▲
3
▼
The Goron Tunic, meant to protect Link from heat and reduce damage taken from lava, also affords the same protection against acid and spikes due to both being coded to use the same hit detection as lava.
subdirectory_arrow_right The Legend of Zelda (Franchise)
▲
3
▼
While Link being able to manually jump either on his own like in Zelda II: The Adventure of Link or through the use of an item like the Roc's Feather from The Legend of Zelda: Link's Awakening is a recurring ability in the series, several 3D installments forgo this in favor of having Link jump automatically at the edge of a platform. There are conflicting claims by series producer Eiji Aounuma and series co-creator Shigeru Miyamoto as to who thought of the automatic jump during the development of The Legend of Zelda: Ocarina of Time and why. Aonuma claimed the autojump was directly inspired by the Roc's Feather and he had it implemented due to his own poor ability at playing platform games, wishing that the game could do the jumping for him. Miyamoto on the other hand claimed that he had thought of the autojump one morning and sprung it on the development team, who were planning to add a manual jump and were previously used to making Mario games, as an intentional limitation to see if they could "do all kinds of things." Manual jumping would be incorporated into a 3D Zelda game for the first time with The Legend of Zelda: Breath of the Wild.
Video talking about the origin of the autojump:
https://www.youtube.com/watch?v=U8fBeUkaqmM
Iwata Asks interviews:
https://iwataasks.nintendo.com/interviews/3ds/zelda-ocarina-of-time/1/1/
https://iwataasks.nintendo.com/interviews/3ds/zelda-ocarina-of-time/4/4/
Eiji Aounuma interview:
https://www.theguardian.com/technology/2009/nov/25/eiji-aonuma-legend-zelda-interview
EDGE Issue #336 (Pages 32-35):
https://www.pressreader.com/australia/edge/20190815/page/32
https://nintendoeverything.com/eiji-aonuma-discusses-how-zelda-links-awakening-influenced-ocarina-of-time/
Games which feature auto jumping talked about on Zelda Wiki:
https://zelda.fandom.com/wiki/Autojump
Games which feature auto jumping talked about on Zelda Dungeon:
https://www.zeldadungeon.net/wiki/Auto-Jump
https://www.youtube.com/watch?v=U8fBeUkaqmM
Iwata Asks interviews:
https://iwataasks.nintendo.com/interviews/3ds/zelda-ocarina-of-time/1/1/
https://iwataasks.nintendo.com/interviews/3ds/zelda-ocarina-of-time/4/4/
Eiji Aounuma interview:
https://www.theguardian.com/technology/2009/nov/25/eiji-aonuma-legend-zelda-interview
EDGE Issue #336 (Pages 32-35):
https://www.pressreader.com/australia/edge/20190815/page/32
https://nintendoeverything.com/eiji-aonuma-discusses-how-zelda-links-awakening-influenced-ocarina-of-time/
Games which feature auto jumping talked about on Zelda Wiki:
https://zelda.fandom.com/wiki/Autojump
Games which feature auto jumping talked about on Zelda Dungeon:
https://www.zeldadungeon.net/wiki/Auto-Jump
subdirectory_arrow_right The Legend of Zelda: Majora's Mask (Game)
▲
3
▼
If the Song of Healing in The Legend of Zelda: Majora's Mask is reversed, it sounds similar to Saria's Song from The Legend of Zelda: Ocarina of Time. While this may seem unintentional, the inputs to perform each song are also reversed from each other, with Saria's Song being played by pressing Down, Right and Left, while the Song of Healing is played by pressing Left, Right and Down.
Song comparison:
https://www.youtube.com/watch?v=qJB85e1L3MI
Song of Healing inputs:
https://www.youtube.com/watch?v=ZkmI_OeiNqY#t=43
Saria's Song inputs:
https://www.youtube.com/watch?v=cd60Sgob99I#t=226
https://www.youtube.com/watch?v=qJB85e1L3MI
Song of Healing inputs:
https://www.youtube.com/watch?v=ZkmI_OeiNqY#t=43
Saria's Song inputs:
https://www.youtube.com/watch?v=cd60Sgob99I#t=226
subdirectory_arrow_right The Legend of Zelda: Majora's Mask (Game)
▲
4
▼

YouTube video by Censored Gaming:
https://www.youtube.com/watch?v=R_saTwX9mKc
PDF of the text guide:
https://inversethought.com/jordi/guia-de-textos-ocarina-of-time.pdf
https://www.youtube.com/watch?v=R_saTwX9mKc
PDF of the text guide:
https://inversethought.com/jordi/guia-de-textos-ocarina-of-time.pdf
Related Games
The Legend of Zelda: Twilight Princess
Zelda's Adventure
The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: Majora's Mask 3D
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Link's Awakening DX
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Tri Force Heroes
BS Zelda no Densetsu: Inishie no Sekiban
BS Zelda no Densetsu
The Legend of Zelda: Link's Awakening
The Legend of Zelda: Link's Awakening
Freshly-Picked Tingle's Rosy Rupeeland
The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Oracle of Ages
The Legend of Zelda: Ocarina of Time 3D
The Legend of Zelda: Majora's Mask
Link's Crossbow Training
The Legend of Zelda: A Link to the Past
The Legend of Zelda: Phantom Hourglass
Zelda: The Wand of Gamelon
Zelda II: The Adventure of Link
The Legend of Zelda: Twilight Princess
The Legend of Zelda
The Legend of Zelda: Spirit Tracks
Link: The Faces of Evil
The Legend of Zelda: The Minish Cap
The Legend of Zelda: Skyward Sword
The Legend of Zelda: A Link Between Worlds
The Legend of Zelda: Mystical Seed of Wisdom
Hyrule Warriors
The Legend of Zelda: A Link to the Past & Four Swords
Ultimate NES Remix
The Legend of Zelda: Collector's Edition
SoulCalibur II
NES Remix 2
Ripened Tingle's Balloon Trip of Love
Super Smash Bros. Brawl
Super Smash Bros. Melee
Captain Rainbow
Super Smash Bros. for Wii U
Super Smash Bros. for Nintendo 3DS
Nintendo World Championships: NES Edition
Hyrule Warriors: Legends
Super Smash Bros. Ultimate
Nintendo Land
Mario Kart 8
Mario Kart 8 Deluxe
NES Remix