Platform: Sega Saturn
Marvel Super Heroes vs. Street Fighter
The Incredible Shrinking Character
Bubsy 3D
Command & Conquer
Bug!
Rayman 2
Quake
FIFA Soccer 97
Akumajou Dracula X: Gekka no Yasoukyoku
Dead or Alive
Fatal Fury 3: Road to the Final Victory
Enemy Zero
Sonic Jam
Clockwork Knight
Devil Summoner: Soul Hackers
Discworld II: Mortality Bytes!
Revolution X
Discworld
Clockwork Knight 2
Real Bout Fatal Fury Special
Mega Man X4
Sexy Parodius
Riven: The Sequel to Myst
Gex
Fantastic Four
Croc: Legend of the Gobbos
Hi-Octane
Sonic R
Doom
Dark Seed
Black Dawn
Marvel Super Heroes
Twinkle Star Sprites
Virtua Fighter
Mega Man 8
Policenauts
Castle of Illusion Starring Mickey Mouse
Real Bout Fatal Fury
V.R. Virtua Racing
Strikers 1945
Lunar 2: Eternal Blue Complete
Kingdom Grand Prix
Worms
Fighting Vipers
Mortal Kombat Trilogy
Bug Too!
Doom
Spot Goes to Hollywood
Primal Rage
Amok
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)