Company: Capcom
Mega Man 3
Professor Layton vs. Phoenix Wright: Ace Attorney
The Great Ace Attorney Chronicles
Street Fighter III 2nd Impact: Giant Attack
Disney's Aladdin
Resident Evil: Confidential Report
Mega Man Legends
Breath of Fire III
Gyakuten Saiban
Street Fighter EX3
God Hand
Tetris: The Grand Master
Resident Evil: Revelations 2
Viewtiful Joe 2
Sheep
Dino Crisis 2
Mega Man X6
Mega Man Battle Network 5: Team Colonel
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Gyakuten Saiban 3
Super Street Fighter II: The New Challengers
Phoenix Wright: Ace Attorney - Trials and Tribulations
Ultra Street Fighter IV
Toki Tori
Ultra Street Fighter II: The Final Challengers
Onimusha 2: Samurai's Destiny
Resident Evil Gaiden
Ace Attorney Investigations: Miles Edgeworth
Mega Man: The Power Battle
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Dino Crisis 3
Marvel vs. Capcom: Infinite
Resident Evil Outbreak File #2
Mega Man Battle Network 4: Blue Moon
Resident Evil 2
Ghouls 'n Ghosts
Mega Man Star Force 2: Zerker x Ninja
Dead Rising 4: Frank's Big Package
Resident Evil 5
Dead Rising 2
Phoenix Wright: Ace Attorney Trilogy
Remember Me
The Legend of Zelda: Mystical Seed of Wisdom
DmC: Devil May Cry
Warcraft III: Reign of Chaos
Viewtiful Joe: Double Trouble!
Super Street Fighter IV
Dungeons & Dragons: Tower of Doom
Mega Man Battle Network 4.5: Real Operation
Magical Tetris Challenge
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Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
"...we don't have an "official" mascot. We have a logo, that’s it.
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
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According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
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The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).