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In a tweet by Dennis Opel (an uncredited animator for the game who mostly did fighting animations), he revealed that early in development he proposed the Boxing minigame to have more depth when it came to attacking and dodging, citing the Punch-Out!! series as an inspiration. This idea was rejected by Rockstar Vancouver.
Original Twitter/X post:
https://twitter.com/Dennis__Opel/status/1636382610753753093
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
https://twitter.com/Dennis__Opel/status/1636382610753753093
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
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