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In all three of the Generation II Pokémon games, both shiny Pokémon and Unown forms are determined by IV values. Because of this, it is impossible to encounter a shiny Unown in any form other than, coincidentally, I or V. Sprites for Unown's other 24 forms are present in the game's code, but they all go unused because of this programming method. Furthermore, this is the only instance of true unused shiny Pokémon in the Generation II titles, as the placeholder shiny palette for the Pokémon egg is simply a duplicate of its normal palette.
The Cutting Room Floor articles:
https://tcrf.net/Pok%C3%A9mon_Gold_and_Silver#Unobtainable_Shinies
https://tcrf.net/Pok%C3%A9mon_Crystal#Unobtainable_Shinies
https://tcrf.net/Pok%C3%A9mon_Gold_and_Silver#Unobtainable_Shinies
https://tcrf.net/Pok%C3%A9mon_Crystal#Unobtainable_Shinies
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In the Japanese Version of the game, once registered through the Pokemon Mobile System GB, players can purchase a service called the Trade Corner. This service allows them to link with other players via a mobile phone to trade Pokemon.
This gives Pokemon Crystal the distinction of being the first main series Pokemon game to allow trading via wireless linking.
This gives Pokemon Crystal the distinction of being the first main series Pokemon game to allow trading via wireless linking.
subdirectory_arrow_right Pokémon SoulSilver Version (Game), Pokémon HeartGold Version (Game), Pokémon Gold Version (Game), Pokémon Silver Version (Game)
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In Generation II, Cerulean and Fuchsia City didn't use their music from Generation I, and shared themes with Celadon City and Viridian City, respectively. However, when remade, Cerulean and Fuchsia were given their Generation I theme again, but because they didn't have this theme in Generation II, when using the GB Sounds, an original Generation II-styled remix was used.
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In the French localization of Pokémon Crystal, the Wise Trio are named Ken, Shuu and Raoh, referencing the manga Fist of the North Star.
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In the Japanese version of Pokemon Crystal, players could use the Pokemon Mobile System GB to obtain a GS Ball as an event item which they could take to Ilex Forest. Using it at the forest's shrine would prompt an encounter where a wild Celebi could be captured. However, no equivalent event was ever offered to players of the English version of the game, thus rendering the GS Ball unusable/useless, and under normal circumstances, unobtainable.
subdirectory_arrow_right Pokémon HeartGold Version (Game), Pokémon Gold Version (Game), Pokémon Silver Version (Game), Pokémon SoulSilver Version (Game)
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When you team up with Lance in the Rocket HQ. He has a LVL.40 Dragonite which is 15 levels lower that what it should be. Also, when you fight him for the first time as champion, his three Dragonites are a few levels lower. This also happened in the Game Boy versions.
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Even though Pokémon Crystal is incompatible with the Game Boy, Game Boy Pocket, Game Boy Light, Super Game Boy and Super Game Boy 2, there is an unused Super Game Boy border programmed into the game. This can be seen by setting a flag in the game's RAM to enable the Super Game Boy features. Cheating devices such as the Game Genie can also be used to achieve the same effect temporarily. The border is a leftover from the Japanese version of Pokémon Gold; the design is the same and the text reads Pocket Monsters Gold Version, rather than the English version's title of "Pokémon Gold".
When the player attempts to play the game on a model of the Game Boy prior to the Game Boy Color, the error message "This Game Pak is designed only for use on the Game Boy Color." is output by the game, with the word Crystal spelled out using Unown. There is an unused color palette associated with this message, using an orange tint, which appears when triggering the unused Super Game Boy border.
When the player attempts to play the game on a model of the Game Boy prior to the Game Boy Color, the error message "This Game Pak is designed only for use on the Game Boy Color." is output by the game, with the word Crystal spelled out using Unown. There is an unused color palette associated with this message, using an orange tint, which appears when triggering the unused Super Game Boy border.
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This was the first Pokemon game to have animated sprites for Pokemon, however it only applied to the front sprites, while back sprites remained still. This was removed again until Pokemon Emerald, after which it became standard.
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The Battle Tower originated in Pokemon Crystal and is the only game to allow Legendary Pokemon to be usable, although Mewtwo, Mew, Lugia, Ho-Oh, and Celebi are only allowed if the level chosen is 70 or higher.
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This is the last game to include the "Gotta Catch 'Em All" slogan. The rest of the games just include "Pokemon: (Color) version."
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There is a glitch where the player's colour scheme can be changed.
This is done through:
1. Starting a game as either a boy or a girl and saving.
2. Starting a new game as the opposite gender.
3. Save the game, but turn it off while it says "SAVING...DO NOT TURN OFF THE POWER".
4. When the player restarts, his or her character should be the wrong color.
You can do this without starting a new game but doing so with Pokemon in your PC will cause them to be lost.
Performing this glitch also unlocks Mystery Gift.
This is done through:
1. Starting a game as either a boy or a girl and saving.
2. Starting a new game as the opposite gender.
3. Save the game, but turn it off while it says "SAVING...DO NOT TURN OFF THE POWER".
4. When the player restarts, his or her character should be the wrong color.
You can do this without starting a new game but doing so with Pokemon in your PC will cause them to be lost.
Performing this glitch also unlocks Mystery Gift.
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In the Japanese version, the Pokemon Center in Goldenrod City was replaced with a Pokemon Communication Center that allowed players to connect to the internet via use of a cell phone. This system was removed from international versions of the game.
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