Platform: Sega Saturn
Hi-Octane
Galaxy Fight: Universal Warriors
Sonic X-treme
Dark Seed
Virtua Cop
Doom
Fighting Force
Ogre Battle: The March of the Black Queen
Mega Man 8
Akumajou Dracula X: Gekka no Yasoukyoku
The House of the Dead
Castle of Illusion Starring Mickey Mouse
Bug Too!
Radiant Silvergun
WWF In Your House
Command & Conquer
Discworld
Die Hard Arcade
Riven: The Sequel to Myst
Lunar: Silver Star Story Complete
Samurai Shodown III
Ultimate Mortal Kombat 3
Quake
Sonic Championship
Marvel Super Heroes
Myst
Fighting Vipers
Doom
The King of Fighters '95
Super Adventure Rockman
X-Men: Children of the Atom
Bug!
Mega Man X3
Primal Rage
Fighters Megamix
Albert Odyssey: Legend of Eldean
QuackShot Starring Donald Duck
SimCity 2000
Black Dawn
Tokimeki Memorial Drama Series Vol. 1: Niji-iro no Seishun
Sexy Parodius
Croc: Legend of the Gobbos
Atelier Marie: The Alchemist of Salburg
Enemy Zero
Rayman
Sonic Jam
NBA Jam Tournament Edition
Mortal Kombat II
FIFA Soccer 97
D
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)