Platform: Sega Saturn
Ultimate Mortal Kombat 3
Galaxy Fight: Universal Warriors
Super Puzzle Fighter II Turbo
Fatal Fury 3: Road to the Final Victory
Command & Conquer
The Incredible Hulk: The Pantheon Saga
Rayman
QuackShot Starring Donald Duck
Atelier Marie: The Alchemist of Salburg
Wipeout
Discworld
Virtua Cop
Super Adventure Rockman
Darius Gaiden
Quake
Amok
Night Warriors: Darkstalkers' Revenge
Myst
Worms
Bubsy 3D
Devil Summoner: Soul Hackers
Strikers 1945
Mortal Kombat II
Twinkle Star Sprites
Frankenstein: Through the Eyes of the Monster
WWF WrestleMania: The Arcade Game
Fantastic Four
Phantasmagoria
Real Bout Fatal Fury
V.R. Virtua Racing
Doom
Sid Meier's Civilization
Riven: The Sequel to Myst
The King of Fighters '96
Fighting Force
Bug!
Sonic Jam
Panzer Dragoon Saga
Mortal Kombat Trilogy
Pandemonium!
Magic Knight Rayearth
Time Gal
X-Men: Children of the Atom
Silhouette Mirage
Theme Park
FIFA Soccer 97
Castle of Illusion Starring Mickey Mouse
Astal
Doom
The House of the Dead
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/