Company: Sony Computer Entertainment
Pac-Man World
Tomba!
Dark Cloud 2
Jak 3
Tekken 2
Until Dawn
Beyond: Two Souls
Siren
Jak and Daxter: The Precursor Legacy
Ape Escape 2
Disgaea 2: Cursed Memories
Jak and Daxter: The Lost Frontier
Journey
PlayStation Move Ape Escape
The Order: 1886
Ratchet & Clank Future: A Crack in Time
MLB 12: The Show
Pandemonium!
McDonald's Original: Happy Disc
Tekken 5
Gran Turismo 2
Sly Cooper and the Thievius Raccoonus
Ico
Folklore
Final Fantasy XI Online
Resident Evil: Revelations 2
Wipeout Pure
Kingdom Hearts
LittleBigPlanet 3
LittleBigPlanet
MLB 15: The Show
Crash Bandicoot
Tomba! 2: The Evil Swine Return
Ape Escape
Twisted Metal
Mad Maestro!
God of War II
Hogs of War
Crash Bandicoot 2: Cortex Strikes Back
EyeToy: Play
LittleBigPlanet
Final Fantasy Tactics
Intelligent Qube
God of War
Gravity Rush
Sly 3: Honor Among Thieves
Infamous: Second Son
Spyro: Year of the Dragon
Todd McFarlane's Spawn: The Video Game
Tearaway
subdirectory_arrow_right PaRappa the Rapper (Game)
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In 2015, Sony Computer Entertainment of America attempted to trademark the term "Let's Play" with the United States Patent and Trademark Office, however it was rejected by the Office because it was deemed "confusingly similar" to another trademark held by Let'z Play of America, a company based in Georgia that organizes and connects video gamers with online and offline events, which has held the trademark since 2013.
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Sony owns an 8.25% stake in Square Enix. The purchase happened before the Square Enix merger, with Square asking Sony for the investment. Sony bought 16.8% of Square stock, which was reduced after the merger.
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SEGA was the second company (after Nintendo) to be in negotiation with Sony to make a new console, but the idea was eventually rejected by SEGA. It was confirmed by Tom Kalinske (an employee of SEGA) that the console specs SEGA had proposed were used for the PlayStation. It was also the technical achievements of SEGA's "Virtua Fighter" that made Sony focus on 3D rather than 2D. SEGA essentially sealed their own fate in the console market by rejecting the plans and inspiring Sony to focus on 3D.