▲
1
▼
The entrance to the final boss in Yo! Noid 2, where the player must hurl a dice into a TV screen showing Mike Hatsune's head, is assumed by many players to be a reference to another 1980s commercial, the "1984" commercial for Macintosh computers aired in 1983 and during Super Bowl XVIII in 1984, where a woman throws a sledgehammer into a TV screen showing the face of a Big Brother figure. Despite "literally everyone" he has seen play the game making the comparison, Aska, who designed this portion of the stage, said this was unintentional and he simply wanted something fragile to make it clear that the dice could be hurled, with a cracked TV screen working as the stage already had a lot of TV screens.
Developer interview:
https://www.youtube.com/watch?v=ZBaxOEr7qbI#t=1695
Article discussing the "1984" ad's airing during Super Bowl XVIII in 1984:
https://web.archive.org/web/19991005015117/http://www.duke.edu/~tlove/mac.htm
https://www.youtube.com/watch?v=ZBaxOEr7qbI#t=1695
Article discussing the "1984" ad's airing during Super Bowl XVIII in 1984:
https://web.archive.org/web/19991005015117/http://www.duke.edu/~tlove/mac.htm
▲
1
▼
The Noid was originally going to be able to surf on pizza boxes in Yo! Noid 2, similarly to the shield surfing in The Legend of Zelda: Breath of the Wild.
▲
1
▼
Yo! Noid 2's hub world, the Noid Void, was originally going to be a tower that the player ascends, similarly to the Assassin's Creed series, where the Noid would see a set of Domino's franchises in the sky.
▲
1
▼
One of the developers of Yo! Noid 2 also worked on STRAFE, a game featuring Totino's product placement. Through these food industry connections, said developer managed to contact Domino's Pizza and almost pitched the idea of having some kind of official collaboration. The developers ultimately did not go forward with, as the game's developers didn't feel they had enough energy to go through the hassle of making a pitch document. Despite the pitch not being made, the developers did compile a video of streamers talking about how the game made them hungry for Domino's for the purpose of the pitch.
▲
1
▼
Yo! Noid 2 was made for a game jam called New Jam City, hosted by the Vice Waypoint community. One of the rules of the game jam was that its name had to be derived from an episode of the Waypoint Radio podcast, with "Yo! Noid was Ahead of Its Time" being chosen for the game, and the Noid himself being used as the protagonist. The name itself is not actually used in-game, but is used on its Itch.io page. The inclusion of dabbing in this game was in reference to this, with the joke being that the Noid would be so "ahead of his time" that he would dab in a late-1990s video game.
Related Games
The Casting of Frank Stone
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated
Crayon Shin Chan: The Storm Called! Flaming Kasukabe Runner!!
Draw a Stickman: Epic
Outlast
FNaF World
Phoenix Wright: Ace Attorney - Trials and Tribulations
Grand Theft Auto III
Crush Crush
Diablo II
Psychonauts 2
Murdered: Soul Suspect
Star Wars: Knights of the Old Republic III
Command & Conquer: Generals
Earthworm Jim: Special Edition
Super Dark Deception
South Park
Sonic 3D Blast
BioShock 2
RWBY: Arrowfell
Security Breach: Fury's Rage
Kingdoms of Amalur: Reckoning
Like a Dragon: Infinite Wealth
Enchanted Portals
Q*bert: Rebooted
Yeah! You Want "Those Games", Right? So Here You Go! Now, Let's See You Clear Them!
Blasphemous
Woody's Incredible Journey to the Escape from Eternal Terror
Dragon Ball: Xenoverse
Bullet Witch
Tomb Raider: The Last Revelation
Cyberpunk 2077
Teenage Mutant Ninja Turtles
Pink Panther: Pinkadelic Pursuit
Kero Blaster
Narita Boy
Ark: Survival Evolved
Everything
Kill the Bad Guy
Strider
The Witcher 3: Wild Hunt
Prince of Persia: The Forgotten Sands
Magicka
RapeLay
Bug Fables: The Everlasting Sapling
Titanfall
Grand Theft Auto: Vice City
Goosebumps: Escape from Horrorland
Danganronpa S: Ultimate Summer Camp
Sherlock Holmes: The Awakened