Platform: Sega Saturn
The House of the Dead
Marvel Super Heroes vs. Street Fighter
Atelier Marie: The Alchemist of Salburg
Ogre Battle: The March of the Black Queen
Zoop
Sexy Parodius
Suiko Enbu Fuunsaiki
The Incredible Hulk: The Pantheon Saga
Frankenstein: Through the Eyes of the Monster
Fatal Fury 3: Road to the Final Victory
Primal Rage
Sid Meier's Civilization
Command & Conquer
NHL Breakaway 98
Kingdom Grand Prix
Fighting Vipers
FIFA Soccer 97
Rayman
Riven: The Sequel to Myst
Resident Evil
Lunar 2: Eternal Blue Complete
Mega Man X4
Discworld II: Mortality Bytes!
Theme Park
Uncharted Waters: New Horizons
Suikoden
The King of Fighters '95
Croc: Legend of the Gobbos
V.R. Virtua Racing
Black Dawn
Die Hard Trilogy
Darius Gaiden
Gex
Tactics Ogre: Let Us Cling Together
Revolution X
Fantastic Four
Enemy Zero
X-Men vs. Street Fighter
Dead or Alive
Radiant Silvergun
Virtua Fighter
Clockwork Knight
Real Bout Fatal Fury
Die Hard Arcade
WWF WrestleMania: The Arcade Game
Albert Odyssey: Legend of Eldean
Astal
Samurai Shodown III
Castle of Illusion Starring Mickey Mouse
Panzer Dragoon Saga
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/