Platform: Wii
DreamWorks Super Star Kartz
Metal Slug
Mario Strikers Charged
Star Luster
Yoshi
The Grim Adventures of Billy & Mandy
Just Dance 2014
Excitebike
Forgotten Worlds
TNA Impact!
Victorious Boxers: Revolution
My Pokémon Ranch
Sonic Colors
Devil World
Mario Party 2
Dragon Ball Z: Budokai Tenkaichi 3
Gunstar Heroes
The King of Fighters '96
Final Fight
Donkey Kong Country 3: Dixie Kong's Double Trouble!
Dead Rising: Chop Till You Drop
SpongeBob SquarePants: Creature From the Krusty Krab
Science Papa
Sonic the Hedgehog Chaos
The Legend of Spyro: Dawn of the Dragon
GoldenEye 007
Donkey Kong: Original Edition
Phineas and Ferb: Across the Second Dimension
Landstalker: The Treasures of King Nole
Final Fantasy IV: The After Years
One Piece: Unlimited Cruise 1 - The Treasure Beneath the Waves
Kirby's Dream Collection Special Edition
Joy Mech Fight
A Boy and His Blob
Real Bout Fatal Fury Special
Binary Land
Rabbids Go Home
Metroid Prime 3: Corruption
River City Ransom
Pokémon Battle Revolution
Comix Zone
J.J. & Jeff
Sonic the Hedgehog: Spinball
Beyond Oasis
The Mystery of Atlantis
The Ultimate Challenge from Beat Takeshi
Elebits
Alvin and the Chipmunks: Chipwrecked
Raving Rabbids: Travel in Time
Sam & Max: Save the World
Viewing Single Trivia
▲
1
▼
In 2017, Nintendo lost a patent lawsuit with Texas-based tech company iLife Technologies Inc. who claimed that the Wii, Wii Remote, and Wii U infringed on their patents. The suit filed by iLife back in 2013 claimed that Nintendo had infringed on their patents which include devices that "contain systems or methods for body movement detection, body movement evaluation, body movement analysis, receiving body movement signals, analyzing body movement signals, responding to body movement signals, and remotely monitoring body movement signals."
The court decided that Nintendo had breached one of their patents and was ordered to pay iLife $10.1 million, less than what they originally wanted which was $150 million. Nintendo is currently seeking to appeal the decision.
The court decided that Nintendo had breached one of their patents and was ordered to pay iLife $10.1 million, less than what they originally wanted which was $150 million. Nintendo is currently seeking to appeal the decision.
Comments (0)
You must be logged in to post comments.