Platform: PlayStation 2
Okage: Shadow King
Madagascar
Twisted Metal: Black
Tekken 5
Neopets: The Darkest Faerie
Gran Turismo 4
The King of Fighters 2002
Metal Gear Solid 3: Snake Eater
Dragon Ball Z: Budokai 2
World Heroes Anthology
The Guy Game
Grand Theft Auto: Vice City Stories
Aggressive Inline
Rock 'n' Roll Adventures
Dragon Ball Z: Budokai Tenkaichi 3
Musashi: Samurai Legend
Persona 4
True Crime: Streets of LA
Shikigami no Shiro
The X-Files: Resist or Serve
Transformers
Bad Boys: Miami Takedown
WWF SmackDown! Just Bring It
Dr. Muto
Ōkami
Freedom Fighters
Sonic Riders
SOCOM 3: U.S. Navy SEALs
Marvel vs. Capcom 2: New Age of Heroes
The King of Fighters 2001
Crazy Frog Racer 2
Cheggers' Party Quiz
Ty the Tasmanian Tiger
Tomb Raider: The Angel of Darkness
Odin Sphere
Grand Theft Auto: Vice City
Michigan: Report from Hell
Crash Tag Team Racing
Guilty Gear X2
Cart Fury: Championship Racing
Rumble Roses
Castle Shikigami 2
Ratchet & Clank
Marvel Nemesis: Rise of the Imperfects
Reservoir Dogs
WWE SmackDown! vs. Raw 2006
Lemony Snicket's A Series of Unfortunate Events
Sly Cooper and the Thievius Raccoonus
Escape from Monkey Island
FlatOut 2
subdirectory_arrow_right Nuon (Platform)
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While DVD video playback was a major selling point for the PlayStation 2, Sony didn't plan to support the feature at first, as they were already intending to manufacture standalone DVD players through their home entertainment department. However, after seeing a demonstration for the Nuon, a DVD player by VM Labs with video game support, Sony Computer Entertainment head Ken Kutaragi demanded that a similar level of multimedia functionality be incorporated into the PlayStation 2. The move was met with resistance from Sony's home entertainment wing, who believed that doing so would cause the console to cannibalize sales of their standalone DVD players. However, Kutaragi won out in the end due to the clout that the PlayStation brand had given him.
Techmoan video on the Nuon:
https://www.youtube.com/watch?v=JN_XeVSKqSY
Ars Technica article about the Nuon that mentions its impact on Sony:
https://arstechnica.com/gaming/2015/06/before-the-ps2-nuon-famously-tried-and-failed-to-combine-dvd-and-game-consoles/
https://www.youtube.com/watch?v=JN_XeVSKqSY
Ars Technica article about the Nuon that mentions its impact on Sony:
https://arstechnica.com/gaming/2015/06/before-the-ps2-nuon-famously-tried-and-failed-to-combine-dvd-and-game-consoles/
subdirectory_arrow_right Toy Story 2: Buzz Lightyear to the Rescue! (Game), PlayStation (Platform), TT Games (Company)
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When the PlayStation 2 was revealed in Japan, a demo was shown off of a fountain of spark particles. When this demo was shown to Jon Burton, founder of Traveller's Tales, he coded an identical tech demo for the first PlayStation as a joke. This tech demo would ultimately end up in the files of Toy Story 2: Buzz Lightyear to the Rescue!, unused, by accident.
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subdirectory_arrow_right PlayStation 3 (Platform)
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The small PlayStation logo on the front of both the Fat and Slimline PlayStation 2's disc trays can be rotated 90 degrees clockwise to match horizontal or vertical console orientations. This is also a cosmetic feature in the original model of the PlayStation 3, but was cut from future models.
PlayStation 2 - Fat and Slimline model rotation:
https://www.youtube.com/watch?v=ROobHU_REfE
PlayStation 3 - Original model rotation:
https://www.tiktok.com/@skylotakahashi/video/7086069700005776645
https://www.youtube.com/watch?v=ROobHU_REfE
PlayStation 3 - Original model rotation:
https://www.tiktok.com/@skylotakahashi/video/7086069700005776645
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In the year 2000, 4,000 PS2s had been bought in the US and shipped out to Iraq. Some US military experts believed that several PS2s could be linked together to form a "supercomputer", which could control a missile or an unmanned aircraft, and that Saddam's regime was doing just that with these consoles. This was before military intervention had occurred in Iraq, so it was not members of the US Army. This large purchase also exacerbated the shortage of Playstation 2s in America for the Christmas period of 2000.
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The white towers in the startup animation vary in height and number depending on the number of games currently on your memory card and how many times you've played each game.