel Knight
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Attachment It's possible to have Scarlet's Skull in the same room as Red, the NPC who is searching for her. Under most circumstances, Scarlet will be the 80th Skull to collect, but the game's developers took some careful measures to try and prevent her Skull from being the one in the same room as him. However, if you collect the other Skulls in the Tower of Fate, such that Scarlet's Skull is the 80th or 81st, the remaining Skull in the same room as Red is forced to be Scarlet's Skull.
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Dead or Alive 5
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Attachment Tina's 3rd and 5th costumes are based on an outfit of real-life WWE pro-wrestler Maryse.
Franchise: Dead or Alive
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Attachment Bass and Tina's father-daughter relationship shares similarities to that of the one between former professional wrestler Hulk Hogan and his daughter Brooke Hogan. Hulk Hogan was known to be very protective of his daughter in spite of her efforts to be more independent, which is often portrayed in their stage personas and public appearances. Also like Tina, Brooke has pursued careers outside of pro-wrestling; including modeling, acting, and music.
Dead or Alive
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Attachment Leifang's 14th costume from the PlayStation version of the game is a reference to the Pixie from Monster Rancher.
Dead or Alive
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Attachment Kasumi's 14th costume from the PlayStation version of the game is a reference to the Angel from Monster Rancher.
Dead or Alive 3
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Attachment Tina's default costume is based on an outfit worn by WWE professional wrestler Terri Runnels.
Dead or Alive 2
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Attachment Ayane's 6th costume is based on Millennia, the protagonist from the Tecmo game Kagero: Deception II.
Dead or Alive 2
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Attachment Helena's 3rd costume is a reference to Reina, the protagonist from the Tecmo game Deception III: Dark Delusion.
Metal Gear Rising: Revengeance
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Attachment In April 2012, to promote the game prior to its first playable appearance at E3, Konami created an alternate reality game (ARG) entitled "Make It Right" which primarily involved fans performing instructions revealed on the official Metal Gear Solid and Metal Gear Rising Facebook pages and websites weekly leading up to E3. The campaign started on April 25th, when Konami released a new teaser for the game hinting at news to be revealed five days later. In addition, Konami manufactured two replicas of Raiden's severed left arm and sent them to Game Informer and Electronic Gaming Monthly. Connected to each of the arms was a USB drive that contained several cryptic images related to the game's plot, as well as the first in a series of short, live-action trailers promoted as secret video files found in Raiden's arm which were released by Konami over the course of the ARG. These videos depicted flashbacks to Raiden (voiced by Quinton Flynn) undergoing surgical procedures initiated by Maverick Security Counseling, Inc. that ultimately turn him into a Cyborg Ninja, as well as flashbacks to his time training as a child soldier under Solidus Snake (voiced by John Cygan). The last flashback trailer depicting Solidus killing a hostage, released on May 17th, ended with a binary code message "01000101 00110011" which translates to "E3", and the final trailer released during the ARG was a short clip of the title screen to the game's E3 2012 demo. The events in the videos were meant to hint at what would be shown in the story to Metal Gear Rising: Revengeance, but these events would end up only being mentioned in an optional codec call between Raiden and Doktor about left arm data.

Two other recognized actors featured in the videos include an interrogator played by Noah Nelson, the voice of Cunningham from Metal Gear Solid: Portable Ops, and a surgeon played by James Horan, who would later voice Skull Face in Metal Gear Solid V.
person MehDeletingLater calendar_month September 23, 2021
Dead or Alive 4
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Attachment Jann Lee's 3rd costume is a reference to Bruce Lee as Hai Tien in his final, unfinished film The Game of Death.
Advent Rising
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There are Warp Pipes that can be found within the game's first and fourth chapters that strikingly resemble the Warp Pipes from the Mario series. Upon entering either Pipe, there will be a secret room with three more Warp Pipes along with 8-bit music playing in the background, which resembles the Warp Zone from World 1-2 in Super Mario Bros. Upon entering any of the three Pipes, they will warp the player to certain chapters within the game. Furthermore, finding all six buttons within the first chapter without the use of cheat codes will reveal a rainbow bridge that resembles the Rainbow Road track from the Mario Kart series that leads to a blue Warp Pipe, which takes the player to the secret room.

The second Warp Pipe is inaccessible in the PC version due to the switch used to access it not working; whether or not this inaccessibility was an intentional choice by the developers or a glitch is unknown.
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