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L.A. Noire
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Attachment To create a realistic post-war Los Angeles, the developers of the game studied photographs taken from a biplane by Robert Spence in the 1920s.
The developers used the photographs to create traffic patterns and public transport routes in the game, as well as the location and condition of buildings
Metal Gear Rising: Revengeance
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Kojima initially wanted Gray Fox to play the main role in the game, but made the decision to have Raiden take the main role instead. This was to allow the younger members of his team to take control of the game.
The Legend of Zelda: Ocarina of Time
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Attachment During beta testing for Ocarina of Time, developers added an Arwing from the Star Fox series to the game to test enemy AI and Z-Targeting. While it was never actually used in the game, the code was never removed and can still be accessed via devices like GameShark and Action Replay.
Shadow of the Colossus
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Agro will occasionally ignore commands, as Fumito Ueda (lead designer) believed that "a real horse ... doesn't always obey. It's not like a car or a motorcycle, it won't always turn when you say 'turn!'"

He also admitted that the team had to work out a good balance of how often Agro would ignore commands to allow for playability over realism.
Platform: Nintendo DS
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Attachment The white Nintendo DS Lite bears a striking resemblance to the Zelda Game & Watch released by Nintendo in 1989.
The Legend of Zelda: Skyward Sword
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Skyward Sword had the longest development period of any Zelda game at the time of its release.
Kirby's Adventure
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Attachment The graphics of an unused ability are stored in the game in which Kirby appears to be mini, similar to an ability featured in a much later title, Kirby & the Amazing Mirror. Because of the sprites' placement in the game's data, it's speculated that this ability was replaced by the UFO ability.
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During the reboot of Archie's Sonic the Hedgehog comics, several characters and aspects adapted into the comic from the 1993 Sonic the Hedgehog cartoon (commonly referred to as "Sonic SatAM") were noticeably altered for a variety of factors:

• Ixis Naugus (referred to simply as Naugus in the show) was changed to "Walter Naugus". His species (which was never actually stated in the show, though the pre-reboot comics depicted him as a rhino-bat-lobster hybrid) was changed to that of a troll, with a tail being added to his design to help make him look as such, alongside his attire being updated to more resemble a warlock. Additionally, despite what was initially believed, the term "Ixis" was originally applied to Naugus' cartoon production materials, and was not invented by former writer Ken Penders. This meant it was still usable in the comics, and was later given to the deity worshipped by the troll species.
• Muttski was changed to "Ben "Mutt" Muttski", and was changed from a non-anthropomorphic dog to an anthropomorphic one. Notably, his new name was given in honor of Ben Hurst, the main writer of "Sonic SatAM" who sadly passed away in 2010.
• Snively Robotnik (referred to simply as Snively in the show) was changed to "Doctor Julian Snively", with his first name being a nod to "Sonic SatAM", as Dr. Robotnik's original name in the show was Julian. According to Ian Flynn, he is no longer related to Dr. Eggman in the reboot due to Sega's mandates not allowing other media to invent family members for the main "SegaSonic" cast. Ironically, while his half-sister Hope Kintobor was removed from the reboot, Snively inherited her position as G.U.N.'s R&D Specialist.
• Maximillian Acorn (referred to simply as "The King" in the show) was changed to "King Nigel Acorn". His name was most likely changed due to being coined by former writer Ken Penders. Notably, his new name, speech pattern and mannerisms are shared with Nigel Thornberry from the animated series "The Wild Thornberrys": Nigel was voiced by British actor Tim Curry, who also voiced the King in "Sonic SatAM".
• Nicole the Holo-Lynx's new backstory in the reboot has her being created by Dr. Ellidy in an attempt to digitize the consciousness of his dying daughter Nikki. This may have been loosely inspired by Ben Hurst's plans for the cancelled third season of "Sonic SatAM", where it would have been revealed that Nicole was originally a normal girl until she was tricked by Dr. Robotnik into having her entire personality transferred into a computer satellite.
• Although the Wolf Pack originated from "Sonic SatAM", the only member of the group who was not created by Ken Penders was their leader Lupe the Wolf, who also originated from the show. As such, when the comic was rebooted, she was the only member of the group to be carried over.
• Aside from King Acorn, the only parent of a "Sonic SatAM" character to make it into the reboot was Sabina, the mother of Dulcy the Dragon and herself a character from the show. However, while Ian Flynn did confirm that she was still Dulcy's mother in the reboot, she never actually appeared in the comic prior to its cancellation. Additionally, given that Dulcy refers to her with present tense, it's likely that Sabina is still alive in the reboot, whereas she had died in the original continuity.
person chocolatejr9 calendar_month January 7, 2024
Banjo-Kazooie
subdirectory_arrow_right Banjo-Tooie (Game)
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Attachment A few of Banjo-Tooie's worlds were originally planned for its predecessor, Banjo-Kazooie, such as the fire side of Hailfire Peaks and Glitter Gulch Mine. Many of these were cut primarily because of time constraints.

Gobi mentions leaving for the "Lava World" in Click Clock Woods, which adds up as Gregg Mayles' concept art for the cut lava world shows that Gobi would have been present. Gobi would eventually live up to his promise by appearing in the fire side of Hailfire Peaks in Banjo-Tooie, after being freed in Witchyworld.
person Dinoman96 calendar_month October 28, 2023
Marvel's Spider-Man 2
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During Summer Game Fest 2023, the game's creative director Brian Intihar revealed that the Venom featured in Marvel's Spider-Man 2 would not be based on the origin story of Eddie Brock. Instead, Intihar stated:

"…our goal was to tell an original story something you haven't seen in the comics and the movies yet. Obviously, we love Venom for a reason… all those things you love about the character are going to be there, but how the story plays out, who is Venom, you'll have to play the game to see."
Five Nights at Candy's
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According to Emil Macko, the remastered version of Five Nights at Candy's took the shortest amount of time to make among the original FNaC trilogy games, being made in a little under a month.
Skullgirls
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Teenage Mutant Ninja Turtles: Shredder's Revenge
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At the 2022 PAX East during an interview with the game's composer Tiago "Tee" Lopes from Mega Visions, he was asked what was his personal history with the TMNT series was and why was he apart of the project. He responded:

"So I was always a very big fan of TMNT since I was a very small kid, I remember it being the first cartoon I ever watched on TV, and them being my first favorite superheroes... and also I had the opportunity to work with these wonderful teams. Dotemu is the second game I do with them. And it's my first time working with Tribute, and they did such an amazing game and I'm just so glad to be apart of this project."
Skullgirls
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Valentine's design was officially changed on May 13th, 2014 via a patch update. The update changed all parts of her design that involve a red cross against a white background to be altered so the cross is colored pink instead. This was done in order to prevent legal action by the International Committee of the Red Cross.
Sonic Riders
subdirectory_arrow_right Sonic Riders (Game)
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A version of Sonic Riders was also being developed for the Game Boy Advance, but SEGA wanted to make the game "more 3D", resulting in the GBA version being scrapped entirely.
Mega Man X: Command Mission
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Attachment Concept art for the original Mega Man, as well as Cut Man, was created. It is unknown if they were ever intended to appear in the final game.
The Legend of Zelda: Phantom Hourglass
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Attachment Phantom Hourglass contains a an island called "Dee Ess Island" - an island in the shape of the DS Lite when shown from the sea and an original DS when shown from the island itself. This concept was almost carried forward into a GameCube Island for Wind Waker but was scrapped before making it into the final game.
Horizon Zero Dawn
-1
In order to conserve memory and ensure as little slowdown as possible, the game only renders what the camera sees, meaning that as the camera moves, large chunks of terrain on the overworld are constantly being loaded in.
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