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Kingdom Hearts
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Disney heavily restricted the use of Mickey Mouse in the game especially as the central character like Square initially wanted. This was because Disney was nervous about the success of the game and did not want its possible failure leaving a black mark on the company and its mascot. Tetsuya Nomura stated that these contractual restrictions went so far as to have Disney allow Mickey to only make a minor cameo appearance (such as "in the background of a crowd" as Nomura put it). Spoiler:Nomura and his team got around this by having Mickey have an extremely important but brief role at the end of the game in the form of Mickey helping Sora close the Door to Darkness so no more Darkness gets out of it, separating the two. King Mickey even appears mostly in silhouette in this scene. When the first Kingdom Hearts became a humongous success for both Disney and Square, the former allowed the game developers to feature their mascot in a much more prominent role in the franchise from then onward.
Deltarune
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Attachment In the initial release of Chapter 2, interacting with Undyne's desk after goading her into breaking it generates the placeholder text "[NO TEXT] (obj_npc_room)"; a subsequent patch resolved the issue by making the desk impossible to interact with after it's broken.
Deltarune
1
Attachment In the Japanese version of Chapter 2, the cell Queen places Kris in (which is decorated with items based on their internet search history) includes only a single Toriel hologram rather than two. This is due to the fact that the pun involved with the pair (Kris mis-typing "video game piano tutoriel") can't be easily conveyed in Japanese.
Deltarune
1
If the player builds the duck version of the Thrash Machine in Chapter 1 and imports the resultant save file to Chapter 2, its attacks during the Spoiler:Rouxls Kaard fight become extremely easy to avoid; Spoiler:Rouxls and Ralsei will also have unique dialogue surrounding the machine's design.

Later, when the Thrash Machine is incorporated into the mech used to fight Spoiler:Giga Queen, the duck version replaces the standard punch sound effects with squeaking noises and features "DuckMode" as its offensive ACT, which reduces the move's strength in exchange for slightly draining additional health from Spoiler:Giga Queen between turns.
Renegade
1
The original Japanese version of the game was partially inspired by the films by Hong Kong action star and martial artist, Bruce Lee. The creator combined elements from Lee's Enter the Dragon with that of his own life to create the game's concept.
Deltarune
1
Attachment Within the data for Chapters 1 and 2 is an unused weapon item called the Trefoil; hacking it into a Chapter 2 save file and attempting to equip it to Noelle results in her saying "Okay! ...? What do you mean, unused!?"
Franchise: Double Dragon
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The series struggles to maintain a consistent art style after the first game. Though fans found this inconsistency is part of their charm, the series' creator, Yoshihisa Kishimoto, had always lamented that to be the case:

"Many different people worked on Double Dragon's graphics over the years, and Technos often outsourced the game design to external companies, so there was no consistency to the branding or the quality," he says. "I personally find it unfortunate, but that's the way Technos handled its titles."
The Talos Principle
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Attachment In Area B: Room 5, it is possible to reach the top of the building just above the teleporter that brought you there in the first place. To do this, you must go to the puzzle "Behind the Iron Curtain" and while completing it, maneuver your way so that a box and fan used in the puzzle are blown out of the puzzle's walls into the Room's map. Afterwards, take the box to a nearby hole that leads to the river until you find a connector for the fan and place it there. After going back to retrieve and place the fan, jumping into it will blast you through the air across the map and onto the top of the building, which will then suddenly teleport you to a dark cave. Walking further into the cave will reveal a glass pyramid prism with a light shining through to create a rainbow. This is a recreation of the cover art of the band Pink Floyd's 1973 album "The Dark Side of the Moon", and interacting with the prism will play a short cover of the instrumental opening to the first part of the song "Shine On You Crazy Diamond" from Pink Floyd's 1975 album "Wish You Were Here".
Commander Keen: Goodbye Galaxy!
2
Attachment One of the enemies in the "Secret of the Oracle" episode, Dopefish, was a "stupid little fish" created by the game's designer Tom Hall and described in-game as "the second-dumbest creature in the universe" (in reference to the dumbest creature in the universe, the Ravenous Bugblatter Beast of Traal from Douglas Adams' "The Hitchhiker's Guide to the Galaxy" franchise). Dopefish has since gone on to develop a cult following by becoming one of the biggest recurring in-jokes in the video game industry due to the sheer amount of games it has made appearances in (a large chunk of which having Tom Hall's involvement).

As of October 2021, Dopefish has made known appearances in Wacky Wheels, Rise of the Triad, Duke Nukem 3D, Shadow Warrior, Quake, Quake II, Quake III Arena, Jazz Jackrabbit 2, SiN, Descent 3, Battlezone, Kingpin, Daikatana, Anachonox, Max Payne, Hyperspace Delivery Boy, Commander Keen (2001), Return to Castle Wolfenstein, Eternal Daughter, Hitman 2: Silent Assassin, Red Faction, Congo Cube, The Frozen Throne expansion to Warcraft III: Reign of Chaos, SiN Episodes: Emergence, Chili Con Carnage, TAGAP: The Apocalyptic Game About Penguins, Fortress Forever, OFF, Dystopia, Alan Wake, Deus Ex: Human Revolution, Pettington Park, Rocketbirds: Hardboiled Chicken, Warsow, Bombshell, Doom (2016), Wolfenstein II: The New Colossus, Ion Fury, and Doom Eternal.

Beyond video games, Dopefish notably made cameo appearances in two animated series: "Tiny Toon Adventures" in the 1992 episode "Toon TV" during the song "Toon In, Toon Out", which aired less than a year after Dopefish's debut, and "Lakewood Plaza Turbo", the pilot episode to the 2017 series "OK K.O.! Let's Be Heroes".
person MehDeletingLater calendar_month October 24, 2021
The Official Dopefish Home Page:
http://dopefish.com/fishinfo.html

Tiny Toon Adventures - "Toon In, Toon Out":
https://www.youtube.com/watch?v=kKWD3JaCSO8#t=126

OK K.O.! Let's Be Heroes - Lakewood Plaza Turbo:
https://www.youtube.com/watch?v=SM6W8Oj-L3c#t=98
Discworld II: Mortality Bytes!
1
Normally, using the Suffrajester on Rincewind will have him say "Let's just leave her alone." and do nothing else. However, in the Forest, using the Suffrajester 12 times near the Stones will cause him to change his response to "Not a bad idea, but the legs seem to get in the way." At this point, enter the portal in the Stones, leave and then enter them again. Rincewind will be teleported to a secret room from Discworld featuring the original version of himself and his luggage from that game, where the two will have a humorous conversation about the differences between the games, the incompetency of the players and the developers, the original Rincewind asking for a hint about the first game, and a moment that notably features Discworld II's Rincewind commenting:

"I want to be the first person in a sequel to say f**k! Anyway, nobody wrote in and said they heard it in the first game, it must have been too well hidden! Well who'd have thought eh?"

This is a reference to an Easter egg from the first game that referenced John Cleese's 1989 eulogy to the late Monty Python member Graham Chapman.
A Hat in Time
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Attachment In the Nyakuza Metro DLC, there is a hidden area that can be accessed in the Green Clean Station by jumping off of a moving subway train at the last second and then wall-jumping up to the top of a large, green, three-tiered LCD display above the station ledge. At the top, a cage with an egg can be found, but just near it is a Springboard that will send Hat Kid to a hidden, burning, grated area through a manhole. Upon interacting with the manhole, a message can be found on it that reads "Kiwami means extreme." Suddenly, an eye-patched Metro Cat named Meowjima will ambush you by jumping out of the manhole and screaming:

"HAT KID-CHAAAAAAN! You've grown soft, time to bring out your fighting spirit!"

This initiates a secret mini-boss battle. The message on the manhole is a reference to the tagline of the game Yakuza: Kiwami, and this character is a parody of Goro Majima based on his appearance in that game as well as a reference to one of its side quests "Majima Everywhere", where he ambushes Kazuma Kiryu through disguised encounters as a form of training. There is no reward for completing this boss battle, and upon interacting with the manhole again you will be sent back to the Springboard you used to enter it.
Mario Paint
1
Attachment Updated versions of the game were distributed online via the Satellaview service in Japan; these versions support standard controllers as well as the Super NES Mouse. The "Yuushou Naizou Ban" version of the game also adds the picture "Dreaming of the Moon" by Mizota Hiroko of Tokyo, the winner of a contest associated with an earlier updated version of the game titled "Mario Paint BS-Ban".
Mario Paint
1
Attachment If your regular and animation canvases are sufficiently large and detailed that the game cannot compress them into the cartridge's 32 kilobytes of SRAM, the Save Robot will display a rarely seen "DATA OVER FLOW" error, complete with a unique animation of smoke puffing out of its "ears" with a looping explosion sound effect.
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Super Double Dragon
1
Originally, several cutscenes and stage obstacles were produced for the game that was meant to be included in the final retail version. However, due to time constraints the cutscenes had to be removed from the final game.
Mario Paint
1
Attachment There is a fifth, unused icon for the Coloring Book that resembles a small toy bear. It is unknown what this icon would have done, but as the game's graphics are uncompressed and thus take up a significant portion of the ROM, the developers likely ran out of memory and were forced to scrap it.
Mario Paint
1
By plugging a controller into the second port on a SNES, two extra features can be accessed:

•Pressing A/B/Start at the same time will start the game without having to click on Mario.
•Pressing A/B/Select at the same time will (after a short delay) load and display the currently saved drawing, animation, and music. If nothing has been saved, the message "NO SAVE DATA" will be displayed instead, and you must reset the console to return to the title screen.
Charlie and the Chocolate Factory
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1
person MehDeletingLater calendar_month October 23, 2021
The Cutting Room Floor articles:
https://tcrf.net/Charlie_and_the_Chocolate_Factory_(PlayStation_2)
https://tcrf.net/Charlie_and_the_Chocolate_Factory_(PlayStation_2,_GameCube,_Xbox)/Unused_Text/
Double Dragon
1
The game's setting and art style was inspired by the Mad Max films and the manga and anime series Fist of the North Star.
Renegade
1
The game's title, graphics, and story were completely changed for the international version. The original Japanese title, "Nekketsu Kōha Kunio-kun", was changed to "Renegade". The retooled western version took inspiration from the films Enter the Dragon and moreso The Warriors, and the story altered from a high school student rescuing his friend, to be about an adult man rescuing his girlfriend.
Double Dragon
1
The original Japanese version of the game was partially inspired by the films by Hong Kong action star and martial artist, Bruce Lee. The creator combined elements from Lee's Enter the Dragon with that of his own life to create the game's concept.
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