▲
1
▼
In the first, second and sixth SoulCalibur games, the classic numeric input for Ivy's notoriously difficult Summon Suffering throw is 376231A+G (Attack + Guard). This number combination actually holds significance as it appears to be a reference to the former phone number for Namco's headquarters from before they were acquired by Bandai, being 03-3756-2311.
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
A pair of Namco manuals and advertisements featuring the phone number:
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in SoulCalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in SoulCalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in SoulCalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in SoulCalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
▲
1
▼
In the Dreamcast release, the player can use a fishing rod controller to play. The swings of the controller are used to simulate weapon attacks.
▲
1
▼
This is the only game in the Soul Calibur series to not be released on a PlayStation console. A PlayStation version was considered, but the console lacked the processing power to animate Ivy's whip-like sword without distortion problems.
Related Games
SoulCalibur V
SoulCalibur II
SoulCalibur II
SoulCalibur VI
Soul Edge
SoulCalibur III
SoulCalibur IV
SoulCalibur II
SoulCalibur II
SoulCalibur IV
Project X Zone 2
Dragon Ball Z: Budokai Tenkaichi 3
Pac-In-Time
Tales of Phantasia
Tekken 6
Noby Noby Boy
Xenosaga Episode I: Der Wille zur Macht
Pac-Man World
Baten Kaitos: Eternal Wings and the Lost Ocean
Pac-Man
Naruto: Powerful Shippuden
Ace Combat 3: Electrosphere
Klonoa 2: Lunatea's Veil
Pac-Man 2: The New Adventures
Tales of Symphonia
R4: Ridge Racer Type 4
Curious George
Tales of Vesperia
I-Ninja
Splatterhouse
Pac-Man World 2
Tales of Destiny
Um Jammer Lammy Now
Splatterhouse
Disney Infinity
Dragon Ball: Raging Blast 2
Taiko no Tatsujin Arcade
Pac & Pal
Super Pac-Man Pinball
One Piece: Unlimited Cruise 1 - The Treasure Beneath the Waves
Pong
Donkey Konga
Donkey Konga 2: Hit Song Parade!
Assault
Pac-Land
The Tower of Druaga
Klonoa
Tales of Xillia 2
Tales of Destiny
New Rally-X