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Ninja Gaiden
1
The game was originally a completely original IP during its early development stage. However, Itagaki was asked to title the game Ninja Gaiden so the game could be easily marketed to foreign markets.
The Revenge of Shinobi
1
According to a 2003 the Sega Meisaku series interview with the game's director/designer Noriyoshi Ohba, he was asked what kind of work directing the game specifically entailed. He responded that since he was the only planner/designer working on the game, he "basically had to be involved in everything" from the planning, to designing the gameplay system, to the art (including which backgrounds to use, among other things), etc.
The Revenge of Shinobi
1
According to a 2003 the Sega Meisaku series interview with the game's director/designer Noriyoshi Ohba, he was asked why the game wasn't a stealth game despite the name "Shinobi" implying the protagonist would be more stealthy. Ohba responded that this was probably due to the team wanting to show off "how cool and badass ninjas are" as they can jump higher than normal people and have stronger physiques.
Ninja Gaiden
1
The first stage of development was to create the game on the Sega NAOMI arcade system. They then planned to move the project to the Dreamcast console for further development and release, but this was abandoned when Sega ended the console's production in 2001. The game was then planned to be a launch title for the PlayStation 2. However, the game's producer, Tomonobu Itagaki, changed the development towards an Xbox exclusive after being impressed with the software development kits for the console.
Fatal Fury
2
Attachment Geese Howard's design is based on the character King, the main antagonist of SNK's arcade beat-em-up The Super Spy. His name comes from one of the bosses of the same game. Additional inspiration comes from Robert de Niro's role in The Godfather.
person DrakeVagabond calendar_month October 27, 2021
Dead Space 2
1
In Chapter 1, the faces of the other marker test subjects on the computer in the observation room, are actually members of the UI Development team.
SNK Heroines: Tag Team Frenzy
1
Sylvie's ending features a cameo of The Red Dragon from 3 Count Bout.
FIFA Soccer 2005
1
Attachment The North American cover features Oswaldo Sanchez, Fernando Morientes, and Andriy Shevchenko. However, when the game was released in Europe as FIFA Football 2005, Patrick Vieira replaced Sanchez.
The King of Fighters '94
1
During the planning phase of development, the Mexico Team was originally going to be made up of Ryo Sakazaki, Robert Garcia, and Lee Pai Long. Over the course of development, Lee was drop in favor of Yuri, who would finally be replaced with Takuma in the final game.
Max Payne
1
Attachment In Part I: The American Dream - Chapter Three: Playing It Bogart, if the player goes past Rico Muerte's room and goes down the hall where the boarded up doorway is, destroy it and follow where the blood trail leads. There's a dead body with a stake in his back, and a word on the floorboard that said "BUFF" written by him with his own blood. This is a reference to the TV series Buffy the Vampire Slayer.
The King of Fighters XII
1
Attachment Temjin from Art of Fighting 2 and Jin Fuha from Art of Fighting 3 make a cameo appearance as co-hosts on the Satella News Network interlude.
The King of Fighters XII
1
Attachment Baitang from Real Bout Fatal Fury Special appears in the background of the China stage.
Front Mission Series: Gun Hazard
1
Attachment According to an interview with the game's graphic designer Keisuke Tadakuma published in the game's Official Fanbook in 1996, he stated that some enemy designs were inspired by the experimental weapons created by the Germans during World War II.
Super Smash Bros. Ultimate
1
Attachment When Kirby absorbs Sora and then uses his Magic, it is immediately clear that Kirby does not get a Keyblade of his own. Instead, Kirby uses an ethereal glowing weapon that resembles a keyblade but is entirely made out of light and sparkles that changes color depending on the spell. While this can be interpreted as being a restriction by Disney over the Keyblade's imagery, Masahiro Sakurai on Twitter chalked it up to being done for lore reasons as he said "...only Keyblade Wielders can use Keyblades..." implying that Kirby isn't "chosen" as barer of one and thus has to use the three spells differently.
Samurai Shodown III
1
The Korean exclusive character, Kim Ung Jae, is named after the then the former president of Viccom, SNK's Korean publishing partner. He is a relative of the company's chairman, Kim Kaphwan.
Garou: Mark of the Wolves
1
Kim Jae Hoon and Kim Dong Hwan are named after the then leadership of Viccom, SNK's Korean publishing partner. Jae Hoon was the former president and the son of the acting chairman, Kim Kaphwan. Dong Hwan was the acting president and the chairman's brother.
Fatal Fury 2
1
Kim Kaphwan was named after then chairman of the Korean development studio, Viccom. Chairman Kim was responsible for the Korean imports of SNK arcade cabinets and lent his name, as well as the names of his family members, to ensure SNK's Korean characters had authentic Korean names. Like his game counterpart, he was also a Taekwondo practitioner.
Max Payne
1
In Part I: The American Dream - Chapter Two: Live From The Crime Scene, if the player throws a grenade into the big gap on the wall at the beginning of the level, the objectives will then say "I had declared a war against rats". The rats ahead will use their deagles to kill the player.
Max Payne
1
Attachment In the tutorial level, there's a 'Tar Cafe sign' that has a quote below it's name says "All your base are...". This is likely a reference to Zero Wing's English translation meme "All your base are belong to us".
Dead or Alive
1
Tina's character and fighting style were based on real-life Japanese pro-wrestler Manami Toyota.
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