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Rockstar claimed that Darkel was removed because he did not tonally fit with the rest of the game, and his removal wasn't related to 9/11.
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Officially, the protagonist's name in this game is "Claude". Hacking into the game's files, one can find a text string saying "DEFNAME = CLAUDE" which not only made it clear his name was Claude, but also hinted at a removed mechanic allowing the player to rename the main character. As a result, many also believe he is Claude Speed, the protagonist of GTA2.
Sam Houser claimed that the GTA3 protagonist did not have a name as he was merely the player's avatar, but would later be named "Claude" as of San Andreas, as everyone had taken to calling him that.
Sam Houser claimed that the GTA3 protagonist did not have a name as he was merely the player's avatar, but would later be named "Claude" as of San Andreas, as everyone had taken to calling him that.
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Some early copies of GTA III still featured the logo of DMA Design, the original name of Rockstar North, during the opening credits.
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Claude could originally run with the baseball bat.
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Children and elderly people with walkers were planned for the game, but were cut.
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King Courtney's spoken orders in the mission Gangcar Round-up incorrectly state that the Diablo gang car is an Infernus. The subtitles, however, call it a Stallion.
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The Kuruma is referenced in an episode of CBS crime drama "NCIS" where a witness tells Ziva David that the getaway car was a "Kuruma", who gets told by her superior Agent Gibbs that "kuruma" means car, and that her description of the car is car. Agent McGee steps in and tells his confused co-workers, "Kuruma is the name of a car in Grand Theft Auto III, it's a Chrysler Sebring Sedan, boss."
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Miguel drives a Banshee for a getaway car in the opening cutscene, which is strange as there are four people in the group and a Banshee has only two seats. This could be hinting Catalina's betrayal.
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The German version was heavily censored to meet a USK 16 rating. The edits made were the removal of blood, headshots and amputations taken out (although NPCs would still appear limping if shot), unable to hit anyone whilst they're on the ground (attempting to would have you flail around over them), no money dropped from killed NPCs and all rampage missions removed.
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On the teaser site for Capital Auto Sales, it shows many cars that had different names than their in-game equivalent. These are presumably beta names for the respective cars.
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The game originally had online multiplayer, but it was cut.
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