Platform: Sega Saturn
Strikers 1945
Gunbird
Super Adventure Rockman
Atelier Marie: The Alchemist of Salburg
D
Dungeons & Dragons: Shadow over Mystara
Fatal Fury 3: Road to the Final Victory
Tactics Ogre: Let Us Cling Together
Doom
WWF In Your House
Madden NFL 98
Policenauts
WWF WrestleMania: The Arcade Game
Theme Park
The Incredible Shrinking Character
Real Bout Fatal Fury Special
Riven: The Sequel to Myst
Lunar: Silver Star Story Complete
X-Men: Children of the Atom
Gex
Die Hard Trilogy
Resident Evil
Spot Goes to Hollywood
Amok
Suiko Enbu Fuunsaiki
Sonic R
Darius Gaiden
Dark Seed
Time Gal
Quake
Lunar 2: Eternal Blue Complete
Hi-Octane
Discworld
Primal Rage
X-Men vs. Street Fighter
Fighting Vipers
Mortal Kombat Trilogy
Kingdom Grand Prix
Castle of Illusion Starring Mickey Mouse
Darkstalkers 3
Rayman 2
Virtua Cop
Sonic Championship
Galaxy Fight: Universal Warriors
Virtua Fighter
Worms
The King of Fighters '97
Doom
Black Dawn
NHL Breakaway 98
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/