▲
1
▼
The Nintendo 64, PC, & PlayStation 2 versions of the game contain secret minigames that the player can play.
For the N64 & PC versions, the minigame 'Menezis' is a 2D space shooter where the player controls the letter E firing and dodging projectiles from the letters X, O, & the number 8. This minigame is also included in the Dreamcast version, but was only available as downloadable content at the time of that version's release and can no longer be played without hacks. For the other two versions, it can be unlocked in different ways:
• For the N64 version, hold C-Left while quickly and repeatedly pressing the A and B buttons simultaneously during the credits.
• For the PC version, type 'SHOOTEMUP' during the credits roll or wait after the credits roll.
The PlayStation 2 version contains a different minigame, 'The Schplong', a game that resembles Pong. The player controls a sliding blue bar on the left of the screen and must score to win against the computer player. This can be activated in the level The Iron Mountains during the cutscene where Rayman is riding the hot air balloon. Pressing the Square or Circle button 15 times while the cutscene is playing activates the minigame.
For the N64 & PC versions, the minigame 'Menezis' is a 2D space shooter where the player controls the letter E firing and dodging projectiles from the letters X, O, & the number 8. This minigame is also included in the Dreamcast version, but was only available as downloadable content at the time of that version's release and can no longer be played without hacks. For the other two versions, it can be unlocked in different ways:
• For the N64 version, hold C-Left while quickly and repeatedly pressing the A and B buttons simultaneously during the credits.
• For the PC version, type 'SHOOTEMUP' during the credits roll or wait after the credits roll.
The PlayStation 2 version contains a different minigame, 'The Schplong', a game that resembles Pong. The player controls a sliding blue bar on the left of the screen and must score to win against the computer player. This can be activated in the level The Iron Mountains during the cutscene where Rayman is riding the hot air balloon. Pressing the Square or Circle button 15 times while the cutscene is playing activates the minigame.
Menezis minigame:
https://www.youtube.com/watch?v=DKro6bJrH0Q
Schplong minigame:
https://www.youtube.com/watch?v=_uKmEdIYuQI?t=58
https://www.youtube.com/watch?v=DKro6bJrH0Q
Schplong minigame:
https://www.youtube.com/watch?v=_uKmEdIYuQI?t=58
▲
1
▼
In the Nintendo 64 version of the game, in the cutscene during the Iron Mountains level where Rayman is riding the hot air balloon, repeatedly mashing the Z button before Rayman jumps off will cause one of two different hidden messages to appear:
• ALWAYS BET ON DUKE !
• COME GET SOME !
These are both references to Duke Nukem.
• ALWAYS BET ON DUKE !
• COME GET SOME !
These are both references to Duke Nukem.
subdirectory_arrow_right Rayman 3D (Game)
▲
1
▼
Though the 3DS port’s North American boxart is nearly identical to the original Nintendo 64 box art, the PAL boxart instead features Rayman holding a Yellow Lum and smiling to the camera. This boxart is also mirrored in the German release, most likely to prevent the rating label from obscuring Raymans face.
subdirectory_arrow_right Rayman 2: The Great Escape (Game), Rayman 2 (Game), Rayman 2: The Great Escape (Game), Rayman 2: Revolution (Game), Rayman 2: The Great Escape (Game), Rayman DS (Game), Rayman 3D (Game)
▲
1
▼
In the final phase of the Tomb of the Ancients (outside the door to the Clark boss fight), there is a secret passage leading to a blocked-off area showing a campfire party with a dancing Grand Minimus, two baby Globoxes playing drums, and a large character named Jeff, a depiction of Ubisoft lead 3D programmer François Queinnec, playing guitar.
This secret was originally created by an unknown artist and developer Arnaud Guyon for the Nintendo 64 version of the game and can be accessed with the following combination: Hold L + R while pressing A/B/A/B/A/B. This will cause a crate to appear that can be used to enter the passage. When the PC version of the game was developed, this cheat was changed to standing in a specific spot in front of the passage and typing "playjeff" to make the crate appear. Guyon posted details of this variant of the Easter egg on his website in 2002, but it would go undiscovered by players until 2018.
This area can also be accessed in the Dreamcast and Nintendo 3DS versions of the game using the following combinations:
Dreamcast: Press A/B/X/Y/X/Y
Nintendo 3DS: Press B/Y/D-Pad Right/D-Pad Left/D-Pad Right/D-Pad Left
In the Nintendo DS, iOS and PlayStation 2 versions of the game, the hidden area is available, but can't be accessed, either due to the respective buttons not being available to press or because the cheat was disabled. In the PlayStation version, it does not appear at all.
This secret was originally created by an unknown artist and developer Arnaud Guyon for the Nintendo 64 version of the game and can be accessed with the following combination: Hold L + R while pressing A/B/A/B/A/B. This will cause a crate to appear that can be used to enter the passage. When the PC version of the game was developed, this cheat was changed to standing in a specific spot in front of the passage and typing "playjeff" to make the crate appear. Guyon posted details of this variant of the Easter egg on his website in 2002, but it would go undiscovered by players until 2018.
This area can also be accessed in the Dreamcast and Nintendo 3DS versions of the game using the following combinations:
Dreamcast: Press A/B/X/Y/X/Y
Nintendo 3DS: Press B/Y/D-Pad Right/D-Pad Left/D-Pad Right/D-Pad Left
In the Nintendo DS, iOS and PlayStation 2 versions of the game, the hidden area is available, but can't be accessed, either due to the respective buttons not being available to press or because the cheat was disabled. In the PlayStation version, it does not appear at all.
▲
1
▼
"The Crow's Nest" features a hidden collectable which gives Rayman unlimited ammunition. After gaining the ability to fire, flying to the highest part in the middle of the chamber while holding the jump and shoot buttons will result in Rayman passing through it and entering a secret tunnel. At end of the tunnel, a glowing blue ball can be collected which will give the player an unlimited number of shots.
subdirectory_arrow_right Rayman 3D (Game)
▲
1
▼
In the 3DS version, the spider-web in the Tomb of the Ancients located in front of the 1000th Lum doesn't have any bounce physics. This means that it is impossible to get the 1000th Lum without abusing a glitch in which the player must use an enemy's knock back effect to lift themselves up to it.
▲
1
▼
In an early teaser trailer for the game, Rayman can be seeing using his fists as his attack, similar to the first Rayman game; rather than shooting energy spheres as in the final product.
▲
1
▼
In the PlayStation version of the game, collecting at least 720 Lum will unlock a secret 2D level. It is believed that this is a remaining level from the cancelled 2D sequel planned for the original Rayman.
subdirectory_arrow_right Rayman 2 (Game)
▲
1
▼
Rayman 2 originally started out as a 2D platformer akin to the original Rayman. It was to feature the robotic pirates concept that made it into the final game, Betilla the fairy was planned to be in the game, but Ly was nowhere to be found. Many robot concepts were cut, including a robotic dinosaur.
▲
1
▼
Although Razorbeard eats one of the 1,000 yellow Lums (which lowers the counter to 999), you can still find a 1,000th Lum. It can be found in the Tomb of The Ancients but it does not add to the counter - it only refills your life.
▲
1
▼
Rayman wasn't the only one whose color was changed to the Japanese version of the game. Sssssam the watersnake went from purple to green, Jano's hat became red, and Ly the fairy's design changed completely: her eyes were rounder, her pupils were bigger and a lighter shade of green in color, she was given thin eyebrows the same color as her hair, instead of green lips, they were now pink, and her clothes also became purple and white.
▲
1
▼
In the Japanese release, Rayman was recolored from purple to blue. This is because in Japan, purple is commonly used on villains. It is likely the change was to assert Rayman as the game's hero.
Related Games
Rayman Adventures
Rayman 2: The Great Escape
Rayman Legends
Rayman Origins
Rayman 2
Rayman Origins
Rayman DS
Rayman 2: Revolution
Rayman 3
Rayman 2: The Great Escape
Rayman
Rayman 3D
Rayman
Rayman
Rayman Raving Rabbids
Rayman 4
Rayman 3: Hoodlum Havoc
Rayman 2
Rayman 2: The Great Escape
Rayman Legends: Definitive Edition
Rayman Arena
Rayman 3
Rayman Legends
Rayman: Hoodlums' Revenge
Rayman Raving Rabbids 2
Rayman Raving Rabbids
Rayman Raving Rabbids
Rayman Raving Rabbids
Mario Party 3
Perfect Dark
Automobili Lamborghini
Scott Pilgrim vs. the World: The Game
Pokémon Puzzle League
Forsaken
A Bug's Life
F-Zero X
Turok 2: Seeds of Evil
Peter Jackson's King Kong: The Official Game of the Movie
Kirby's Dream Land 3
Just Dance 3
Star Wars: Rogue Squadron
Tom Clancy's Ghost Recon
Kirby Tilt 'n' Tumble
Pokémon Stadium
Tom and Jerry in Fists of Furry
The Elder Scrolls IV: Oblivion
Castlevania
Assassin's Creed Brotherhood
Resident Evil 2
Pokémon Silver Version