Franchise: Pokémon
Pokémon Art Academy
Pokémon FireRed Version
Pokémon Rumble Blast
Pocket Monsters Stadium
Pokémon Shining Pearl
My Pokémon Ranch
Pokémon Rumble U
Pokémon X
Super Smash Bros. for Wii U
Pokémon Moon
Pokémon: Masters Arena
Pokémon Mystery Dungeon: Explorers of Time
Pokémon Violet
Pokémon Sword
Pokémon Omega Ruby
Pokémon Red Version
Pokémon White Version 2
Pokémon Picross
Pokémon: Let's Go, Pikachu!
Pokémon Ultra Moon
Pokémon Sapphire Version
Pokémon Crystal Version
Pokémon SoulSilver Version
Pokémon Legends: Arceus
Pokémon Brilliant Diamond
Pokémon Silver Version
Pokémon Diamond Version
Pokémon Shield
Pokkén Tournament
Pokémon Mystery Dungeon: Explorers of Sky
Pokémon Puzzle League
Pokémon Pinball
Pokémon Snap
Pokémon Alpha Sapphire
Pokémon Black Version
Super Smash Bros. Ultimate
Pokémon Stadium 2
Pokémon Ruby Version
Pokémon Pokédex Organizer
Pokémon Y
Pokémon Conquest
Pokémon Black Version 2
Pokémon Green Version
Pokémon HeartGold Version
Pokémon Blue Version
Pokémon Home
Pokémon Mystery Dungeon: Explorers of Darkness
Pokémon Ultra Sun
Super Smash Bros.
Hey You, Pikachu!
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Although Magnemite's evolution, Magneton, is three Magnemites being linked together, Magneton's weight is more than 10 times more than Magnemite's weight at 132.3 lbs. instead of 3 times the weight at 39.6 lbs.
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Ho-oh is named after a Chinese phoenix.
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In an interview with Yomiuri Online, Pokemon designer Atsuko Nishida revealed that Raichu was originally meant to have an evolution named Gorochu; the form would've featured “fangs and horns,” with the name "Gorochu" being a pormonteau of "goro-goro" (a Japanese onomatopoeia for thunder) and "chu" (a Japanese onomatopoeia for squeaking, used in Pichu and Pikachu's names as well). However, Gorochu ended up being cut for balancing purposes, and Pikachu was eventually given a pre-evolution in Pokémon Gold & Silver in the form of Pichu.
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Lugia was initially created as a plot device for, and only meant to be seen in, the Second Pokemon movie, The Power of One (aka Pokémon the Movie 2000). In fact, his designer, Pokemon Anime writer Takeshi Shudo said he was surprised to see Lugia in the games at all. Game Freak seemed to love the creature so much they not only made him canon, but also made him the mascot of Pokémon Silver.
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The in-game description for the Ability "Levitate" used since Generation IV states that it makes the Pokemon that knows it completely immune to all Ground-type attacks. However, this is false, because in all games since the Ability's introduction in Generation III, a Pokemon that has Levitate can still get hit and affected by non-damaging Ground-type attacks, such as Sand Attack. This means that the Ability only makes its Pokemon immune to damaging Ground-type attacks, such as Earthquake and Earth Power among others, and not ones that do not affect the Pokemon's HP.
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According to the consumer marketing director at The Pokemon Company JC Smith, one of the big hurdles that Game Freak and other Pokemon devs have to endure is the balance between massive fan demand and the developers' own specific vision for each game.
Smith also revealed that the company does listen to fan demands of wanting a grander and more sophisticated game in the series, but he also revealed that Game Freak very much strives to make future games extremely accessible at their cores as well.
“...there’s also a vision for what the creators want to provide, and it’s [a matter of] finding that delicate balance throughout. We have a group of creators and professionals working at the Pokémon Company that have been through a lot – seen, heard [a lot]. They have thicker skin than many people do because they’ve heard it.”
Smith also revealed that the company does listen to fan demands of wanting a grander and more sophisticated game in the series, but he also revealed that Game Freak very much strives to make future games extremely accessible at their cores as well.
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When Pokémon Red, Blue, Yellow, Gold, Silver and Crystal were released on the 3DS Virtual Console in Europe, they were given a PEGI 12+ rating due to the playable casinos in Celadon City and Goldenrod City.
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Daniel Espinosa, the director of the Superhero film Morbius, said he was unexpectedly inspired by the Pokémon franchise for the depiction and look of the title character's superpowers.
"I have a daughter who is six years old, and she was really getting into Pokémon, [...] And you know, I’ve watched Pokémon over the years. But I really adore how they use light and colors to express those powers. [...] When you watch Morbius he always has this trail of purple in the comic books and that normally is just lines that are made with a pencil, [...] But I thought maybe if we can take that kind of Pokémon-esque idea and translate that over to the psychedelic experience, I could create a new version of how to express powers."
"I have a daughter who is six years old, and she was really getting into Pokémon, [...] And you know, I’ve watched Pokémon over the years. But I really adore how they use light and colors to express those powers. [...] When you watch Morbius he always has this trail of purple in the comic books and that normally is just lines that are made with a pencil, [...] But I thought maybe if we can take that kind of Pokémon-esque idea and translate that over to the psychedelic experience, I could create a new version of how to express powers."
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Demonstrations of hacked Game Boy games through Pokémom Stadium emulator:
https://www.youtube.com/watch?v=cB9jr4lOOvw
https://www.youtube.com/watch?v=As0v0hNBgAw
https://www.youtube.com/watch?v=cB9jr4lOOvw
https://www.youtube.com/watch?v=As0v0hNBgAw
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Foongus' Pokemon Scarlet PokéDex entry states that there is an in-universe theory that the "creator of the modern day Poké Ball" was inspired by the Pokémon's appearance when designing the device.
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In Pokémon Scarlet & Violet, Roaring Moon's Violet Dex entry as well as the occult magazine's description of the Paradox Pokémon both imply that there is a deep connection between Roaring Moon and Mega Salamance. Considering that Roaring Moon, like all past Paradox Pokémon, is a prehistoric version of an existing Pokémon, in this case Salamance, this could mean that there is also a connection between Mega Evolution and Pokémon prehistory.
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In a Q&A with Game Informer in 2019, producer Junichi Masuda revealed that programmer Koji Nishino was given the nickname "Kabi" after Nintendo's Kirby ("カービィ" or "Kabi" in Japanese) because of his big appetite. Nishino's behavior and appetite would serve as a direct inspiration for the design of the Pokémon Snorlax, including Snorlax's habit of constantly eating and sleeping, as well as its Japanese name "Kabigon", which was derived from Nishino's nickname. This means that by association, Snorlax's name is technically derived from Kirby.
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subdirectory_arrow_right Super Smash Bros. Melee (Game), Pokémon Channel (Game), Super Smash Bros. (Franchise), Nintendo GameCube (Platform)
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"This...is Meowth's dream. Meowth strides all over the globe, scattering invitations to other Pokémon, insisting they come to "Meowth's Party." At this wonderful party, guests are packed in like sardines as Meowth climbs up the stage with its faithful guitar. It strikes a chord, pauses, and then rocks their world!"
A version of Meowth's Party eventually made its way into the GameCube release of Pokémon Channel.
Spaceworld 2000 Meowth's Party tech demo:
https://www.youtube.com/watch?v=62O2vFfS_Ok?t=1387
Pokémon Channel Meowth's Party:
https://www.youtube.com/watch?v=8DcqH7Cl9MY
Meowth Trophy image:
https://www.ssbwiki.com/File:Meowth_Trophy_Melee.png
Original Pokémon anime short:
https://vimeo.com/267748188
https://www.youtube.com/watch?v=62O2vFfS_Ok?t=1387
Pokémon Channel Meowth's Party:
https://www.youtube.com/watch?v=8DcqH7Cl9MY
Meowth Trophy image:
https://www.ssbwiki.com/File:Meowth_Trophy_Melee.png
Original Pokémon anime short:
https://vimeo.com/267748188