▲
1
▼
In the first, second and sixth SoulCalibur games, the classic numeric input for Ivy's notoriously difficult Summon Suffering throw is 376231A+G (Attack + Guard). This number combination actually holds significance as it appears to be a reference to the former phone number for Namco's headquarters from before they were acquired by Bandai, being 03-3756-2311.
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
A pair of Namco manuals and advertisements featuring the phone number:
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in SoulCalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in SoulCalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in SoulCalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in SoulCalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
▲
1
▼
According to the game's producer, Motohiro Okubo, the title's code name was "Luxor" due to the team's intentions on making the game feel brighter like it was in the first Soulcalibur.
Related Games
SoulCalibur IV
SoulCalibur III
SoulCalibur II
SoulCalibur II
SoulCalibur II
SoulCalibur
SoulCalibur V
SoulCalibur II
Soul Edge
SoulCalibur IV
Sonic the Hedgehog 4: Episode I
Sonic Generations
Dragon Ball Z: Budokai 3
Digimon: Battle Spirit 2
Dragon Ball: Xenoverse
Mappy
Dark Souls
Tekken 7
Dragon Ball Z: Budokai
Tales of Symphonia: Dawn of the New World
One Piece: Pirates' Carnival
Ni no Kuni: Wrath of the White Witch
Battle City
My Hero One's Justice 2
Tales of the Abyss
Sonic Advance 3
Naruto Shippuden: Ultimate Ninja Storm 3
Sonic the Hedgehog 4: Episode I
Dragon Ball Z: Budokai 2
Dragon Ball Z: Ultimate Tenkaichi
Street Fighter X Tekken
Twin Mirror
Elden Ring
Naruto x Boruto: Ultimate Ninja Storm Connections
Dragon Ball: Sparking! Zero
Ni no Kuni II: Revenant Kingdom
Snoopy vs. The Red Baron
Shonen Jump's One Piece
JoJo's Bizarre Adventure: All Star Battle
Pac-Man World Re-Pac
Sonic the Hedgehog 4: Episode II
Dragon Ball Fusions
Naruto Shippuden: Ultimate Ninja Storm Generations
Little Nightmares
Pac-Land
Persona 4: Dancing All Night
Code Vein
Regular Show: Mordecai and Rigby in 8-Bit Land
JoJo's Bizarre Adventure: Eyes of Heaven
Crash Boom Bang!