Company: Capcom
Mega Man Xtreme 2
Final Fight 2
Harvey Birdman: Attorney at Law
Sheep
Destiny of an Emperor
Capcom vs. SNK 2: Mark of the Millennium 2001
Street Fighter EX2
Asura's Wrath
Resident Evil 4
Mega Man Soccer
Monster Hunter 4
Marvel vs. Capcom 3: Fate of Two Worlds
Super Puzzle Fighter II Turbo
Devil May Cry
Street Fighter
Resident Evil 3: Nemesis
Street Fighter EX3
SNK vs. Capcom: The Match of the Millennium
Tetris: The Grand Master
Killer7
Night Warriors: Darkstalkers' Revenge
Viewtiful Joe
Street Fighter II: The World Warrior
Ultra Street Fighter IV
Capcom vs. SNK: Millennium Fight 2000
Disney's DuckTales
Resident Evil Village
Resident Evil: Deadly Silence
Mega Man X6
Mega Man Battle Network 4: Red Sun
Magic Sword: Heroic Fantasy
Toki Tori
Disney's DuckTales 2
Dino Crisis
Disney's Goof Troop
Dead Rising 4
Resident Evil: Confidential Report
Mega Man Star Force 3: Red Joker
Sweet Home
Final Fight
Disney's Aladdin
Breath of Fire III
Mega Man Battle Network 5: Team Protoman
Demon's Crest
Saturday Night Slam Masters
Mario Party: Fushigi no Challenge World
Resident Evil Zero
Dragon's Dogma II
Super Ghouls'n Ghosts
We Love Golf!
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It is often said that Mega Man was once used as Capcom's mascot in the 1980s, in a similar way to how Nintendo and Sega use Mario and Sonic respectively. Like many other statements of platforming characters being used as corporate mascots, this is untrue, as Mega Man has never been used to promote the wider Capcom brand of software outside of his own games or crossovers in which he appears. However, Capcom did have a mascot in the 1980s: the titular hero of Captain Commando - many earlier NES Capcom games were branded as part of the "Captain Commando Challenge Series", including licensed titles such as DuckTales, with game manuals having signed messages "written" by Captain Commando. Despite this, Captain Commando was never released on the NES.
Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
"...we don't have an "official" mascot. We have a logo, that’s it.
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
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According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
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The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).