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Foodfight!
subdirectory_arrow_right Foodfight! (Game)
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Attachment A game based on the critically reviled, but at the time still in production, animated film "Foodfight!" got far enough into development that it received a playable demo at Take Two Interactive's booth at E3 2006. According to the marquee above the demo booth, it was scheduled to be released in Spring 2007 to coincide with the film's planned release at the time. Due to numerous production issues and distribution setbacks, the film would not see a release until 2012, but the game would never be seen again. The only known evidence of its existence is a short 8-second piece of B-roll footage captured on the E3 show floor, and saved by the now-defunct Quake fan website PlanetQuake4.net.

The game was initially developed by Midway Games West in 2001, when the film was in an earlier iteration, but aside from some released concept art, this version of the game was abandoned. The game shown at E3 2006 would have been a 3D platformer starring Dex Dogtective, and possibly would have featured voice work from at least some of the film's cast including Charlie Sheen (the voice of Dex), Eva Longoria, Hillary Duff and Wayne Brady. At this stage, it was expected to be published by Global Star Software (which would later be absorbed into 2K Games in late 2007) and released for the Game Boy Advance, Nintendo GameCube, and PlayStation 2. It's not known who would have developed it. While the marquee showcases the logo for the development company Vicious Cycle, reported correspondence with a developer from the company claimed Vicious Cycle never had any involvement with the game.
person MehDeletingLater calendar_month February 22, 2022
Foodfight! booth clip:
https://www.youtube.com/watch?v=N-VNODT6LRY

Original B-roll footage featuring Foodfight! booth:
https://www.youtube.com/watch?v=oPTDONNOYeQ#t=248

More info on its development history:
https://lostmediawiki.com/Foodfight!_(lost_build_of_cancelled_video_game_based_on_CGI_animated_film;_2006-2007)

Documentary on the film's production history:
https://www.youtube.com/watch?v=xgBO9c3WKII
Barbarian
subdirectory_arrow_right Barbarian (Game)
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A Game Boy Advance version was in development, but was shelved without announcement.
Alien Resurrection
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Alien Resurrection was the first First-Person Shooter to use the now common two analog stick control scheme, where the left stick moves you up and down and strafes you left and right, while the right stick turns you left and right and aims your gun up and down. However, it wasn't well received by some critics. Steven Garrett from GameSpot gave the game a 4.71/10 calling the control scheme "It's most terrifying element." He went on to say; "Too often, you'll turn to face a foe and find that your weapon is aimed at the floor or ceiling while the alien gleefully hacks away at your midsection."
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The Haunted Mansion
subdirectory_arrow_right Disney's The Haunted Mansion (Game)
1
A Game Boy Advance version was in the works, but was shelved without announcement.
Dr. Seuss': The Cat in the Hat
1
IGN uploaded gameplay of a GameCube version of The Cat in the Hat. Why the game was cancelled is unclear, though it may have been due to the poor reception and sales of the movie the game was based on.
NHL 96
1
A PlayStation version was in development, but was delayed to Fall 1996 due to the game not meeting EA’s standards. Unfortunately, that Fall came and the PlayStation version was nowhere to be found. This mirrors Madden NFL 96, which had its PlayStation version cancelled for the same reason.
Tornado Outbreak
1
The maximum size for the tornado is 33.
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Tornado Outbreak
1
A side mission mode was planned but cancelled in the later stages of development.
MapleStory
1
The word "Maple" can be spelled when putting together the first letters of five of the six main Hero characters: Mercedes, Aran, Phantom, Luminous, and Evan. Shade, the sixth character, is intentionally not included because his existence was canonically long forgotten when the Black Mage was sealed away before the start of the series.

However, Evan did not exist at the time the Black Mage was sealed. Evan's deceased predecessor, Freud, was one of the six Heroes who sealed the entity. Considering this, Shade could still be included to spell "Maple" by way of his original name "EunWol" ("은월") used outside of the North American/European/Oceanian servers for the game, while Freud would still act as the class to leave out.

Additionally, in the Explorer characters' plotline, the NPC characters that accompany the player character are named Sugar, Tess, Olive, and Rondo. If the player character is designated as "You", their first letters spell the word "Story".
Franchise: Uncharted
1
According to actor Tom Holland during an interview with YouTuber JackSepticEye, the film makers originally wanted to include the car chase scene from Uncharted 4: A Thief's End into the Uncharted movie, but the idea was scrapped due to time constraints.
1
Loose Cannon Studios was founded by former Sucker Punch Production members Dev Madan and Matthew Scott, who worked exclusively on the Sly Cooper series.
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Street Fighter V
1
A port for Linux was announced to release on Spring 2016. However, the port was never heard from again after the announcement.
Tornado Outbreak
1
Attachment In earlier builds of the game, the player was scored by both the amount of Fire Flyers collected and the amount of property damage caused.
Tornado Outbreak
1
Attachment The concept art for the level Carnival Chaos features walk-around mascots of a raccoon, a hippo, and a turtle. This is a reference to the three main characters from Sly Cooper.
LittleBigPlanet Karting
1
Although the console was presented around the same time LittleBigPlanet Karting was under development, game designer William Ho said the team had no intention of making a PlayStation Vita version.
Nox
1
Michael Booth, the game’s creator, envisioned Nox as an updated version of the 1985 Atari game Gauntlet. He also looked at real-time magical combat games such as "Magic: The Gathering" and Mortal Kombat, hence the medical setting for Nox.
Batman Forever: The Arcade Game
1
Atari Jaguar and Sega 32X versions were in development and set for a 1995 release, but were cancelled most likely due to the poor reception and sales of the console and add-on, respectively.
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The Japanese version of WarioWare: Twisted! features an exclusive start-up screen for the console where the Game Boy logo bounces up off-screen before landing again. Once the logo resumes as normal, a motorcycle heard in the background will stop, causing Wario to shout "Yeah!"
Clock Tower
1
Director Hifumi Kono was hesitant about releasing the game on the PlayStation. Given that Sony was new to the video game console market, Kono was unsure about their success, despite them outnumbering the Sega Saturn in terms of sales. Kono eventually settled on the PlayStation as an exclusive title, as he felt the PlayStation was the one that could dominate the fifth generation console market, which it did.
Deliver Us the Moon
1
A Nintendo Switch port was in development, but was cancelled in June 2020. The developers cited a number of unspecified factors that hindered development and were amplified by the industry-wide logistical issues stemming from the COVID-19 pandemic.
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