▲
1
▼
In Mario Kart 8's Bone Dry Dunes level, near the finish line there are tapestries on the side of the road showing a pattern of the Angry Sun from Super Mario Bros. 3.
▲
1
▼
On the Cloudtop Cruise track, the shocked boost panels can be tricked into working correctly if the player uses a star while driving over them.
▲
1
▼
If you tap the Miis on the MKTV menu using the gamepad, the Miis will have a confused reaction.
▲
1
▼
If a race or time trial lasts for 9:59.999, the race or run will end automatically even if you haven't finished it yet.
▲
1
▼
On the Royal Raceway track, Peach's crown symbols can be found hidden behind the billboards.
▲
1
▼
The engine noises on the start-up screen is a throwback to the the engine noises on the Mario Kart 64 start-up screen.
subdirectory_arrow_right Mario Kart 8 Deluxe (Game), Mario Kart 8 Deluxe: Booster Course Pass (Game)
▲
1
▼
▲
1
▼
On the DLC track Super Bell Subway, a map of the city can be seen on the wall at the beginning of the course. This map appears to have the same structural layout of the city seen below the N64 Rainbow Road course, suggesting that the two courses take place in the same geographical area alongside Toad Harbor, which has also been marked on the map.
▲
1
▼

▲
1
▼
Going up to the Yoshis that are watching the race in several courses will cause them to make Yoshi noises. But there is a random chance that they might start humming Totaka's Song, an 18-note melody that composer Kozumi Totaka has hid in almost every game he has ever worked on. Totaka also does the voice for Yoshi.
▲
1
▼
An unused pink colored Toad can be found in the game's data that was intended to appear alongside the N64 Rainbow Road track with the other Toads.
▲
1
▼
In Sunshine Airport, it's possible to see Mario Kart 64's Koopa Troopa Beach level.
▲
1
▼
The Boo's Merry-Go-Round theme from Super Mario 64 can be heard playing at the Aqua Cups ride in the Water Park course.
▲
1
▼
A single unused test course exists in Mario Kart 8. It's a copy of Mario Circuit from the Flower Cup, but without music. Additionally, the orange arrow signs are not animated. According to interviews, Mario Circuit was the first track designed for this game, so this is very likely intended for testing. It works the same in Battle Mode as well.
▲
1
▼
Kart noises in the E3 demo were recycled from Mario Kart Wii. These were replaced by new engine noises in the final release.
▲
1
▼

subdirectory_arrow_right Mario Kart 8 Deluxe: Booster Course Pass (Game), Mario Kart 8 Deluxe (Game)
▲
1
▼

keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev | Page 1 of 2 | Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right |
Related Games
Mario Kart DS
Mario Kart Tour
Mario Kart 7
Mario Kart Arcade GP DX
Mario Kart: Super Circuit
Super Mario Kart
Mario Kart 8 Deluxe
Mario Kart Arcade GP
Mario Kart 64
Mario Kart Wii
Mario Kart: Double Dash!!
Animal Crossing: New Leaf
Super Mario Maker
Super Mario 3D All-Stars
Mario Hoops 3-on-3
Super Smash Bros. for Nintendo 3DS
Donkey Kong Land
The Legend of Zelda
Mario Party 10
Donkey Kong Country
Mario & Sonic at the London 2012 Olympic Games
The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Twilight Princess
Nintendo Land
Donkey Kong Jungle Beat
Donkey Kong Barrel Blast
Mario Tennis Open
Paper Mario: The Thousand-Year Door
Game & Wario
Poochy & Yoshi's Woolly World
Wario's Woods
Donkey Kong Bongo Blast
The Legend of Zelda: Collector's Edition
Animal Crossing
Mario Sports Mix
Mario Party DS
Mario & Luigi: Bowser's Inside Story
Wario Land 4
Skylanders: SuperChargers Racing
Donkey Kong Country: Tropical Freeze
Bird & Beans
Doubutsu no Mori
NES Remix
Mario & Sonic at the Rio 2016 Olympic Games
Hyrule Warriors
Donkey Konga 2
F-Zero: Maximum Velocity
Luigi's Mansion
Mario vs. Donkey Kong
Mario Party 2