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![Attachment](/media/thumbs/7/17430.jpg)
• A for Green Herb lollipop (recover health)
• B for Bloody Rose lollipop (temporary damage boost)
• X for Purple Butterfly lollipop (recover magic)
• Y for Yellow Moon lollipop (gain armor)
It is pertinent that you press and hold the desired button before the candy part of the lollipop is actually seen in the cutscene to ensure the trick works. For example, in Chapter IV: The Cardinal Virtue of Fortitude, when Bayonetta walks into the colosseum, you can see that she is holding a lollipop, but you can only see the stick at first, meaning there's still time to perform the trick. If performed correctly, the lollipop head will be revealed as the one you have chosen. You can also skip the cutscene while still holding the button in order to keep the effect. Unlike normally using a lollipop item, performing this trick does not remove points from your score in a chapter.
Going off of the colors of each lollipop that are used for each face button, they match up with the Xbox 360 controller's color scheme, possibly being a remnant of Platinum Games primarily developing Bayonetta for the Xbox 360. This feature would not be carried over into subsequent Bayonetta games.
Bayonetta - Lollipop effect demonstration:
https://www.youtube.com/watch?v=sz86JmloCoE
Steam Community page thread:
https://steamcommunity.com/app/460790/discussions/0/1327844097132423017/
Image source:
https://www.reddit.com/r/GamingDetails/comments/10vrco1/in_bayonetta_during_cinematics_where_shes_eating/
https://www.youtube.com/watch?v=sz86JmloCoE
Steam Community page thread:
https://steamcommunity.com/app/460790/discussions/0/1327844097132423017/
Image source:
https://www.reddit.com/r/GamingDetails/comments/10vrco1/in_bayonetta_during_cinematics_where_shes_eating/
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At the start of Bayonetta, a funeral is held for a notorious criminal known as "Eggman the Destroyer". This, to a Western audience, seems like a very obvious reference to Sonic the Hedgehog's main antagonist Dr. Eggman, as Bayonetta was published by Sega. However, series creator Hideki Kamiya claimed that he randomly chose the name Eggman and was not aware that there existed a popular Sega character with the name, choosing to leave it as is in the hopes that fans would "get a kick out of that".
subdirectory_arrow_right Bayonetta (Game)
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![Attachment](/media/thumbs/6/13846.jpg)
Cho also goes on to talk about the concept for the Link and Samus Aran costumes, with the second costume being based on the NES original. According to Cho, it was actually Nintendo who pushed for Bayonetta to show a bit more skin while dressed in her Link costume.
Additionally, Bayonetta in her Samus Aran costume was at one point given the ability to form into a Morph Ball like how Samus does in the Metroid series, but the idea was scrapped and instead was later implemented in the game's sequel, Bayonetta 2.
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One of Bayonetta's attacks is a reference to Akira from Virtua Fighter, where she performs his Tetsuzankou (Bodycheck) and says his signature victory quote "Juunen hayaindayo!" ("You're 10 years too early!").
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Of the many Infernal Demons that can be summoned by Bayonetta during a Climax Attack, the Little Devils are an obscure reference to JoJo's Bizarre Adventure, more specifically Guido Mista's Sex Pistols. Director Hideki Kamiya has mentioned during a commentary that, much like Sex Pistols, each of the five devils have their own personality, and have a number written on their foreheads, with the #4 missing as it may be considered very unlucky by Zero, the King of the Little Devils.
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Sapientia's legs have angelic text on them that, when translated, reads "SEGA Mark lll" which is the original Japanese version of the Sega Master System. Upon further inspection, the writing on Sapientia's head translates to "SG-1000000", which is a theoretical follow-up to the SG-1000 (Sega Game 1000) made up by Hideki Kamiya, the game's director.
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In many parts of the game, a language is written or spoken that may sound like gibberish, but is actually a language known as Enochian; a forgotten language said to be the language of angels. An Enochian chant is used to summon Infernal Demons and torture attacks by Bayonetta, as well as being spoken by the Angels themselves.
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![Attachment](/media/thumbs/2/3684.jpg)
The song that is played for the Lt Col Kilgore Golden LP is Flight of the Valkyries, which was also played during a battle scene in Apocalypse Now.
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There is an unlockable sword in the game called Pillow Talk. It is the same sword that Ushiwakamaru uses in Okami, and the name "Pillow Talk" is the name of the ending theme of Devil May Cry.
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In the Bayonetta art book, there is a picture of Enzo playing poker with someone while Bayonetta and Rodan are in the background. Enzo's opponent is shown to have lost a sword, two handguns, and a red coat. These are all trademarks relating to Dante. This not only shows that the Enzo that helped Dante was the same Enzo that helped Bayonetta, but successfully connects the Bayonetta series to the Devil May Cry series.
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The accessory Immortal Marionette bears a striking resemblance to the Marionette enemies from the original Devil May Cry. Hideki Kamiya was the director for both Devil May Cry and Bayonetta, so the resemblance is probably intentional.
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