Viewing Single Trivia
▲
1
▼
flOw was originally developed as part of Jenova Chen's master's thesis for the Interactive Media Program at the University of Southern California's School of Cinematic Arts. His thesis was on the concept of dynamic difficulty adjustment, wherein a game adjusts its reactions to a player based on the past and present actions of that player. He illustrated his ideas with flOw. Chen allowed players to dive between planes at will, and provided the option of eating or not eating any creature. Players may decide to rush downwards, or to grow stronger before attacking powerful opponents.
Comments (0)
You must be logged in to post comments.
Related Games
Wipeout Pure
Ridge Racer
God of War
Twisted Metal: Small Brawl
The Legend of Dragoon
Tekken 5
Trapt
Twisted Metal
MLB 12: The Show
Ratchet & Clank Future: Tools of Destruction
Um Jammer Lammy Now
Wipeout HD
Crash Team Racing
Tourist Trophy
Tekken 4
Siren
Bloodborne
Todd McFarlane's Spawn: The Video Game
Hogs of War
Final Fantasy Tactics
Ghostbusters: The Video Game
MediEvil
Spyro 2: Ripto's Rage!
Tomba! 2: The Evil Swine Return
Warhawk
Until Dawn
Siren: Blood Curse
Tobal No. 1
Dark Cloud 2
Legacy of Kain: Soul Reaver
Infamous
MLB 14: The Show
Aconcagua
Toro to Kyuujistu
Ratchet & Clank: Up Your Arsenal
Mad Maestro!
Sly 2: Band of Thieves
Wild Arms
Mega Man X4
PaRappa the Rapper
MLB 15: The Show
Ratchet & Clank: Going Commando
Final Fantasy VII
Command & Conquer: Red Alert
Shadow of the Colossus
Wild Arms 2
Twisted Metal 4
Resistance: Fall of Man
The Unfinished Swan
Twisted Metal 2