subdirectory_arrow_right Gravity Rush 2 (Game)
▲
1
▼

▲
1
▼
Director Keiichiro Toyama stated that that he conceptualized the idea for Gravity Rush more than ten years before its eventual release, describing it as the first game he wanted to create, pre-dating his work on Silent Hill. He cited Moebius's French comics that he read in his youth as inspiration for the world.
▲
1
▼
Although anime and American comics were both an influence for the characters, Toyama avoided making his characters "completely Japanese" in order to foster a wider acceptance of them outside of Japan.
▲
1
▼
Development on Gravity Rush, known as Gravity Daze in Japan, started in 2008 as a PS3 game under the title "Gravite". After 3 years of development, the game was ported to the newly launched PS Vita. It was at this point that the project's name was also changed.
Related Games
Gravity Rush 2
LittleBigPlanet
Twisted Metal: Black
God of War
The Playroom
Final Fantasy VII
Ico
Freedom Wars
Beyond: Two Souls
Crash Bandicoot 2: Cortex Strikes Back
Spyro 2: Ripto's Rage!
flOw
Ape Escape 2
Folklore
Twisted Metal
Tomba! 2: The Evil Swine Return
LittleBigPlanet Karting
Um Jammer Lammy Now
Spyro: Year of the Dragon
Intelligent Qube
Ratchet & Clank Future: A Crack in Time
Ratchet & Clank: Size Matters
Legacy of Kain: Soul Reaver
McDonald's Original: Happy Disc
Infamous: Second Son
MLB 12: The Show
Kingdom Hearts
Legaia 2: Duel Saga
God of War II
Sly Cooper and the Thievius Raccoonus
Jak II
Syphon Filter 3
Heavy Rain
Final Fantasy XI Online
Ys: Memories of Celceta
Vib-Ribbon
Tekken 4
Ratchet: Deadlocked
Wild Arms
Tourist Trophy
Jak X: Combat Racing
Uncharted 2: Among Thieves
Twisted Metal 4
Ridge Racer
Resistance: Fall of Man
Mad Maestro!
Gran Turismo 2
The King of Fighters '95
Gran Turismo 5
LittleBigPlanet 3