Company: Konami
BeatStream
GetsuFumaDen
Suikoden IV
Dance Dance Revolution Supernova 2
Biker Mice From Mars
Castlevania: Lament of Innocence
Silent Hill: The Arcade
Silent Hill
Metal Gear Rising: Revengeance
Rumble Roses
Bomberman: Act Zero
Pop'n Music 11
Teenage Mutant Ninja Turtles: Tournament Fighters
Silent Hill 2
Hudson's Adventure Island
Blades of Steel
Castlevania: Aria of Sorrow
Road Fighter
Dance Dance Revolution Universe 3
Silent Hill: Book of Memories
Spyro: Season of Ice
Bio Miracle Bokutte Upa
Dance Dance Revolution: Disney Grooves
Elebits
Metal Gear Solid
Metal Gear Solid 4: Guns of the Patriots
Dance Dance Revolution 4thMix
Time Hollow
Castlevania
Silent Hill 3
Crash Bandicoot Purple: Ripto's Rampage
Silent Hill 4: The Room
Teenage Mutant Ninja Turtles
Frogger
Dance Dance Revolution Konamix
Teenage Mutant Ninja Turtles: Tournament Fighters
LovePlus
Yu-Gi-Oh! Monster Capsule GB
Doctor Lautrec and the Forgotten Knights
Captain Tsubasa: New Kick Off
Mystic Warriors: Wrath of the Ninjas
Silent Hill: The Short Message
Metal Gear Solid: Snake Eater 3D
Track & Field
Yu-Gi-Oh! 5D's Decade Duels
Dance Dance Revolution A20
Boktai 2: Solar Boy Django
Metal Gear Solid 2: Sons of Liberty
Dance Dance Revolution
Crash Nitro Kart
subdirectory_arrow_right Mystic Warriors: Wrath of the Ninjas (Game), The Simpsons Arcade Game (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Teenage Mutant Ninja Turtles (Game), Sunset Riders (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Asterix (Arcade) (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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The "Moai Statues" of real-life Easter Island show up in a number of Konami-made games, the most notable examples being across the Gradius series, as well as in the Metal Gear series.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.