Company: Capcom
Mega Man Battle Network 2
Gyakuten Kenji 2
Mega Man Xtreme
Darkstalkers: The Night Warriors
Street Fighter EX3
Mega Man Star Force 3: Red Joker
Street Fighter III 2nd Impact: Giant Attack
X-Men vs. Street Fighter
Mega Man Battle Network 5: Team Protoman
Mega Man Star Force: Dragon
Ōkamiden
Disney's DuckTales 2
Resident Evil 2
Resident Evil 5
The Misadventures of Tron Bonne
The Great Ace Attorney: Adventures
Resident Evil Outbreak File #2
Dead Rising 2: Off the Record
Mega Man Star Force 2: Zerker x Ninja
Mega Man X5
God of War
Dead Rising
Devil May Cry 2
Forgotten Worlds
Super Puzzle Fighter II Turbo
Street Fighter III: 3rd Strike
Mega Man Star Force 3: Black Ace
Capcom vs. SNK: Millennium Fight 2000
Mega Man ZX
Dino Crisis 3
Resident Evil: Deadly Silence
Mega Man Anniversary Collection
Dino Crisis
Resident Evil 7: Biohazard
Final Fight: Streetwise
Mega Man Zero 3
Final Fight 3
Resident Evil 4
Resident Evil Gaiden
The Punisher
Resident Evil
Mega Man Battle Chip Challenge
The Getaway
Resident Evil: Confidential Report
Breath of Fire IV
Ōkami
Shadow of Rome
Mega Man Star Force 2: Zerker x Saurian
Street Fighter X Tekken
Cannon Spike
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Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
"...we don't have an "official" mascot. We have a logo, that’s it.
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
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According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
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The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).