▲
1
▼
The inspiration for F-Zero's development came after Nintendo of America had bashed the game Famicom Grand Prix II: 3D Hot Rally which Kazunobu Shimizu, F-Zero's director, had worked on. They told Shimizu that "This isn't a racing game! Racing cars should be cooler!" and said that it wouldn't sell.
▲
1
▼
Two tracks are not selectable in practice mode, White Land II and Fire Field, even though these appear in GP mode. They can, however, be re-enabled through the use of a cheat device.
▲
1
▼
By performing a very careful jump, it's possible to land on the White Land I track when racing on White Land II, as the two separate tracks are on the same map.
Related Games
Zero Racers
F-Zero Climax
F-Zero: GP Legend
F-Zero X
F-Zero AX
F-Zero 99
F-Zero: Maximum Velocity
F-Zero GX
Nintendo Land
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. for Wii U
Super Smash Bros.
Mario Kart 8 Deluxe
Super Smash Bros. Ultimate
Mario Kart 8
Super Smash Bros. for Nintendo 3DS
A Bug's Life
Devil's Third
Rhythm Heaven Megamix
SimCity 64
Pac-Man Vs.
Donkey Kong Country
Kirby: Nightmare in Dream Land
Game Boy Camera
Dr. Mario
Yoshi's Island: Super Mario Advance 3
Mario Party: Island Tour
Densetsu no Starfy 3
Pokémon Stadium
Metal Gear
Professor Layton and the Miracle Mask
Pro Wrestling
Shin Megami Tensei IV
Super Mario 64 DS
Joe & Mac
Advance Wars 2: Black Hole Rising
Animal Crossing: Happy Home Designer
Tetris Attack
Donkey Kong Junior
Professor Layton and the Last Specter
Wii Sports
Super Mario 3D All-Stars
Castlevania: Dracula X
Popeye
Mario vs. Donkey Kong: Tipping Stars
Nintendo Switch Sports
Kid Klown in Night Mayor World
Sonic Lost World
StarCraft 64