Platform: Wii
Mario Kart 64
Kid Icarus
Punch-Out!!
Manhunt 2
Shin Megami Tensei
Super Meat Boy
Rabbids Go Home
SimCity
The King of Fighters '96
Metroid: Other M
Disney Infinity
Club Penguin: Game Day!
Mach Rider
Comix Zone
Beyond Oasis
Kirby Super Star
Mario's Super Picross
Mario & Sonic at the Olympic Winter Games
Just Dance 2018
Guilty Gear XX Accent Core Plus
No More Heroes 2: Desperate Struggle
Silent Hill: Shattered Memories
Wario Land: Shake It!
Carnival Games
Skylanders: Giants
Alvin and the Chipmunks: The Squeakquel
NBA 2K13
de Blob
Thrillville: Off the Rails
428: Shibuya Scramble
Wii Play
Super Mario 64: Shindou Pak Taiou Version
GoldenEye 007
Enclave
Golf
Mario Party 2
Mario & Sonic at the London 2012 Olympic Games
Jelly Belly: Ballistic Beans
Metal Gear
Just Dance 2
Phantasy Star II
Castlevania III: Dracula's Curse
Super Mario Spikers
Dance Dance Revolution Hottest Party 5
Metal Slader Glory
Final Fight 3
Cave Story
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Super Mario Bros.
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In 2017, Nintendo lost a patent lawsuit with Texas-based tech company iLife Technologies Inc. who claimed that the Wii, Wii Remote, and Wii U infringed on their patents. The suit filed by iLife back in 2013 claimed that Nintendo had infringed on their patents which include devices that "contain systems or methods for body movement detection, body movement evaluation, body movement analysis, receiving body movement signals, analyzing body movement signals, responding to body movement signals, and remotely monitoring body movement signals."
The court decided that Nintendo had breached one of their patents and was ordered to pay iLife $10.1 million, less than what they originally wanted which was $150 million. Nintendo is currently seeking to appeal the decision.
The court decided that Nintendo had breached one of their patents and was ordered to pay iLife $10.1 million, less than what they originally wanted which was $150 million. Nintendo is currently seeking to appeal the decision.
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