Company: Sony Interactive Entertainment
Gravity Rush 2
Intergalactic: The Heretic Prophet
Detroit: Become Human
MediEvil
Astro Bot
Death Stranding
Jak 3
God of War Ragnarök
Twisted Metal 2
Concord
Spyro the Dragon
Astro Bot: Rescue Mission
Bound
Jak X: Combat Racing
The Last of Us Part II
Horizon Zero Dawn
Jumping Flash!
Wipeout
Marvel's Spider-Man 2
Astro's Playroom
MLB The Show 20
God of War
The Tomorrow Children
Days Gone
Marvel's Wolverine
Destruction Derby
The Last of Us Part I
MediEvil
Ape Escape 2
Marvel's Spider-Man
No Man's Sky
Uncharted 4: A Thief's End
Nioh
Horizon Forbidden West
Siren
Marvel's Spider-Man: Miles Morales
Ghost of Tsushima
MLB The Show 18
Syphon Filter
Stellar Blade
subdirectory_arrow_right Gran Turismo 2 (Game), Metal Gear Solid (Game), Tekken 3 (Game), One (Game), PC (Microsoft Windows) (Platform), PlayStation (Platform), Xbox (Platform), Dreamcast (Platform)
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Sony would sue Bleem! twice over alleged copyright infringement, and despite all odds, Sony lost due to Bleem!'s use of screenshots in promo material and the PS1 BIOS being protected by fair use. However, a mix of legal fees and Sony threatening retailers stocking Bleem! products with subpoenas would force Bleem! off of shelves anyway, and its website would be replaced with an image of Sonic The Hedgehog mourning at a grave with the Bleem! logo carved on it. Bleem! would countersue Sony for anti-competitive activity.
The popularity of Bleem! would lead both Sega and Microsoft to attempt to work with Bleem! officially to make PS1 games run on Dreamcast and Xbox, though these plans fell through due to Sega being afraid of Sony's litigation, while the developers of Bleem! simply felt Microsoft wasn't paying high enough for the license for Bleem! (something they had come to regret in the years since).
Video on Bleem! history:
https://www.youtube.com/watch?v=UGHul1PrXCE
Source of Bleem! collection photo:
https://www.reddit.com/r/gamecollecting/comments/dvf1ow/bleem_the_playstation_emulator_for_pcs_and/
Bleem! article:
https://www.eurogamer.net/the-history-of-bleem
Archived Bleem! page for One:
https://web.archive.org/web/20001109112400if_/http://bleem.com:80/
https://www.youtube.com/watch?v=UGHul1PrXCE
Source of Bleem! collection photo:
https://www.reddit.com/r/gamecollecting/comments/dvf1ow/bleem_the_playstation_emulator_for_pcs_and/
Bleem! article:
https://www.eurogamer.net/the-history-of-bleem
Archived Bleem! page for One:
https://web.archive.org/web/20001109112400if_/http://bleem.com:80/
subdirectory_arrow_right Astro Bot (Game)
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On September 4, 2024, Sony's chief financial officer Hiroki Totoki told the Financial Times that the company believed they didn't have enough original IPs across its video game, film and anime operations that it had "fostered from the beginning". This statement drew puzzled reactions in regards to PlayStation, as just two days later on September 6, their new big-budget IP Concord was shut down a mere two weeks after launch, while Astro Bot was released the same day and featured references to numerous dormant video game IPs that Sony owns. These include IPs dating back to the 1990's and many that were previously abandoned due to either low sales or a shift in focus.
Financial Times article:
https://www.ft.com/content/307f7a2e-a755-4f6e-badc-9bc119f185df
Eurogamer article:
https://www.eurogamer.net/as-concord-flops-sony-exec-says-company-doesnt-have-enough-original-ip
PlayStation Lifestyle article:
https://www.playstationlifestyle.net/2024/09/04/playstation-doesnt-have-enough-ip-says-sony/
https://www.ft.com/content/307f7a2e-a755-4f6e-badc-9bc119f185df
Eurogamer article:
https://www.eurogamer.net/as-concord-flops-sony-exec-says-company-doesnt-have-enough-original-ip
PlayStation Lifestyle article:
https://www.playstationlifestyle.net/2024/09/04/playstation-doesnt-have-enough-ip-says-sony/
subdirectory_arrow_right Sony Computer Entertainment (Company)
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Beginning in 2015, every year of The Game Awards has had at least one title published by Sony Computer Entertainment and its successor Sony Interactive Entertainment be nominated for Game of the Year that year:
• 2015 saw Bloodborne be nominated, though it lost to The Witcher 3: Wild Hunt.
• 2016 saw Uncharted 4: A Thief's End be nominated, though it lost to Overwatch.
• 2017 saw Horizon Zero Dawn be nominated, though it lost to The Legend of Zelda: Breath of the Wild.
• 2018 saw God of War and Marvel's Spider-Man both be nominated. The former would win the award, marking the first time Sony had won Game of the Year.
• 2019 saw Death Stranding be nominated, though it lost to Sekiro: Shadows Die Twice.
• 2020 saw The Last of Us Part II and Ghost of Tsushima both be nominated. The former would win the award.
• 2021 saw Ratchet & Clank: Rift Apart be nominated, though it lost to It Takes Two.
• 2022 saw God of War Ragnarök and Horizon Forbidden West both be nominated, though they lost to Elden Ring.
• 2023 saw Marvel's Spider-Man 2 be nominated, though it lost to Baldur's Gate 3.
• 2024 saw Astro Bot be nominated for and win the award.
This makes Sony the publisher with the most nominations in the show's history, at 13 nominations.
• 2015 saw Bloodborne be nominated, though it lost to The Witcher 3: Wild Hunt.
• 2016 saw Uncharted 4: A Thief's End be nominated, though it lost to Overwatch.
• 2017 saw Horizon Zero Dawn be nominated, though it lost to The Legend of Zelda: Breath of the Wild.
• 2018 saw God of War and Marvel's Spider-Man both be nominated. The former would win the award, marking the first time Sony had won Game of the Year.
• 2019 saw Death Stranding be nominated, though it lost to Sekiro: Shadows Die Twice.
• 2020 saw The Last of Us Part II and Ghost of Tsushima both be nominated. The former would win the award.
• 2021 saw Ratchet & Clank: Rift Apart be nominated, though it lost to It Takes Two.
• 2022 saw God of War Ragnarök and Horizon Forbidden West both be nominated, though they lost to Elden Ring.
• 2023 saw Marvel's Spider-Man 2 be nominated, though it lost to Baldur's Gate 3.
• 2024 saw Astro Bot be nominated for and win the award.
This makes Sony the publisher with the most nominations in the show's history, at 13 nominations.
2015 nominees:
http://www.polygon.com/2015/11/13/9728874/the-game-awards-2015-nominees
2016 nominees:
http://www.polygon.com/2016/11/16/13652228/the-game-awards-2016-nominees
2017 nominees:
https://www.rollingstone.com/glixel/news/horizon-zelda-mario-tie-for-most-game-award-noms-w511742
2018 nominees:
https://variety.com/2018/gaming/news/game-awards-nominees-1203027128/
2019 nominees:
https://www.hollywoodreporter.com/heat-vision/2019-game-awards-full-list-nominees-1255770
2020 nominees:
https://www.washingtonpost.com/video-games/2020/11/18/game-awards-2020-nominees/
2021 nominees:
https://www.ign.com/articles/the-game-awards-2021-nominations-announced
2022 nominees:
https://www.ign.com/articles/the-game-awards-2022-nominations-elden-ring-god-of-war-ragnarok
2023 nominees:
https://variety.com/2023/gaming/news/game-awards-2023-nominations-alan-wake-baldurs-gate-full-list-1235787390/
2024 nominees:
https://variety.com/2024/gaming/news/game-awards-nominations-list-2024-1236213137/
http://www.polygon.com/2015/11/13/9728874/the-game-awards-2015-nominees
2016 nominees:
http://www.polygon.com/2016/11/16/13652228/the-game-awards-2016-nominees
2017 nominees:
https://www.rollingstone.com/glixel/news/horizon-zelda-mario-tie-for-most-game-award-noms-w511742
2018 nominees:
https://variety.com/2018/gaming/news/game-awards-nominees-1203027128/
2019 nominees:
https://www.hollywoodreporter.com/heat-vision/2019-game-awards-full-list-nominees-1255770
2020 nominees:
https://www.washingtonpost.com/video-games/2020/11/18/game-awards-2020-nominees/
2021 nominees:
https://www.ign.com/articles/the-game-awards-2021-nominations-announced
2022 nominees:
https://www.ign.com/articles/the-game-awards-2022-nominations-elden-ring-god-of-war-ragnarok
2023 nominees:
https://variety.com/2023/gaming/news/game-awards-2023-nominations-alan-wake-baldurs-gate-full-list-1235787390/
2024 nominees:
https://variety.com/2024/gaming/news/game-awards-nominations-list-2024-1236213137/
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Sony Interactive Entertainment America's president, during the early lifespan of the PlayStation, was staunchly opposed to two-dimensional games. PaRappa the Rapper, known for its paper-puppet-styled characters, only managed to release abroad thanks to its success domestically. When it proved to be a worldwide success, SIEA eased up on 2D games.