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SimCity 2000
1
The "zzt" sound effect that plays when you plant a new power line was recorded by series creator Will Wright with his voice initially as a placeholder, but was left in the final game as the developers liked it more than other sound effects they tried.
Street Fighter IV
1
According to Capcom's art director Toshiyuki Kamei, Hakan's turquoise, stone-like hair is a kind of pun. In Japanese, Turquoise is "toruko ishi". While "Ishi" can mean "rock" or "stone", "toruko" can also mean Turkey. This is a nod to the fact that Hakan is Turkish.
The King of Fighters '94
1
Many of the statues in Rugal's collection heavily resemble Ryu, Zangief, Guile, Akuma, Vega, and Fei-Long from the Street Fighter series, as well as Reiji from the Power Instinct series.
Sonic Adventure
1
Attachment In the 2021 Batman comic Legends of the Dark Knight #4, the front of the abandoned casino which Batman arrives to is based on the level Casinopolis from Sonic Adventure.
Terrain of Magical Expertise
1
Attachment The character Vitaszeit is based on real-life actor, writer, producer and Did You Know Gaming? contributor Vitas Varnas. Vitas had wanted to voice the character but the game's creator Chris Niosi wouldn't allow him as he was instead voiced by Connor Colquhoun.
New Super Mario Bros.
1
On the World Map pause screen after finishing the game, if you press L/R/L/R/X/X/Y/Y, a secret Challenge Mode will be enabled that disables scrolling backwards in levels, making the gameplay more similar to Super Mario Bros., Super Mario Bros.: The Lost Levels, and Super Mario Land. Inputting this code again on the World Map pause screen disables this mode.
Street Fighter III: 3rd Strike
2
Attachment One of Elena's rotoscoped animations in 3rd Strike was modeled after an actress in the music video to David Lee Roth's cover of "Just a Gigolo / I Ain't Got Nobody".
Marvel's Spider-Man
2
When the player uses the Holo Decoy gadget, holographic clones of Spider-Man will appear to distract enemies and say various phrases. In the Japanese version of the game, one phrase he will say is "The Emissary from Hell - Spider-Man". This is a reference to Spider-Man's catchphrase from the 1978 Spider-Man Japanese television series produced by Toei.
Super Smash Bros. Ultimate
1
When Kazuya is in Rage Mode and the player is using a Pro Controller or a pair of Joy-Cons, the HD Rumble feature in those controllers will cause them to vibrate in a way that mimics the "thumping" of a heartbeat. This can also be felt with a GameCube controller connected to an adapter, although instead of "thumping", it creates a short, light vibration every couple of seconds due to GameCube controllers lacking the HD Rumble.
McDonald's Treasure Land Adventure
1
Attachment In the April 2021 issue of the magazine Retro Gamer, Treasure's president Masato Maegawa revealed that entering a specific password on the game's password screen would allow access to a secret "polygonal display". After searching through the game's code and many brute-forced attempts, the method to access the display was eventually discovered:

Enter the password (shown in the attached picture) "Balloons", "Jewel", "M" and "Clown". Then, press Start three times until you hear the sound of an explosion and quickly hold Up+Left and wait. If done correctly, the McDonald's Password sign will turn from a 2D sprite into a 3D model, and the music will change to a song that sounds eerier than the normal password screen music.

Controls:
• D-Pad = Rotates the model
• B and C buttons = Zooms in and zooms out the model respectively
• Holding A and using the D-Pad = Moves the object across the background
• Holding A and pressing C = Switches the current object with a different one.

The viewable 3D polygonal models in this mode include the McDonald's Password sign, several cubes and squares of varying sizes and dimensions, the box in the Treasure logo, the "S" in the Sega logo, the entire Sega logo as a separate flat model, and a spaceship.
person MehDeletingLater calendar_month October 4, 2021
Team Fortress 2
1
Attachment Underneath the BLU spawn on the Banana Bay map is a summoning circle made up of toxic waste, candles, and a large collection of bananas. The circle was created to summon Poopy Joe, the first American Monkeynaut in the game's storyline, who died in his rocket moments after launch due to its Australium fuel supply (a mysterious metallic element first introduced in the 2010 Team Fortress 2 comic "Loose Canon") having been maliciously switched with gravel water by Mann Co., who was supplied America's entire stock of Australium fuel by the United States government in the first place.

Underneath the RED spawn on the Banana Bay are two conveyor belts that appear to be used for converting dozens of bananas into Australium bars.
Skullgirls
1
Attachment Eliza's Story Mode text data commentary contains an ASCII picture based on fan art of Maya Amano from Persona 2. When questioned about it, programmer Jonathan Kim explained that many messages and pictures like that found in the game's code were the result of him venting off steam while working on the game, and that after the game had been datamined by fans, he was forced to remove the majority of those messages and pictures, with some exceptions like the Maya Amano fan art.
person MehDeletingLater calendar_month October 4, 2021
Monster Party
1
Attachment In the game's first level, one of the bosses that can be encountered is a giant dead lizard that does not need to be fought, as indicated by its sole message upon encountering it:

"SORRY, I'M DEAD."

While most of the monsters in the game are passing references to pre-existing monsters commonly found in popular culture, this monster is unique in that the same character design originally debuted in a 1988 Japanese toy model kit line called "Gegebo Majyu" (translated to English as "Pukey Evil Creature"), where it went under the name "Torigaran" (translated to English as "Chicken Carcass"). Gegebo Majyu was manufactured and sold by Bandai, who also published and released Monster Party exclusively in North America one year later in 1989.
Fallout 2
1
Attachment In the top-left corner of the map to Broken Hills, four metal chests can be seen, but seemingly cannot be easily accessed. In order to reach them, go near the top-right corner of the map and click on the half-hex right between the fence and the part of the grid which you click to enter the world map, and then click the half-hex right above the fence. Your character will then briefly walk off-screen and appear on the other side of the fence, which will allow you to make your way to the chests. These chests contain the stock of all four shops in Broken Hills, which can be stolen from safely without losing Karma or affecting your Reputation.
Tak and the Power of Juju
1
Attachment Near the end of the Chicken Island West stage, there is a hidden cave on a cliff wall just above the ocean, specifically just near an outhouse, that can be most easily accessed by hovering down into it with the Chicken Suit. Inside the cave is a shrine with four torches, and in the center a portrait of an "Apedog" (a dog with a chimpanzee's head) with the caption "eatpoo" in lowercase lettering just below it. This is a tribute to a now-defunct online art forum called EATPOO, which one of Avalanche Software's developers frequented at the time, and of which Apedog was the mascot.
person MehDeletingLater calendar_month October 4, 2021
Tak and the Power of Juju Eatpoo Easter Egg:
https://www.youtube.com/watch?v=8Y-zTVcVTVg

Archived Eatpoo page from 2003:
https://web.archive.org/web/20031005160057/http://eatpoo.com/

Old Urban Dictionary results for Eatpoo:
https://www.urbandictionary.com/define.php?term=eatpoo
Super Metroid
1
Attachment Crocomire's tongue is a separate enemy that can be killed, but in normal gameplay it is practically impossible to do so as killing it requires the use of 83 Power Bombs (93 if the Crystal Flash is performed). Normally, the game caps off the number of Power Bombs you can have at a time to 50, with the game's speedrunning community deducing that either glitch techniques must be used to acquire more Power Bombs, or you must rely on the 4% drop rate for items dropped from Crocomire's projectiles in order to get more.
Pokémon X
subdirectory_arrow_right Pokémon Y (Game)
1
Attachment In many areas, it is possible for a "natural object" (e.g. a Berry tree, tall grass, a large rock, an iceberg, snow or sand piles, etc.) to appear behind an opponent in a wild or Trainer battle. These objects can be hit by certain moves that can target multiple Pokémon like Surf or Earthquake. If the object is hit, it will break or drop Berries and remain in that state until the end of the battle, when the player will pick up an item ranging from Berries to stones and other items.
Mother 3
1
In Chapter 2, during the cutscene just before Kumatora joins the party as a permanent member, she fires PK Freeze α at Duster and Wess when they walk into the stairwell she was in, not immediately recognizing who they were. PK Freeze α costs 5 PP to use. After the cutscene ends, if you check Kumatora's status, she will have 68 PP out of 73 PP remaining.

This detail could imply one of two things:
•She had her Magic Pendant equipped increasing her Maximum PP by 5 but not increasing the Total PP she already had and that the cutscene's use of PK Freeze α did nothing.
OR
•She did start with 73 PP without the Magic Pendant being equipped and her use of PK Freeze α during the cutscene actually did drain her Total PP by 5.

Regardless of which option was intended, both still imply that for whatever reason, the developers had the foresight to have Kumatora join the party without having a full PP meter.
Plants vs. Zombies
1
Attachment Exclusive to the console versions of the game, there is a very small, randomly-generated chance of a Zombie having a nut allergy, meaning it can die when it tries to eat a Wall-nut or a Tall-nut. When this happens, a rare death animation is triggered where the Zombie suffers a severe allergic reaction until it collapses and dies.
Postal 2
1
Attachment At the end of the game, depending on how many people you kill, the type of people/animals killed, the type of weapon used, the speed you played through the game, or the difficulty you play the game on, the final score sheet will generate a summary based on how your playthrough meets one of those conditions.

In particular, in regards to how many people you kill, beating the game without killing anybody will give you the summary "Thank you for playing, JESUS.", while beating the game presumably killing everything you can will give you the summary "Congratulations, SATAN.".
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