Franchise: Mario
New Super Mario Bros. Wii
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Mario Party: Island Tour
Luigi's Mansion
Mario + Rabbids Sparks of Hope
Super Paper Mario
Princess Peach: Showtime!
Mario & Luigi: Brothership
Mario vs. Donkey Kong 2: March of the Minis
Mario Tennis
Mario Party Advance
Super Smash Bros. Ultimate
Mario Kart Arcade GP DX
Mario Kart 8
Mario's Cement Factory
Super Mario 64: Shindou Pak Taiou Version
Mario & Sonic at the London 2012 Olympic Games
Mario & Sonic at the Olympic Winter Games
Super Mario Spikers
New Super Mario Bros.
Super Mario Bros.: The Lost Levels
Mario Kart Tour
Super Mario Bros.
Super Mario 3D World + Bowser's Fury
NES Remix 2
Mario Party 4
New Super Mario Bros. U Deluxe
Mario no Photopi
Game & Watch Gallery 3
Tetris & Dr. Mario
Donkey Kong
Donkey Kong Plus
Luigi's Mansion 3
Mario Party: Fushigi no Challenge World
Paper Mario: The Thousand-Year Door
Mario Super Sluggers
Mario's Tennis
Mario Party 2
Paper Mario: The Thousand-Year Door
Mario Kart: Double Dash!!
New Super Mario Bros. Mii
Mario Party: Star Rush
Paper Mario: Sticker Star
NBA Street V3
Mario & Luigi: Superstar Saga + Bowser's Minions
Mario Golf: Advance Tour
Game & Watch Collection
Poochy & Yoshi's Woolly World
Luigi's Mansion: Dark Moon
Mario Is Missing!
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An issue of Nintendo Power revealed that Shigeru Miyamoto got the idea for Boos from the wife of his co-worker and close friend Takashi Tezuka, as she is shy but one day got very angry at him for coming home late from work. Boos were also originally named "Boo Diddleys" after the late blues singer and guitarist "Bo Diddley".
subdirectory_arrow_right Donkey Kong (Game)
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According to series creator Shigeru Miyamoto, Mario's appearance was the result of graphical limitations in the original Donkey Kong: his overalls allowed his arms to be visible against his body (as there was no room for outlines), his hat substituted for hair and eyebrows (and did not need to be animated when he jumped), and the large nose and mustache made up for the lack of space to depict a mouth.
Miyamoto additionally stated that the design was influenced by the decision to make Mario Italian-American, identifying his large nose in particular as a distinctly western feature.
Miyamoto additionally stated that the design was influenced by the decision to make Mario Italian-American, identifying his large nose in particular as a distinctly western feature.
Original DidYouKnowGaming post:
http://didyouknowgaming.com/post/31153070583/super-mario-brothers
USA Today article:
https://web.archive.org/web/20101111140107/http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1
IGN article:
https://web.archive.org/web/20191109000531/https://www.ign.com/articles/2010/09/14/ign-presents-the-history-of-super-mario-bros
Iwata Asks interview:
https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/wii/nsmb/0/1
http://didyouknowgaming.com/post/31153070583/super-mario-brothers
USA Today article:
https://web.archive.org/web/20101111140107/http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1
IGN article:
https://web.archive.org/web/20191109000531/https://www.ign.com/articles/2010/09/14/ign-presents-the-history-of-super-mario-bros
Iwata Asks interview:
https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/wii/nsmb/0/1
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According to Shigeru Miyamoto, the Koopalings aren't actually Bowser's children, despite the Super Mario Bros. 3 manual stating that they were.
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Shigeru Miyamoto wanted Mario to have a dinosaur companion ever since Super Mario Bros. but it wasn't thought possible at the time due to the limitations of the NES. He wanted to implement Yoshi in Super Mario Bros. 3 but again could not. Two power-ups were created to fill the gap - raccoon and frog Mario. Co-worker Takashi Tezuka once speculated that Miyamoto's love of horse riding had influenced Yoshi's creation.
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According to Mario Bros. developer Takashi Tezuka, there was a stage in Super Mario World's development when Yoshi was a Koopa. A relic of this idea is Yoshi's shell-like saddle.
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Mario was not Mario's original name, and nor was Jumpman. When Miyamoto created the prototype of Mario, he called him "Mr. Video" and planned to put the character into many games (possibly as cameos, as he did with Mario). But even before then Mario was called "Ossan" which means middle-aged guy.